From 794d31c3d9615701ef8f04a199417737ddf60bd7 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 11 一月 2019 09:59:57 +0800
Subject: [PATCH] 5762 子 【开发】【1.5】新增300级后的成长基金 / 【后端】【1.5】新增300级后的成长基金
---
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 1258 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++-
1 files changed, 1,232 insertions(+), 26 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index b085017..1e6d0b0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -9066,6 +9066,714 @@
#------------------------------------------------------
+# A1 12 玩家初始化 #tagMCDBPlayer
+
+class tagMCDBPlayer(Structure):
+ Head = tagHead()
+ AccID = "" #(char AccID[65])//帐号名, 该角色所在的帐号的用户名
+ PlayerID = 0 #(DWORD PlayerID)
+ PlayerName = "" #(char PlayerName[33])//size = 14
+ AccState = 0 #(BYTE AccState)//0: 未创建, 1: 创建OK,正常登录 2:封号 3:已删除
+ GMLevel = 0 #(BYTE GMLevel)//GM等级, 0:不是GM >=1 : GM的等级
+ Sex = 0 #(BYTE Sex)//性别
+ Job = 0 #(BYTE Job)//职业, 0.新手 1.游侠 2.战士 3.弓箭手 4.术士 5.道士
+ ReincarnationLv = 0 #(WORD ReincarnationLv)// 转生等级
+ LV = 0 #(WORD LV)//等级
+ LVEx = 0 #(WORD LVEx)//玩家等级副本,用于转生
+ LV2 = 0 #(WORD LV2)//大师等级
+ ExpPoint = 0 #(DWORD ExpPoint)//扩充经验点数
+ TotalExp = 0 #(DWORD TotalExp)//总经验
+ Family = 0 #(DWORD Family)//家族
+ FamilyName = "" #(char FamilyName[33])//家族名称
+ TeamHornor = 0 #(int TeamHornor)//组队荣誉
+ FamilyHornor = 0 #(int FamilyHornor)//家族荣耀
+ FamilyActiveValue = 0 #(int FamilyActiveValue)//家族活跃度
+ LastWeekFamilyActiveValue = 0 #(int LastWeekFamilyActiveValue)//上周家族活跃度
+ CountryHornor = 0 #(int CountryHornor)//本周国家功勋值
+ CountryLastWeekHornor = 0 #(int CountryLastWeekHornor)//上周国家功勋值
+ Mate = 0 #(DWORD Mate)
+ Gold = 0 #(DWORD Gold)//金子
+ GoldPaper = 0 #(DWORD GoldPaper)//金票
+ Silver = 0 #(DWORD Silver)//银子
+ SilverPaper = 0 #(DWORD SilverPaper)//银票
+ FightPoint = 0 #(DWORD FightPoint)//战斗值
+ HappyPoint = 0 #(DWORD HappyPoint)//脱机挂时长(秒)
+ LineID = 0 #(BYTE LineID)//角色所在线路
+ MapID = 0 #(WORD MapID)//角色所在地图
+ PosX = 0 #(WORD PosX)//角色坐标
+ PosY = 0 #(WORD PosY)
+ RebornMapID = 0 #(WORD RebornMapID)//重生点地图ID
+ RebornPosX = 0 #(WORD RebornPosX)
+ RebornPosY = 0 #(WORD RebornPosY)
+ State = 0 #(BYTE State)//角色状态 0.正常在线1.脱机挂在线 2脱机挂死亡
+ HP = 0 #(DWORD HP)//当前HP
+ XP = 0 #(DWORD XP)//当前XP
+ HPRestoreSetting = 0 #(WORD HPRestoreSetting)//少于这个值%自动喝血
+ MPRestoreSetting = 0 #(WORD MPRestoreSetting)//少于这个值%自动喝魔
+ FreePoint = 0 #(DWORD FreePoint)//未分配点数
+ FreeSkillPoint = 0 #(DWORD FreeSkillPoint)//未分配的技能点
+ BaseSTR = 0 #(int BaseSTR)//裸体力量
+ BasePNE = 0 #(int BasePNE)//裸体真元
+ BasePHY = 0 #(int BasePHY)//裸体筋骨
+ BaseCON = 0 #(int BaseCON)//裸体体魄
+ STR = 0 #(int STR)//力量
+ PNE = 0 #(int PNE)//真元
+ PHY = 0 #(int PHY)//筋骨
+ CON = 0 #(int CON)//体魄
+ PKValue = 0 #(WORD PKValue)//衡量PK能力的一项属性,由攻防计算而得
+ BackpackLV = 0 #(BYTE BackpackLV)//背包等级
+ WarehouseLV = 0 #(BYTE WarehouseLV)//仓库等级
+ TeamID = 0 #(DWORD TeamID)//队伍ID
+ UseGoldType = 0 #(BYTE UseGoldType)//默认用金子/金票 类型为MoneyType
+ UseSilverType = 0 #(BYTE UseSilverType)//默认用的银子/银票
+ AttackMode = 0 #(BYTE AttackMode)//攻击模式
+ LastWeekOnlineTime = 0 #(DWORD LastWeekOnlineTime)//上周在线时间
+ FBID = 0 #(BYTE FBID)//fb id
+ FamilyLV = 0 #(BYTE FamilyLV)//家族等级
+ FriendFavor = 0 #(DWORD FriendFavor)//好友人气值
+ Energy = 0 #(DWORD Energy)//精力值
+ EquipShowSwitch = 0 #(DWORD EquipShowSwitch)//装备显示开关
+ LuckValue = 0 #(DWORD LuckValue)//幸运值
+ ExAttr1 = 0 #(DWORD ExAttr1)//扩展属性1,各项目专用
+ ExAttr2 = 0 #(DWORD ExAttr2)//扩展属性2,各项目专用
+ ExAttr3 = 0 #(DWORD ExAttr3)//扩展属性3,各项目专用
+ ExAttr4 = 0 #(DWORD ExAttr4)//扩展属性4,各项目专用
+ ExAttr5 = 0 #(DWORD ExAttr5)//扩展属性5,各项目专用
+ Faction = 0 #(BYTE Faction)//阵营
+ InfamyValue = 0 #(DWORD InfamyValue)//恶名值
+ OfficialRank = 0 #(BYTE OfficialRank)//官阶,官职等级
+ ChangeCoinPointTotal = 0 #(DWORD ChangeCoinPointTotal)//兑换的点数总计
+ VIPLv = 0 #(BYTE VIPLv)//VIP等级
+ VIPLvForPhone = 0 #(BYTE VIPLvForPhone)//移动VIP等级
+ ExAttr6 = 0 #(DWORD ExAttr6)//扩展属性6,各项目专用
+ ExAttr7 = 0 #(DWORD ExAttr7)//扩展属性7,各项目专用
+ ExAttr8 = 0 #(DWORD ExAttr8)//扩展属性8,各项目专用
+ ExAttr9 = 0 #(DWORD ExAttr9)//扩展属性9,各项目专用
+ ExAttr10 = 0 #(DWORD ExAttr10)//扩展属性10,各项目专用
+ ModelMark = 0 #(DWORD ModelMark)// 变形模型mark
+ ExAttr11 = 0 #(DWORD ExAttr11)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr12 = 0 #(DWORD ExAttr12)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr13 = 0 #(DWORD ExAttr13)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr14 = 0 #(DWORD ExAttr14)//预留的扩展属性字段,用来存放项目特定的属性
+ OperateInfo = 0 #(DWORD OperateInfo)//玩家附加运营商信息
+ Operate = "" #(char Operate[15])//所属运营商平台名
+ ServerID = 0 #(DWORD ServerID)//所属区服ID
+ ExAttr15 = 0 #(DWORD ExAttr15)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr16 = 0 #(DWORD ExAttr16)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr17 = 0 #(DWORD ExAttr17)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr18 = 0 #(DWORD ExAttr18)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr19 = 0 #(DWORD ExAttr19)//预留的扩展属性字段,用来存放项目特定的属性
+ ExAttr20 = 0 #(DWORD ExAttr20)//预留的扩展属性字段,用来存放项目特定的属性
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xA1
+ self.Head.SubCmd = 0x12
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.AccID,_pos = CommFunc.ReadString(_lpData, _pos,65)
+ self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.AccState,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.GMLevel,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Sex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.Job,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.ReincarnationLv,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.LV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.LVEx,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.LV2,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.ExpPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.TotalExp,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Family,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FamilyName,_pos = CommFunc.ReadString(_lpData, _pos,33)
+ self.TeamHornor,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FamilyHornor,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FamilyActiveValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.LastWeekFamilyActiveValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CountryHornor,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CountryLastWeekHornor,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Mate,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Gold,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.GoldPaper,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Silver,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.SilverPaper,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FightPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.HappyPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.LineID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.MapID,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.PosX,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.PosY,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.RebornMapID,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.RebornPosX,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.RebornPosY,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.State,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.HP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.XP,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.HPRestoreSetting,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.MPRestoreSetting,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.FreePoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FreeSkillPoint,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.BaseSTR,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.BasePNE,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.BasePHY,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.BaseCON,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.STR,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PNE,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PHY,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CON,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.PKValue,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.BackpackLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.WarehouseLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.TeamID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.UseGoldType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.UseSilverType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.AttackMode,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LastWeekOnlineTime,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.FBID,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.FamilyLV,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.FriendFavor,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Energy,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.EquipShowSwitch,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.LuckValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr1,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr2,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr3,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr4,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr5,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Faction,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.InfamyValue,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.OfficialRank,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.ChangeCoinPointTotal,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.VIPLv,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.VIPLvForPhone,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.ExAttr6,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr7,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr8,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr9,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr10,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ModelMark,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr11,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr12,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr13,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr14,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.OperateInfo,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Operate,_pos = CommFunc.ReadString(_lpData, _pos,15)
+ self.ServerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr15,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr16,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr17,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr18,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr19,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ExAttr20,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xA1
+ self.Head.SubCmd = 0x12
+ self.AccID = ""
+ self.PlayerID = 0
+ self.PlayerName = ""
+ self.AccState = 0
+ self.GMLevel = 0
+ self.Sex = 0
+ self.Job = 0
+ self.ReincarnationLv = 0
+ self.LV = 0
+ self.LVEx = 0
+ self.LV2 = 0
+ self.ExpPoint = 0
+ self.TotalExp = 0
+ self.Family = 0
+ self.FamilyName = ""
+ self.TeamHornor = 0
+ self.FamilyHornor = 0
+ self.FamilyActiveValue = 0
+ self.LastWeekFamilyActiveValue = 0
+ self.CountryHornor = 0
+ self.CountryLastWeekHornor = 0
+ self.Mate = 0
+ self.Gold = 0
+ self.GoldPaper = 0
+ self.Silver = 0
+ self.SilverPaper = 0
+ self.FightPoint = 0
+ self.HappyPoint = 0
+ self.LineID = 0
+ self.MapID = 0
+ self.PosX = 0
+ self.PosY = 0
+ self.RebornMapID = 0
+ self.RebornPosX = 0
+ self.RebornPosY = 0
+ self.State = 0
+ self.HP = 0
+ self.XP = 0
+ self.HPRestoreSetting = 0
+ self.MPRestoreSetting = 0
+ self.FreePoint = 0
+ self.FreeSkillPoint = 0
+ self.BaseSTR = 0
+ self.BasePNE = 0
+ self.BasePHY = 0
+ self.BaseCON = 0
+ self.STR = 0
+ self.PNE = 0
+ self.PHY = 0
+ self.CON = 0
+ self.PKValue = 0
+ self.BackpackLV = 0
+ self.WarehouseLV = 0
+ self.TeamID = 0
+ self.UseGoldType = 0
+ self.UseSilverType = 0
+ self.AttackMode = 0
+ self.LastWeekOnlineTime = 0
+ self.FBID = 0
+ self.FamilyLV = 0
+ self.FriendFavor = 0
+ self.Energy = 0
+ self.EquipShowSwitch = 0
+ self.LuckValue = 0
+ self.ExAttr1 = 0
+ self.ExAttr2 = 0
+ self.ExAttr3 = 0
+ self.ExAttr4 = 0
+ self.ExAttr5 = 0
+ self.Faction = 0
+ self.InfamyValue = 0
+ self.OfficialRank = 0
+ self.ChangeCoinPointTotal = 0
+ self.VIPLv = 0
+ self.VIPLvForPhone = 0
+ self.ExAttr6 = 0
+ self.ExAttr7 = 0
+ self.ExAttr8 = 0
+ self.ExAttr9 = 0
+ self.ExAttr10 = 0
+ self.ModelMark = 0
+ self.ExAttr11 = 0
+ self.ExAttr12 = 0
+ self.ExAttr13 = 0
+ self.ExAttr14 = 0
+ self.OperateInfo = 0
+ self.Operate = ""
+ self.ServerID = 0
+ self.ExAttr15 = 0
+ self.ExAttr16 = 0
+ self.ExAttr17 = 0
+ self.ExAttr18 = 0
+ self.ExAttr19 = 0
+ self.ExAttr20 = 0
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 65
+ length += 4
+ length += 33
+ length += 1
+ length += 1
+ length += 1
+ length += 1
+ length += 2
+ length += 2
+ length += 2
+ length += 2
+ length += 4
+ length += 4
+ length += 4
+ length += 33
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 1
+ length += 2
+ length += 2
+ length += 2
+ length += 2
+ length += 2
+ length += 2
+ length += 1
+ length += 4
+ length += 4
+ length += 2
+ length += 2
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 2
+ length += 1
+ length += 1
+ length += 4
+ length += 1
+ length += 1
+ length += 1
+ length += 4
+ length += 1
+ length += 1
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 1
+ length += 4
+ length += 1
+ length += 4
+ length += 1
+ length += 1
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 15
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteString(data, 65, self.AccID)
+ data = CommFunc.WriteDWORD(data, self.PlayerID)
+ data = CommFunc.WriteString(data, 33, self.PlayerName)
+ data = CommFunc.WriteBYTE(data, self.AccState)
+ data = CommFunc.WriteBYTE(data, self.GMLevel)
+ data = CommFunc.WriteBYTE(data, self.Sex)
+ data = CommFunc.WriteBYTE(data, self.Job)
+ data = CommFunc.WriteWORD(data, self.ReincarnationLv)
+ data = CommFunc.WriteWORD(data, self.LV)
+ data = CommFunc.WriteWORD(data, self.LVEx)
+ data = CommFunc.WriteWORD(data, self.LV2)
+ data = CommFunc.WriteDWORD(data, self.ExpPoint)
+ data = CommFunc.WriteDWORD(data, self.TotalExp)
+ data = CommFunc.WriteDWORD(data, self.Family)
+ data = CommFunc.WriteString(data, 33, self.FamilyName)
+ data = CommFunc.WriteDWORD(data, self.TeamHornor)
+ data = CommFunc.WriteDWORD(data, self.FamilyHornor)
+ data = CommFunc.WriteDWORD(data, self.FamilyActiveValue)
+ data = CommFunc.WriteDWORD(data, self.LastWeekFamilyActiveValue)
+ data = CommFunc.WriteDWORD(data, self.CountryHornor)
+ data = CommFunc.WriteDWORD(data, self.CountryLastWeekHornor)
+ data = CommFunc.WriteDWORD(data, self.Mate)
+ data = CommFunc.WriteDWORD(data, self.Gold)
+ data = CommFunc.WriteDWORD(data, self.GoldPaper)
+ data = CommFunc.WriteDWORD(data, self.Silver)
+ data = CommFunc.WriteDWORD(data, self.SilverPaper)
+ data = CommFunc.WriteDWORD(data, self.FightPoint)
+ data = CommFunc.WriteDWORD(data, self.HappyPoint)
+ data = CommFunc.WriteBYTE(data, self.LineID)
+ data = CommFunc.WriteWORD(data, self.MapID)
+ data = CommFunc.WriteWORD(data, self.PosX)
+ data = CommFunc.WriteWORD(data, self.PosY)
+ data = CommFunc.WriteWORD(data, self.RebornMapID)
+ data = CommFunc.WriteWORD(data, self.RebornPosX)
+ data = CommFunc.WriteWORD(data, self.RebornPosY)
+ data = CommFunc.WriteBYTE(data, self.State)
+ data = CommFunc.WriteDWORD(data, self.HP)
+ data = CommFunc.WriteDWORD(data, self.XP)
+ data = CommFunc.WriteWORD(data, self.HPRestoreSetting)
+ data = CommFunc.WriteWORD(data, self.MPRestoreSetting)
+ data = CommFunc.WriteDWORD(data, self.FreePoint)
+ data = CommFunc.WriteDWORD(data, self.FreeSkillPoint)
+ data = CommFunc.WriteDWORD(data, self.BaseSTR)
+ data = CommFunc.WriteDWORD(data, self.BasePNE)
+ data = CommFunc.WriteDWORD(data, self.BasePHY)
+ data = CommFunc.WriteDWORD(data, self.BaseCON)
+ data = CommFunc.WriteDWORD(data, self.STR)
+ data = CommFunc.WriteDWORD(data, self.PNE)
+ data = CommFunc.WriteDWORD(data, self.PHY)
+ data = CommFunc.WriteDWORD(data, self.CON)
+ data = CommFunc.WriteWORD(data, self.PKValue)
+ data = CommFunc.WriteBYTE(data, self.BackpackLV)
+ data = CommFunc.WriteBYTE(data, self.WarehouseLV)
+ data = CommFunc.WriteDWORD(data, self.TeamID)
+ data = CommFunc.WriteBYTE(data, self.UseGoldType)
+ data = CommFunc.WriteBYTE(data, self.UseSilverType)
+ data = CommFunc.WriteBYTE(data, self.AttackMode)
+ data = CommFunc.WriteDWORD(data, self.LastWeekOnlineTime)
+ data = CommFunc.WriteBYTE(data, self.FBID)
+ data = CommFunc.WriteBYTE(data, self.FamilyLV)
+ data = CommFunc.WriteDWORD(data, self.FriendFavor)
+ data = CommFunc.WriteDWORD(data, self.Energy)
+ data = CommFunc.WriteDWORD(data, self.EquipShowSwitch)
+ data = CommFunc.WriteDWORD(data, self.LuckValue)
+ data = CommFunc.WriteDWORD(data, self.ExAttr1)
+ data = CommFunc.WriteDWORD(data, self.ExAttr2)
+ data = CommFunc.WriteDWORD(data, self.ExAttr3)
+ data = CommFunc.WriteDWORD(data, self.ExAttr4)
+ data = CommFunc.WriteDWORD(data, self.ExAttr5)
+ data = CommFunc.WriteBYTE(data, self.Faction)
+ data = CommFunc.WriteDWORD(data, self.InfamyValue)
+ data = CommFunc.WriteBYTE(data, self.OfficialRank)
+ data = CommFunc.WriteDWORD(data, self.ChangeCoinPointTotal)
+ data = CommFunc.WriteBYTE(data, self.VIPLv)
+ data = CommFunc.WriteBYTE(data, self.VIPLvForPhone)
+ data = CommFunc.WriteDWORD(data, self.ExAttr6)
+ data = CommFunc.WriteDWORD(data, self.ExAttr7)
+ data = CommFunc.WriteDWORD(data, self.ExAttr8)
+ data = CommFunc.WriteDWORD(data, self.ExAttr9)
+ data = CommFunc.WriteDWORD(data, self.ExAttr10)
+ data = CommFunc.WriteDWORD(data, self.ModelMark)
+ data = CommFunc.WriteDWORD(data, self.ExAttr11)
+ data = CommFunc.WriteDWORD(data, self.ExAttr12)
+ data = CommFunc.WriteDWORD(data, self.ExAttr13)
+ data = CommFunc.WriteDWORD(data, self.ExAttr14)
+ data = CommFunc.WriteDWORD(data, self.OperateInfo)
+ data = CommFunc.WriteString(data, 15, self.Operate)
+ data = CommFunc.WriteDWORD(data, self.ServerID)
+ data = CommFunc.WriteDWORD(data, self.ExAttr15)
+ data = CommFunc.WriteDWORD(data, self.ExAttr16)
+ data = CommFunc.WriteDWORD(data, self.ExAttr17)
+ data = CommFunc.WriteDWORD(data, self.ExAttr18)
+ data = CommFunc.WriteDWORD(data, self.ExAttr19)
+ data = CommFunc.WriteDWORD(data, self.ExAttr20)
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ AccID:%s,
+ PlayerID:%d,
+ PlayerName:%s,
+ AccState:%d,
+ GMLevel:%d,
+ Sex:%d,
+ Job:%d,
+ ReincarnationLv:%d,
+ LV:%d,
+ LVEx:%d,
+ LV2:%d,
+ ExpPoint:%d,
+ TotalExp:%d,
+ Family:%d,
+ FamilyName:%s,
+ TeamHornor:%d,
+ FamilyHornor:%d,
+ FamilyActiveValue:%d,
+ LastWeekFamilyActiveValue:%d,
+ CountryHornor:%d,
+ CountryLastWeekHornor:%d,
+ Mate:%d,
+ Gold:%d,
+ GoldPaper:%d,
+ Silver:%d,
+ SilverPaper:%d,
+ FightPoint:%d,
+ HappyPoint:%d,
+ LineID:%d,
+ MapID:%d,
+ PosX:%d,
+ PosY:%d,
+ RebornMapID:%d,
+ RebornPosX:%d,
+ RebornPosY:%d,
+ State:%d,
+ HP:%d,
+ XP:%d,
+ HPRestoreSetting:%d,
+ MPRestoreSetting:%d,
+ FreePoint:%d,
+ FreeSkillPoint:%d,
+ BaseSTR:%d,
+ BasePNE:%d,
+ BasePHY:%d,
+ BaseCON:%d,
+ STR:%d,
+ PNE:%d,
+ PHY:%d,
+ CON:%d,
+ PKValue:%d,
+ BackpackLV:%d,
+ WarehouseLV:%d,
+ TeamID:%d,
+ UseGoldType:%d,
+ UseSilverType:%d,
+ AttackMode:%d,
+ LastWeekOnlineTime:%d,
+ FBID:%d,
+ FamilyLV:%d,
+ FriendFavor:%d,
+ Energy:%d,
+ EquipShowSwitch:%d,
+ LuckValue:%d,
+ ExAttr1:%d,
+ ExAttr2:%d,
+ ExAttr3:%d,
+ ExAttr4:%d,
+ ExAttr5:%d,
+ Faction:%d,
+ InfamyValue:%d,
+ OfficialRank:%d,
+ ChangeCoinPointTotal:%d,
+ VIPLv:%d,
+ VIPLvForPhone:%d,
+ ExAttr6:%d,
+ ExAttr7:%d,
+ ExAttr8:%d,
+ ExAttr9:%d,
+ ExAttr10:%d,
+ ModelMark:%d,
+ ExAttr11:%d,
+ ExAttr12:%d,
+ ExAttr13:%d,
+ ExAttr14:%d,
+ OperateInfo:%d,
+ Operate:%s,
+ ServerID:%d,
+ ExAttr15:%d,
+ ExAttr16:%d,
+ ExAttr17:%d,
+ ExAttr18:%d,
+ ExAttr19:%d,
+ ExAttr20:%d
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.AccID,
+ self.PlayerID,
+ self.PlayerName,
+ self.AccState,
+ self.GMLevel,
+ self.Sex,
+ self.Job,
+ self.ReincarnationLv,
+ self.LV,
+ self.LVEx,
+ self.LV2,
+ self.ExpPoint,
+ self.TotalExp,
+ self.Family,
+ self.FamilyName,
+ self.TeamHornor,
+ self.FamilyHornor,
+ self.FamilyActiveValue,
+ self.LastWeekFamilyActiveValue,
+ self.CountryHornor,
+ self.CountryLastWeekHornor,
+ self.Mate,
+ self.Gold,
+ self.GoldPaper,
+ self.Silver,
+ self.SilverPaper,
+ self.FightPoint,
+ self.HappyPoint,
+ self.LineID,
+ self.MapID,
+ self.PosX,
+ self.PosY,
+ self.RebornMapID,
+ self.RebornPosX,
+ self.RebornPosY,
+ self.State,
+ self.HP,
+ self.XP,
+ self.HPRestoreSetting,
+ self.MPRestoreSetting,
+ self.FreePoint,
+ self.FreeSkillPoint,
+ self.BaseSTR,
+ self.BasePNE,
+ self.BasePHY,
+ self.BaseCON,
+ self.STR,
+ self.PNE,
+ self.PHY,
+ self.CON,
+ self.PKValue,
+ self.BackpackLV,
+ self.WarehouseLV,
+ self.TeamID,
+ self.UseGoldType,
+ self.UseSilverType,
+ self.AttackMode,
+ self.LastWeekOnlineTime,
+ self.FBID,
+ self.FamilyLV,
+ self.FriendFavor,
+ self.Energy,
+ self.EquipShowSwitch,
+ self.LuckValue,
+ self.ExAttr1,
+ self.ExAttr2,
+ self.ExAttr3,
+ self.ExAttr4,
+ self.ExAttr5,
+ self.Faction,
+ self.InfamyValue,
+ self.OfficialRank,
+ self.ChangeCoinPointTotal,
+ self.VIPLv,
+ self.VIPLvForPhone,
+ self.ExAttr6,
+ self.ExAttr7,
+ self.ExAttr8,
+ self.ExAttr9,
+ self.ExAttr10,
+ self.ModelMark,
+ self.ExAttr11,
+ self.ExAttr12,
+ self.ExAttr13,
+ self.ExAttr14,
+ self.OperateInfo,
+ self.Operate,
+ self.ServerID,
+ self.ExAttr15,
+ self.ExAttr16,
+ self.ExAttr17,
+ self.ExAttr18,
+ self.ExAttr19,
+ self.ExAttr20
+ )
+ return DumpString
+
+
+m_NAtagMCDBPlayer=tagMCDBPlayer()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCDBPlayer.Head.Cmd,m_NAtagMCDBPlayer.Head.SubCmd))] = m_NAtagMCDBPlayer
+
+
+#------------------------------------------------------
#A1 05 元宝消费记录 #tagMCGoldCostReport
class tagMCGoldCostReport(Structure):
@@ -22439,6 +23147,511 @@
#------------------------------------------------------
+# AA 0A 周狂欢活动信息 #tagMCWeekPartyInfo
+
+class tagMCWeekPartyItem(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("NeedPoint", c_ushort), # 领奖需要积分
+ ("ItemID", c_int), # 物品ID
+ ("ItemCnt", c_ushort), # 物品数量
+ ("IsBind", c_ubyte), # 是否绑定
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.NeedPoint = 0
+ self.ItemID = 0
+ self.ItemCnt = 0
+ self.IsBind = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCWeekPartyItem)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 0A 周狂欢活动信息 //tagMCWeekPartyInfo:
+ NeedPoint:%d,
+ ItemID:%d,
+ ItemCnt:%d,
+ IsBind:%d
+ '''\
+ %(
+ self.NeedPoint,
+ self.ItemID,
+ self.ItemCnt,
+ self.IsBind
+ )
+ return DumpString
+
+
+class tagMCWeekPartyAction(Structure):
+ TemplateID = 0 #(DWORD TemplateID)// 模板ID
+ ActionType = 0 #(WORD ActionType)// 活动类别
+ TotalTimes = 0 #(BYTE TotalTimes)// 可完成的总次数,0表示不限次数
+ SingleTimes = 0 #(DWORD SingleTimes)// 单次领奖需要的次数
+ Point = 0 #(DWORD Point)// 单次领奖积分
+ Count = 0 #(BYTE Count)// 物品数
+ ItemInfo = list() #(vector<tagMCWeekPartyItem> ItemInfo)// 物品信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.TemplateID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ActionType,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.TotalTimes,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.SingleTimes,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Point,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temItemInfo = tagMCWeekPartyItem()
+ _pos = temItemInfo.ReadData(_lpData, _pos)
+ self.ItemInfo.append(temItemInfo)
+ return _pos
+
+ def Clear(self):
+ self.TemplateID = 0
+ self.ActionType = 0
+ self.TotalTimes = 0
+ self.SingleTimes = 0
+ self.Point = 0
+ self.Count = 0
+ self.ItemInfo = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 4
+ length += 2
+ length += 1
+ length += 4
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.ItemInfo[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteDWORD(data, self.TemplateID)
+ data = CommFunc.WriteWORD(data, self.ActionType)
+ data = CommFunc.WriteBYTE(data, self.TotalTimes)
+ data = CommFunc.WriteDWORD(data, self.SingleTimes)
+ data = CommFunc.WriteDWORD(data, self.Point)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.ItemInfo[i].GetLength(), self.ItemInfo[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ TemplateID:%d,
+ ActionType:%d,
+ TotalTimes:%d,
+ SingleTimes:%d,
+ Point:%d,
+ Count:%d,
+ ItemInfo:%s
+ '''\
+ %(
+ self.TemplateID,
+ self.ActionType,
+ self.TotalTimes,
+ self.SingleTimes,
+ self.Point,
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCWeekPartyDayInfo(Structure):
+ ActCnt = 0 #(BYTE ActCnt)// 数量
+ TemplateList = list() #(vector<WORD> TemplateList)// 模板列表
+ PCount = 0 #(BYTE PCount)// 物品数
+ PItemInfo = list() #(vector<tagMCWeekPartyItem> PItemInfo)// 物品信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.ActCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.ActCnt):
+ value,_pos=CommFunc.ReadWORD(_lpData,_pos)
+ self.TemplateList.append(value)
+ self.PCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.PCount):
+ temPItemInfo = tagMCWeekPartyItem()
+ _pos = temPItemInfo.ReadData(_lpData, _pos)
+ self.PItemInfo.append(temPItemInfo)
+ return _pos
+
+ def Clear(self):
+ self.ActCnt = 0
+ self.TemplateList = list()
+ self.PCount = 0
+ self.PItemInfo = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 1
+ length += 2 * self.ActCnt
+ length += 1
+ for i in range(self.PCount):
+ length += self.PItemInfo[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteBYTE(data, self.ActCnt)
+ for i in range(self.ActCnt):
+ data = CommFunc.WriteWORD(data, self.TemplateList[i])
+ data = CommFunc.WriteBYTE(data, self.PCount)
+ for i in range(self.PCount):
+ data = CommFunc.WriteString(data, self.PItemInfo[i].GetLength(), self.PItemInfo[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ ActCnt:%d,
+ TemplateList:%s,
+ PCount:%d,
+ PItemInfo:%s
+ '''\
+ %(
+ self.ActCnt,
+ "...",
+ self.PCount,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCWeekPartyInfo(Structure):
+ Head = tagHead()
+ StartDate = "" #(char StartDate[10])// 开始日期 y-m-d
+ EndtDate = "" #(char EndtDate[10])// 结束日期 y-m-d
+ IsDayReset = 0 #(BYTE IsDayReset)//是否每天重置
+ ResetType = 0 #(BYTE ResetType)// 重置类型,0-0点重置;1-5点重置
+ LimitLV = 0 #(WORD LimitLV)// 限制等级
+ DayCnt = 0 #(BYTE DayCnt)// 天数
+ DayInfoList = list() #(vector<tagMCWeekPartyDayInfo> DayInfoList)// 每天模板
+ TCount = 0 #(BYTE TCount)// 模板数
+ ActionInfo = list() #(vector<tagMCWeekPartyAction> ActionInfo)// 活动模板信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x0A
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.StartDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.EndtDate,_pos = CommFunc.ReadString(_lpData, _pos,10)
+ self.IsDayReset,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.ResetType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.LimitLV,_pos = CommFunc.ReadWORD(_lpData, _pos)
+ self.DayCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.DayCnt):
+ temDayInfoList = tagMCWeekPartyDayInfo()
+ _pos = temDayInfoList.ReadData(_lpData, _pos)
+ self.DayInfoList.append(temDayInfoList)
+ self.TCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.TCount):
+ temActionInfo = tagMCWeekPartyAction()
+ _pos = temActionInfo.ReadData(_lpData, _pos)
+ self.ActionInfo.append(temActionInfo)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x0A
+ self.StartDate = ""
+ self.EndtDate = ""
+ self.IsDayReset = 0
+ self.ResetType = 0
+ self.LimitLV = 0
+ self.DayCnt = 0
+ self.DayInfoList = list()
+ self.TCount = 0
+ self.ActionInfo = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 10
+ length += 10
+ length += 1
+ length += 1
+ length += 2
+ length += 1
+ for i in range(self.DayCnt):
+ length += self.DayInfoList[i].GetLength()
+ length += 1
+ for i in range(self.TCount):
+ length += self.ActionInfo[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteString(data, 10, self.StartDate)
+ data = CommFunc.WriteString(data, 10, self.EndtDate)
+ data = CommFunc.WriteBYTE(data, self.IsDayReset)
+ data = CommFunc.WriteBYTE(data, self.ResetType)
+ data = CommFunc.WriteWORD(data, self.LimitLV)
+ data = CommFunc.WriteBYTE(data, self.DayCnt)
+ for i in range(self.DayCnt):
+ data = CommFunc.WriteString(data, self.DayInfoList[i].GetLength(), self.DayInfoList[i].GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.TCount)
+ for i in range(self.TCount):
+ data = CommFunc.WriteString(data, self.ActionInfo[i].GetLength(), self.ActionInfo[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ StartDate:%s,
+ EndtDate:%s,
+ IsDayReset:%d,
+ ResetType:%d,
+ LimitLV:%d,
+ DayCnt:%d,
+ DayInfoList:%s,
+ TCount:%d,
+ ActionInfo:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.StartDate,
+ self.EndtDate,
+ self.IsDayReset,
+ self.ResetType,
+ self.LimitLV,
+ self.DayCnt,
+ "...",
+ self.TCount,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCWeekPartyInfo=tagMCWeekPartyInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCWeekPartyInfo.Head.Cmd,m_NAtagMCWeekPartyInfo.Head.SubCmd))] = m_NAtagMCWeekPartyInfo
+
+
+#------------------------------------------------------
+# AA 0B 周狂欢玩家活动信息 #tagMCWeekPartyPlayerInfo
+
+class tagMCWeekPartyTaskInfo(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ("TemplateID", c_ushort), # 模板ID
+ ("CurTimes", c_ushort), #已完成次数
+ ("GotTimes", c_ushort), #已领取次数
+ ]
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, stringData, _pos=0, _len=0):
+ self.Clear()
+ memmove(addressof(self), stringData[_pos:], self.GetLength())
+ return _pos + self.GetLength()
+
+ def Clear(self):
+ self.TemplateID = 0
+ self.CurTimes = 0
+ self.GotTimes = 0
+ return
+
+ def GetLength(self):
+ return sizeof(tagMCWeekPartyTaskInfo)
+
+ def GetBuffer(self):
+ return string_at(addressof(self), self.GetLength())
+
+ def OutputString(self):
+ DumpString = '''// AA 0B 周狂欢玩家活动信息 //tagMCWeekPartyPlayerInfo:
+ TemplateID:%d,
+ CurTimes:%d,
+ GotTimes:%d
+ '''\
+ %(
+ self.TemplateID,
+ self.CurTimes,
+ self.GotTimes
+ )
+ return DumpString
+
+
+class tagMCWeekPartyDayPlayerInfo(Structure):
+ DayIndex = 0 #(DWORD DayIndex)//第X天
+ Point = 0 #(DWORD Point)//积分
+ AwardRecord = 0 #(DWORD AwardRecord)//积分领奖记录
+ ACount = 0 #(DWORD ACount)//任务条目数
+ TaskList = list() #(vector<tagMCWeekPartyTaskInfo> TaskList)//活动完成次数信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.DayIndex,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Point,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.AwardRecord,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.ACount,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ for i in range(self.ACount):
+ temTaskList = tagMCWeekPartyTaskInfo()
+ _pos = temTaskList.ReadData(_lpData, _pos)
+ self.TaskList.append(temTaskList)
+ return _pos
+
+ def Clear(self):
+ self.DayIndex = 0
+ self.Point = 0
+ self.AwardRecord = 0
+ self.ACount = 0
+ self.TaskList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 4
+ length += 4
+ length += 4
+ length += 4
+ for i in range(self.ACount):
+ length += self.TaskList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteDWORD(data, self.DayIndex)
+ data = CommFunc.WriteDWORD(data, self.Point)
+ data = CommFunc.WriteDWORD(data, self.AwardRecord)
+ data = CommFunc.WriteDWORD(data, self.ACount)
+ for i in range(self.ACount):
+ data = CommFunc.WriteString(data, self.TaskList[i].GetLength(), self.TaskList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ DayIndex:%d,
+ Point:%d,
+ AwardRecord:%d,
+ ACount:%d,
+ TaskList:%s
+ '''\
+ %(
+ self.DayIndex,
+ self.Point,
+ self.AwardRecord,
+ self.ACount,
+ "..."
+ )
+ return DumpString
+
+
+class tagMCWeekPartyPlayerInfo(Structure):
+ Head = tagHead()
+ Count = 0 #(BYTE Count)
+ DayInfoList = list() #(vector<tagMCWeekPartyDayPlayerInfo> DayInfoList)//活动完成次数信息
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x0B
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ _pos = self.Head.ReadData(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temDayInfoList = tagMCWeekPartyDayPlayerInfo()
+ _pos = temDayInfoList.ReadData(_lpData, _pos)
+ self.DayInfoList.append(temDayInfoList)
+ return _pos
+
+ def Clear(self):
+ self.Head = tagHead()
+ self.Head.Clear()
+ self.Head.Cmd = 0xAA
+ self.Head.SubCmd = 0x0B
+ self.Count = 0
+ self.DayInfoList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += self.Head.GetLength()
+ length += 1
+ for i in range(self.Count):
+ length += self.DayInfoList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.DayInfoList[i].GetLength(), self.DayInfoList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ Head:%s,
+ Count:%d,
+ DayInfoList:%s
+ '''\
+ %(
+ self.Head.OutputString(),
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
+m_NAtagMCWeekPartyPlayerInfo=tagMCWeekPartyPlayerInfo()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCWeekPartyPlayerInfo.Head.Cmd,m_NAtagMCWeekPartyPlayerInfo.Head.SubCmd))] = m_NAtagMCWeekPartyPlayerInfo
+
+
+#------------------------------------------------------
# AA 14 仙界盛典充值大礼 #tagMCXJSDRecharge
class tagMCXJSDRecharge(Structure):
@@ -23991,17 +25204,12 @@
class tagMCClothesCoatLVInfo(Structure):
_pack_ = 1
_fields_ = [
- ("Cmd", c_ubyte),
- ("SubCmd", c_ubyte),
("CoatIndex", c_int), #时装索引
("CoatLV", c_ubyte), #时装等级
- ("CoatExp", c_int), #时装祝福值经验
]
def __init__(self):
self.Clear()
- self.Cmd = 0xB1
- self.SubCmd = 0x02
return
def ReadData(self, stringData, _pos=0, _len=0):
@@ -24010,11 +25218,8 @@
return _pos + self.GetLength()
def Clear(self):
- self.Cmd = 0xB1
- self.SubCmd = 0x02
self.CoatIndex = 0
self.CoatLV = 0
- self.CoatExp = 0
return
def GetLength(self):
@@ -24025,26 +25230,21 @@
def OutputString(self):
DumpString = '''// B1 02 玩家时装皮肤激活状态 //tagMCClothesCoatSkinState:
- Cmd:%s,
- SubCmd:%s,
CoatIndex:%d,
- CoatLV:%d,
- CoatExp:%d
+ CoatLV:%d
'''\
%(
- self.Cmd,
- self.SubCmd,
self.CoatIndex,
- self.CoatLV,
- self.CoatExp
+ self.CoatLV
)
return DumpString
class tagMCClothesCoatSkinState(Structure):
Head = tagHead()
- SkinOpenState = 0 #(DWORD SkinOpenState)//时装激活状态, 按索引表示激活状态
- CoatNum = 0 #(BYTE CoatNum)//时装个数
+ CoatChestLV = 0 #(DWORD CoatChestLV)//时装柜等级
+ CoatChestExp = 0 #(DWORD CoatChestExp)//时装柜经验
+ CoatNum = 0 #(WORD CoatNum)//时装个数
CoatInfoList = list() #(vector<tagMCClothesCoatLVInfo> CoatInfoList)// 时装数据列表
data = None
@@ -24057,8 +25257,9 @@
def ReadData(self, _lpData, _pos=0, _Len=0):
self.Clear()
_pos = self.Head.ReadData(_lpData, _pos)
- self.SkinOpenState,_pos = CommFunc.ReadDWORD(_lpData, _pos)
- self.CoatNum,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ self.CoatChestLV,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CoatChestExp,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CoatNum,_pos = CommFunc.ReadWORD(_lpData, _pos)
for i in range(self.CoatNum):
temCoatInfoList = tagMCClothesCoatLVInfo()
_pos = temCoatInfoList.ReadData(_lpData, _pos)
@@ -24070,7 +25271,8 @@
self.Head.Clear()
self.Head.Cmd = 0xB1
self.Head.SubCmd = 0x02
- self.SkinOpenState = 0
+ self.CoatChestLV = 0
+ self.CoatChestExp = 0
self.CoatNum = 0
self.CoatInfoList = list()
return
@@ -24079,7 +25281,8 @@
length = 0
length += self.Head.GetLength()
length += 4
- length += 1
+ length += 4
+ length += 2
for i in range(self.CoatNum):
length += self.CoatInfoList[i].GetLength()
@@ -24088,8 +25291,9 @@
def GetBuffer(self):
data = ''
data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
- data = CommFunc.WriteDWORD(data, self.SkinOpenState)
- data = CommFunc.WriteBYTE(data, self.CoatNum)
+ data = CommFunc.WriteDWORD(data, self.CoatChestLV)
+ data = CommFunc.WriteDWORD(data, self.CoatChestExp)
+ data = CommFunc.WriteWORD(data, self.CoatNum)
for i in range(self.CoatNum):
data = CommFunc.WriteString(data, self.CoatInfoList[i].GetLength(), self.CoatInfoList[i].GetBuffer())
return data
@@ -24097,13 +25301,15 @@
def OutputString(self):
DumpString = '''
Head:%s,
- SkinOpenState:%d,
+ CoatChestLV:%d,
+ CoatChestExp:%d,
CoatNum:%d,
CoatInfoList:%s
'''\
%(
self.Head.OutputString(),
- self.SkinOpenState,
+ self.CoatChestLV,
+ self.CoatChestExp,
self.CoatNum,
"..."
)
--
Gitblit v1.8.0