From 7aad7ca5ed189fba7b701cb99faa1edb1e1f7953 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 30 十月 2018 11:07:41 +0800
Subject: [PATCH] 2253 【1.2】【1.1】老服更新后法宝之魂潜力等级显示与实际不符
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py | 13 +++++++++++--
1 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
index 3a70b61..5a1464a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -439,12 +439,21 @@
curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitMagicWeaponSkillUp, 1)
- SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_MWSkillUp, 1, True)
+ SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_MWSkillUp, GetSPSkillTotalLV(curPlayer))
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MWSkillUp, 1, [skillTypeID])
EventShell.EventRespons_MWSkillUp(curPlayer)
return
-
+def GetSPSkillTotalLV(curPlayer):
+ #潜力技能总等级
+ totalLV = 0
+ skillManager = curPlayer.GetSkillManager()
+ for i in xrange(skillManager.GetSkillCount()):
+ curSkill = skillManager.GetSkillByIndex(i)
+ if curSkill.GetFuncType() != ChConfig.Def_SkillFuncType_FbSPSkill:
+ continue
+ totalLV += curSkill.GetSkillLV()
+ return totalLV
def NotifyMagicWeapon(curPlayer, isLogin=False):
#通知法宝信息
--
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