From 7b83168dd103ded6d3e3214ec0584f0a6319c821 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 18 一月 2025 23:43:24 +0800
Subject: [PATCH] 10331 【越南】【英语】【BT】【砍树】境界修改 - 增加拍卖任务事件
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
index 6d8c627..baaae80 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
@@ -90,6 +90,7 @@
value4 已分配到的连胜次数
value5 终结连胜的奖励次数, 只能获得这一次的连胜奖励,有值才显示,分配后设置为0, 优先分配
strValue1 仙盟名
+strValue2 仙盟徽章
'''
def GetFWChampionFamilyID(championRecData): return championRecData.GetValue1()
def SetFWChampionFamilyID(championRecData, familyID): return championRecData.SetValue1(familyID)
@@ -103,6 +104,7 @@
def SetFWChampionEndWinCount(championRecData, endWinCount): return championRecData.SetValue5(endWinCount)
def GetFWChampionFamilyName(championRecData): return championRecData.GetStrValue1()
def SetFWChampionFamilyName(championRecData, familyName): return championRecData.SetStrValue1(familyName)
+def SetFWChampionFamilyEmblemID(championRecData, emblemID): return championRecData.SetStrValue2(str(emblemID))
''' 参赛人员 Def_UniversalGameRecType_FamilyWarMember
value1 玩家ID
@@ -990,6 +992,7 @@
championFamilyName = family.GetName()
SetFWChampionLeaderID(championRecData, family.GetLeaderID())
SetFWChampionFamilyName(championRecData, championFamilyName)
+ SetFWChampionFamilyEmblemID(championRecData, PlayerFamily.GetFamilyEmblemID(family))
else:
GameWorld.Log(" 冠军仙盟不存在或已经解散了!")
--
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