From 7a303f2f1b93d679bee1c8f418f9d34845112c1d Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 28 十一月 2018 20:45:12 +0800 Subject: [PATCH] 2523 【BUG】【1.3】无法寻宝(符印解锁判断修改) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py index 90542bc..303dad1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py @@ -209,7 +209,10 @@ curRuneType = curEff.GetEffectID() floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2) towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType') - for floor, typeList in towerRuneTypeDict.items(): + floorList = [int(i) for i in towerRuneTypeDict] + floorList.sort() + for floor in floorList: + typeList = towerRuneTypeDict[str(floor)] if curRuneType in typeList: floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0 return curPassLV >= floorkey -- Gitblit v1.8.0