From 7ae9db7a15248cdc6dff8970b55b2efb424d8b5a Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 11 五月 2019 15:32:34 +0800
Subject: [PATCH] 6747 【后端】【2.0】灵根调整

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
index baf0bc9..301b850 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_ResetAttrPoint.py
@@ -20,6 +20,7 @@
 import IpyGameDataPY
 import ItemCommon
 import ChConfig
+import SkillShell
 
 ##批量使用物品
 # @param curPlayer: 玩家实例
@@ -79,7 +80,7 @@
     freePoint = curPlayer.GetFreePoint()
     curPlayer.SetFreePoint(freePoint + resetPointTotal)
     ChPlayer.NotifyPlayerBasePoint(curPlayer, resetIDList)
-    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_ResetPoint, {'resetAttrID':resetID, 'resetPoint':resetPoint})
+    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_ResetPoint, {'resetIDList':resetIDList, 'resetPointTotal':resetPointTotal})
     
     #刷新人物所有状态
     playerControl = PlayerControl.PlayerControl(curPlayer)

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