From 798bc73b6665814f46cb1b138c3ee8a5574912cf Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 27 二月 2025 22:36:56 +0800 Subject: [PATCH] 10350 【GM】【越南】【英文】【BT】【砍树】跨服竞技场优化(没有匹配到机器人时概率直接匹配到机器人) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py | 8 ++++++++ 1 files changed, 8 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py index 67b2687..af170b4 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py @@ -587,6 +587,7 @@ GameWorld.DebugLog("积分榜可匹配的排名玩家ID列表: %s,%s" % (len(loopBillPlayerIDList), loopBillPlayerIDList), playerID) randPackPlayerIDList = None # 可随机匹配的打包数据战力排名玩家ID列表 + haveRobot = False for matchIndex in range(matchCount): GameWorld.DebugLog("匹配第%s个: matchIndex=%s,playerBillIndex=%s,billLoopIndexList=%s" % (matchIndex + 1, matchIndex, playerBillIndex, billLoopIndexList), playerID) matchID = 0 @@ -619,9 +620,16 @@ # 3. 最终还没有,直接机器人 if not matchID: matchID = matchIndex + 1 # 机器人ID固定为 matchIndex + 1 + haveRobot = True matchIDList.append(matchID) GameWorld.DebugLog(" 本段随机匹配结果: matchIndex=%s,matchID=%s,randIDList=%s,matchIDList=%s" % (matchIndex, matchID, randIDList, matchIDList), playerID) + #最后一个如果不是机器人,则概率直接匹配机器人 + if not haveRobot and GameWorld.CanHappen(IpyGameDataPY.GetFuncCfg("CrossRealmPKMatch3", 3)): + robotID = matchCount + matchIDList[-1] = robotID + GameWorld.DebugLog("没有匹配到机器人,概率直接匹配到机器人: robotID=%s" % robotID, playerID) + GameWorld.DebugLog("最终匹配结果: matchIDList=%s" % str(matchIDList), playerID) return matchIDList -- Gitblit v1.8.0