From 79af0ddc0c8b3e2a09418284677c6a9517854a29 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 21 九月 2018 14:14:57 +0800
Subject: [PATCH] 3740 【后端】大小宝箱刷新逻辑

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
index b8c4cc1..27113b2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7196,6 +7196,12 @@
                     groupCnt +=1
     return groupCnt >= needCnt
 
+##法宝激活个数
+# @param None
+# @return None <Mwcnt value="cnt"/>
+def ConditionType_Mwcnt(curPlayer, curMission, curActionNode):
+    totalcnt = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
+    return PlayerMagicWeapon.GetMWActiveCntTotal(curPlayer) >= totalcnt
 
 ##激活法宝,确认与成就逻辑后使用
 # @param None

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