From 7aad7ca5ed189fba7b701cb99faa1edb1e1f7953 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 30 十月 2018 11:07:41 +0800 Subject: [PATCH] 2253 【1.2】【1.1】老服更新后法宝之魂潜力等级显示与实际不符 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py | 45 ++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 42 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py index 748dbdf..a90e2d1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventShell.py @@ -1813,9 +1813,9 @@ RunQuestEvent(curPlayer, "mwsoulactive", soulid, Def_RunQuestType_RunAll) return -def EventRespons_PassQueenRelecs(curPlayer, lineID): - #S级通关X层娲皇遗迹 - RunQuestEvent(curPlayer, "passqueenrelecs", lineID, Def_RunQuestType_Normal) +def EventRespons_PassQueenRelecs(curPlayer, lineID, grade): + #X级通关X层娲皇遗迹 + RunQuestEvent(curPlayer, "passqueenrelecs", '%s_%s'%(lineID, grade), Def_RunQuestType_Normal) return def EventRespons_HorseUp(curPlayer): @@ -1828,6 +1828,45 @@ RunQuestEvent(curPlayer, "suitplus", cnt, Def_RunQuestType_Normal) return +def EventRespons_TrialExchange(curPlayer, costItemID): + #宗门试炼兑换装备 + RunQuestEvent(curPlayer, "trialexange", costItemID, Def_RunQuestType_Normal) + return + +def EventRespons_EquipByPlace(curPlayer, equipplace): + #穿戴某部位装备(非时效) + RunQuestEvent(curPlayer, "equipbyplace", equipplace, Def_RunQuestType_Normal) + return + +def EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality): + #装备合成某品质某星级 + RunQuestEvent(curPlayer, "compoundequip", '%s_%s'%(itemColor, itemQuality), Def_RunQuestType_Normal) + return + +def EventRespons_EquipWash(curPlayer, washType, washLV): + #装备洗练至X级 + RunQuestEvent(curPlayer, "equipwash", '%s_%s'%(washType, washLV), Def_RunQuestType_Normal) + return + +def EventRespons_AddBourseItem(curPlayer): + #上架集市物品 + RunQuestEvent(curPlayer, "addbourseitem", "addbourseitem", Def_RunQuestType_Normal) + return + +def EventRespons_StoreDonate(curPlayer): + #捐献仙盟装备 + RunQuestEvent(curPlayer, "storedonate", "storedonate", Def_RunQuestType_Normal) + return + +def EventRespons_EquipPlus(curPlayer): + #强化等级变化 + RunQuestEvent(curPlayer, "equipplus", "equipplus", Def_RunQuestType_Normal) + return + +def EventRespons_EquipStar(curPlayer): + #装备总星级变化 + RunQuestEvent(curPlayer, "equipstar", "equipstar", Def_RunQuestType_Normal) + return #--------------------------------------------------------------------- #================================================================================ -- Gitblit v1.8.0