From 79bd6bd98de6e84a1b3f7e39215ba78afac79f6f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 07 十月 2019 18:39:23 +0800
Subject: [PATCH] 8298 【恺英】【后端】基础套装极/仙/神进阶 8297 【恺英】【后端】雷罚/灵玉装备进阶

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py |   98 +++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 98 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
index c9a1ace..81617d5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetPack.py
@@ -6267,6 +6267,104 @@
 
 
 #------------------------------------------------------
+# A3 30 装备神装进阶 #tagCMEquipEvolve
+
+class  tagCMEquipEvolve(Structure):
+    Head = tagHead()
+    EquipIndex = 0    #(BYTE EquipIndex)// 要进阶的装备在装备背包中索引
+    NeedEquipIDIndex = 0    #(BYTE NeedEquipIDIndex)// 所需固定装备B在背包中索引
+    NeedItemIDIndexCnt = 0    #(BYTE NeedItemIDIndexCnt)// 附加材料在背包中索引个数
+    NeedItemIDIndex = list()    #(vector<BYTE> NeedItemIDIndex)// 附加材料在背包的索引列表
+    NeedSuitIndexCnt = 0    #(BYTE NeedSuitIndexCnt)// 所需套装材料在背包中索引个数
+    NeedSuitIndex = list()    #(vector<BYTE> NeedSuitIndex)// 所需套装材料在背包的索引列表
+    data = None
+
+    def __init__(self):
+        self.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x30
+        return
+
+    def ReadData(self, _lpData, _pos=0, _Len=0):
+        self.Clear()
+        _pos = self.Head.ReadData(_lpData, _pos)
+        self.EquipIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.NeedEquipIDIndex,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        self.NeedItemIDIndexCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.NeedItemIDIndexCnt):
+            value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
+            self.NeedItemIDIndex.append(value)
+        self.NeedSuitIndexCnt,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+        for i in range(self.NeedSuitIndexCnt):
+            value,_pos=CommFunc.ReadBYTE(_lpData,_pos)
+            self.NeedSuitIndex.append(value)
+        return _pos
+
+    def Clear(self):
+        self.Head = tagHead()
+        self.Head.Clear()
+        self.Head.Cmd = 0xA3
+        self.Head.SubCmd = 0x30
+        self.EquipIndex = 0
+        self.NeedEquipIDIndex = 0
+        self.NeedItemIDIndexCnt = 0
+        self.NeedItemIDIndex = list()
+        self.NeedSuitIndexCnt = 0
+        self.NeedSuitIndex = list()
+        return
+
+    def GetLength(self):
+        length = 0
+        length += self.Head.GetLength()
+        length += 1
+        length += 1
+        length += 1
+        length += 1 * self.NeedItemIDIndexCnt
+        length += 1
+        length += 1 * self.NeedSuitIndexCnt
+
+        return length
+
+    def GetBuffer(self):
+        data = ''
+        data = CommFunc.WriteString(data, self.Head.GetLength(), self.Head.GetBuffer())
+        data = CommFunc.WriteBYTE(data, self.EquipIndex)
+        data = CommFunc.WriteBYTE(data, self.NeedEquipIDIndex)
+        data = CommFunc.WriteBYTE(data, self.NeedItemIDIndexCnt)
+        for i in range(self.NeedItemIDIndexCnt):
+            data = CommFunc.WriteBYTE(data, self.NeedItemIDIndex[i])
+        data = CommFunc.WriteBYTE(data, self.NeedSuitIndexCnt)
+        for i in range(self.NeedSuitIndexCnt):
+            data = CommFunc.WriteBYTE(data, self.NeedSuitIndex[i])
+        return data
+
+    def OutputString(self):
+        DumpString = '''
+                                Head:%s,
+                                EquipIndex:%d,
+                                NeedEquipIDIndex:%d,
+                                NeedItemIDIndexCnt:%d,
+                                NeedItemIDIndex:%s,
+                                NeedSuitIndexCnt:%d,
+                                NeedSuitIndex:%s
+                                '''\
+                                %(
+                                self.Head.OutputString(),
+                                self.EquipIndex,
+                                self.NeedEquipIDIndex,
+                                self.NeedItemIDIndexCnt,
+                                "...",
+                                self.NeedSuitIndexCnt,
+                                "..."
+                                )
+        return DumpString
+
+
+m_NAtagCMEquipEvolve=tagCMEquipEvolve()
+ChNetPackDict[eval("0x%02x%02x"%(m_NAtagCMEquipEvolve.Head.Cmd,m_NAtagCMEquipEvolve.Head.SubCmd))] = m_NAtagCMEquipEvolve
+
+
+#------------------------------------------------------
 #A3 01 装备强化 #tagEquipPlus
 
 class  tagEquipPlus(Structure):

--
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