From 79a23de6692781dfe4b18fdb57bc4b3e69f34014 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 05 三月 2019 16:44:26 +0800 Subject: [PATCH] 6250 【后端】【2.0】拍卖行开发单(邮件记录货币来源) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 34 +++++++++++++++++++++++++--------- 1 files changed, 25 insertions(+), 9 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 0ded4d2..41e41ba 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -325,7 +325,7 @@ return #--------------------------------------------------------------------- -def SendMailBatch(mailTypeKey, batchPlayerIDList, batchAddItemList=[], batchParamList=[], batchGold=[], batchGoldPaper=[], batchSilver=[], batchDetail=[]): +def SendMailBatch(mailTypeKey, batchPlayerIDList, batchAddItemList=[], batchParamList=[], batchGold=[], batchGoldPaper=[], batchSilver=[], batchDetail=[], moneySource=ChConfig.Def_GiveMoney_Mail): '''批量发送邮件, 用于瞬间需要发送多封(大量)邮件的,比如一些公共副本活动等结算时 @param mailTypeKey: 邮件模板key @param batchPlayerIDList: [playerIDList, playerIDList, ...] @@ -335,14 +335,15 @@ @param batchGoldPaper: [batchGoldPaper, batchGoldPaper, ...] @param batchSilver: [batchSilver, batchSilver, ...] @param batchDetail: [记录邮件流向用, ...] + @param moneySource: 货币来源 ''' - msgInfo = str([mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver, batchDetail]) + msgInfo = str([mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver, batchDetail, moneySource]) GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "SendMailBatch", msgInfo, len(msgInfo)) GameWorld.Log("SendMailBatch %s, batchPlayerIDList=%s, batchAddItemList=%s, batchParamList=%s, batchGold=%s, batchGoldPaper=%s, batchSilver=%s" % (mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver)) return -def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0, detail=""): +def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0, detail="", moneySource=ChConfig.Def_GiveMoney_Mail): ''' @param detail: 记录邮件流向用 ''' @@ -350,13 +351,13 @@ mailTypeKey = ShareDefine.DefaultLackSpaceMailType content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, json.dumps(paramList, ensure_ascii=False)) - SendMail("", content, 30, playerIDList, addItemList, gold, goldPaper, silver, detail) + SendMail("", content, 30, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource) return ## 功能发放物品补偿/奖励邮件 # @param addItemList [(itemID, itemCnt, isBind), {或物品信息字典}, ...] # @return -def SendMail(title, content, getDays, playerIDList, addItemList, gold=0, goldPaper=0, silver=0, detail=""): +def SendMail(title, content, getDays, playerIDList, addItemList, gold=0, goldPaper=0, silver=0, detail="", moneySource=ChConfig.Def_GiveMoney_Mail): if not playerIDList: return @@ -398,7 +399,7 @@ for key, itemCnt in itemCountDict.items(): itemID, isBind = key combineItemList.append((itemID, itemCnt, isBind)) - cmdList = [title, content, getDays, playerIDList, combineItemList, gold, goldPaper, silver, detail] + cmdList = [title, content, getDays, playerIDList, combineItemList, gold, goldPaper, silver, detail, moneySource] GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "SendMail", '%s' % (cmdList), len(str(cmdList))) return True @@ -531,6 +532,10 @@ if not GameWorld.IsCrossServer() and GetCrossMapID(curPlayer): NotifyCode(curPlayer, "CrossMap10") + return False + + if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene): + GameWorld.Log("客户端自定义场景下无法传送!", curPlayer.GetPlayerID()) return False return True @@ -1816,6 +1821,12 @@ if isNotify: NotifyCode(curPlayer, "Carry_lhs_697674") return ShareDefine.EntFBAskRet_Sit + + if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene): + if isNotify: + NotifyCode(curPlayer, "Carry_lhs_697674") + GameWorld.Log("客户端自定义场景下无法进入副本!", curPlayer.GetPlayerID()) + return ShareDefine.EntFBAskRet_Other if playerAction in ChConfig.Def_Player_Cannot_TransState: #Carry_lhs_697674:您当前所处的状态不能进行传送! @@ -3741,7 +3752,7 @@ # 检查最大等级 if curLV >= maxLV and curTotalExp >= maxLVExpStore: self.__NotifyExpFull(curPlayer, "GeRen_admin_825676") - GameWorld.DebugLog("经验已满!已满级!curLV=%s" % (curLV), curPlayer.GetPlayerID()) + #GameWorld.DebugLog("经验已满!已满级!curLV=%s" % (curLV), curPlayer.GetPlayerID()) return 0, expViewType # 杀怪 @@ -3993,7 +4004,7 @@ # 记录开服活动冲级数据 OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_LV, curPlayer.GetLV()) #神秘限购 - FunctionNPCCommon.MysticalShopOpen(curPlayer, befLV, aftLV) + FunctionNPCCommon.MysticalLimitShopOpen(curPlayer, befLV, aftLV) #不需要做升级任务, 设置玩家经验 SetPlayerTotalExp(curPlayer, curTotalExp) return @@ -5746,7 +5757,6 @@ # 通知GsmeServer; # SendGameServerRefreshState(int inputType, int inputValue) -# SetExAttr15 ~ 18 对应神兵类型等级,场景特效用 # 禁言 通知gameServer def SetGMForbidenTalk(curPlayer, value): @@ -5818,6 +5828,12 @@ GameWorld.DebugLog("更新玩家所属服务器组ID: serverGroupID=%s" % serverGroupID) return +##影响外观的3部位索引记录 123456789 123:武器格子索引 456:副手 789:衣服 +def GetFaceEquipIndexList(curPlayer): + attr15 = curPlayer.GetExAttr15() + return [attr15%1000, attr15/1000%1000, attr15/1000000] +def SetFaceEquipIndex(curPlayer, value): return curPlayer.SetExAttr15(value) + ##获得玩家威望值 def GetPrestige(curPlayer): return 0 def SetPrestige(curPlayer, value): return -- Gitblit v1.8.0