From 7aea6ad0d560ee2533024c910b956fdfcdb59583 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 24 五月 2019 15:40:36 +0800 Subject: [PATCH] 6805 【后端】【2.0】副本前端化(优化前端本状态逻辑,召唤木桩增加可指定血量,增加可设置玩家血量) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 9 +++------ 1 files changed, 3 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 5a5b686..1b71bbd 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -3069,8 +3069,6 @@ Def_Player_RefreshAttrByBuff = "PlayerAttrByBuff" # 玩家属性刷新功能属性缓存,便于buff刷新计算, 间隔刷新 Def_Player_HadRefreshAttr = "HadRefreshAttr" # 玩家在本地图是否刷新过属性 Def_PlayerKey_ClientCustomScene = "ClientCustomScene" # 客户端自定义场景状态 -Def_PlayerKey_ClientCustomSceneMapID = "ClientCustomSceneMapID" # 客户端自定义场景地图ID -Def_PlayerKey_ClientCustomSceneLineID = "ClientCustomSceneLineID" # 客户端自定义场景功能线路ID Def_PlayerKey_ChangeMapID = "ChangeMapID" # 请求切换的地图ID Def_PlayerKey_ResetFBLinePosX = "ResetFBLinePosX" # 请求切换副本多合一地图功能线路ID Def_PlayerKey_ResetFBLinePosY = "ResetFBLinePosY" # 请求切换副本多合一地图功能线路ID @@ -3377,7 +3375,7 @@ Def_Player_Dict_ReqFBMissionID = "ReqFBMissionID" # 请求进入副本的任务ID Def_Player_Dict_ReqFBMissionType = "ReqFBMissionType" # 请求进入副本的任务类型 Def_Player_Dict_PlayerFBStar_MapId = "FBStar_%s_%s" # 副本星级星级信息, 参数为[mapID, key编号], 按位存储每个lineID对应的星级 -Def_Player_Dict_CustomSceneStartTime = "ClientFBStartTime_%s_%s" # 前端自定义场景开始time, 参数(mapID, lineID), 0-无,2-已结束,其他-time值 +Def_Player_Dict_CustomMapStep = "CustomMapStep_%s_%s" # 前端自定义场景阶段, 参数(mapID, lineID),对应 CustomMapStep_Fight ... Def_Player_Dict_EnterFbCntDay = "EnterFbCntDay_%s" # 今日进入副本次数, 参数为副本ID Def_Player_Dict_BuyFbCntDay = "BuyFbCntDay_%s" # 今日购买副本进入次数, 参数为副本ID Def_Player_Dict_RecoverFbCnt = "RecoverFbCnt_%s" # 今日找回的副本次数, 参数为副本ID @@ -4907,9 +4905,8 @@ ##================================================================================================== # 前端自定义场景状态 -CustomSceneState_None = 0 # 无 -CustomSceneState_Fight = 1 # 战斗进行中 -CustomSceneState_Over = 2 # 已结束 +CustomMapStep_Over = 0 # 没有或已结束 +CustomMapStep_Fight = 1 # 战斗进行中 # 副本参与类型 FB_JoinType = ( -- Gitblit v1.8.0