From 7b112d5e0399064f63b6f9c5754ac9974956026c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 28 十一月 2018 20:08:41 +0800
Subject: [PATCH] 4923 【后端】【1.3】神兵技能 -- 优化神兵护盾恢复逻辑

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 2d465c4..f38e738 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -98,6 +98,7 @@
 import PlayerDiceEx
 import IpyGameDataPY
 import FamilyRobBoss
+import FBHelpBattle
 import QuestManager
 import PyGameData
 import PlayerTJG
@@ -545,6 +546,8 @@
         PlayerFreeGoods.OnDay(curPlayer)
         #采集次数重置
         NPCCommon.CollNPCTimeOnDay(curPlayer)
+        #副本助战
+        FBHelpBattle.DoPlayerOnDay(curPlayer)
         
     PlayerTJG.TJGOnDay(curPlayer, onEventType)
     # 以下为支持两种重置模式切换配置的

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