From 7af68e9bc37cae8c42698f4bfe721c797e8f39f7 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 10 九月 2018 15:06:50 +0800 Subject: [PATCH] fix:3380【主干、15】 离线流向增加参数 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py | 37 +++++++++++++++++++++++++++++++------ 1 files changed, 31 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py index 63e03d9..2c45b06 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py @@ -20,6 +20,7 @@ import IPY_GameWorld import NetPackCommon import ChPyNetSendPack +import PlayerActivity import PlayerControl import IpyGameDataPY import NPCCommon @@ -80,6 +81,10 @@ if not g_familyOwnerBossHurt: g_familyOwnerBossHurt = FamilyOwnerBossHurt() return g_familyOwnerBossHurt + +def IsHorsePetRobBoss(bossID): + ## 是否骑宠争夺bossID + return bossID in IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1) def OnGMPrintFamilyOwnerBossHurt(curPlayer, curNPC): ## GM显示仙盟归属boss伤血信息 @@ -181,6 +186,12 @@ hurtName = familyName if hurtType == FamilyHurtObjType_Family else playerName objHurtDict[hurtID] = FamilyHurtObj(familyID, hurtType, hurtID, hurtName) hurtObj = objHurtDict[hurtID] + + # 玩家对该boss第一次造成伤害 + if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue: + if IsHorsePetRobBoss(curBoss.GetNPCID()): + PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss) + hurtObj.hurtValue += hurtValue GameWorld.DebugLog(" 更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" % (mark, hurtType, hurtID, hurtObj.hurtValue), playerID) @@ -244,9 +255,11 @@ npcFamilyHisHurtDict = hurtMgr.familyHisHurtDict.get(key, {}) npcFamilyPlayerIDDict = hurtMgr.familyPlayerIDDict.get(key, {}) + ownerFamilyName = "" if ownerFamilyID in npcFamilyHisHurtDict: ownerFamilyHisHurt = npcFamilyHisHurtDict[ownerFamilyID] - PlayerControl.WorldNotify(0, "FairyGrabBossDead", [ownerFamilyHisHurt.name, bossID]) + ownerFamilyName = ownerFamilyHisHurt.name + PlayerControl.WorldNotify(0, "FairyGrabBossDead", [ownerFamilyName, bossID]) # 击杀结算前强制排序历史玩家伤血 npcHisHurtPlayerList = npcPlayerHisHurtDict.values() @@ -258,7 +271,7 @@ curNPCPlayerOrderAwardDict = ownerFamilyPlayerOrderAwardDict.get(bossID, {}) maxOrder = max(curNPCPlayerOrderAwardDict) if curNPCPlayerOrderAwardDict else 0 curOrder = 0 - #orderPlayerNameList = [] + orderPlayerNameList = [] for hurtPlayer in npcHisHurtPlayerList: # 只算归属仙盟的 if hurtPlayer.familyID != ownerFamilyID: @@ -268,13 +281,14 @@ batchPlayerIDList.append([hurtPlayer.objID]) batchAddItemList.append(awardItemList) batchParamList.append([bossID, curOrder]) - #orderPlayerNameList.append(hurtPlayer.name) + orderPlayerNameList.append(hurtPlayer.name) GameWorld.Log(" 归属仙盟第%s名额外奖励: %s" % (curOrder, awardItemList)) if curOrder >= maxOrder: break if batchPlayerIDList: PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList) - #PlayerControl.WorldNotify(0, "FairyGrabBossRank", orderPlayerNameList + [bossID]) + orderPlayerName = ShareDefine.Def_Space.join(orderPlayerNameList) + PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID]) # 参与仙盟历史伤血奖励, 算历史伤血 joinAwardNeedHurtHPPer = IpyGameDataPY.GetFuncCfg("FairyGrabBoss", 2) @@ -303,8 +317,12 @@ if curPlayer: NetPackCommon.SendFakePack(curPlayer, hurtPack) + # 击杀时主动同步进度 + syncMsg = str({bossID:[0, maxHP, ownerFamilyID, ownerFamilyName]}) + GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "FamilyOwnerBossInfo", syncMsg, len(syncMsg)) + # 伤血在NPCCommon统一清 - return + return ownerFamilyName def RefreshFamilyOwnerNPCHurt(npcControl, curNPC, tick, refreshInterval): ## 仙盟归属boss刷新伤血列表 @@ -394,7 +412,7 @@ for clearHurtFamilyID in clearHurtFamilyIDList: npcFamilyNowHurtDict.pop(clearHurtFamilyID, 0) - npcFamilyPlayerIDDict.pop(clearHurtFamilyID, 0) + #npcFamilyPlayerIDDict.pop(clearHurtFamilyID, 0) GameWorld.Log("清除仙盟伤血: lineID=%s,objID=%s,bossID=%s" % (lineID, objID, bossID)) # 排序 @@ -491,6 +509,13 @@ key = (lineID, objID, bossID) hurtMgr = GetFamilyHurtMgr() + + # 同步对骑宠争夺boss有伤血的玩家ID到GameServer + if IsHorsePetRobBoss(bossID): + familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {}) + syncMsg = str([bossID, familyHurtPlayerIDListDict]) + GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "HorsePetRobBossHurtPlayer", syncMsg, len(syncMsg)) + hurtMgr.ClearNPCHurt(key) GameWorld.DebugLog("ClearFamilyOwnerBossHurt lineID=%s, objID=%s, bossID=%s" % (lineID, objID, bossID)) -- Gitblit v1.8.0