From 7c15bb769871bfb49ad01df51a12efcca96913ae Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 17 四月 2019 10:50:56 +0800
Subject: [PATCH] 6457 缥缈妖王回血功能

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py |   72 ++++++++++++++++++++++++++++++++++++
 1 files changed, 72 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
index 9b5011b..7380b23 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFB.py
@@ -39,11 +39,15 @@
 import GameFuncComm
 import FBHelpBattle
 import ItemControler
+import SkillShell
 import PyGameData
 
 import time
 import math
 #---------------------------------------------------------------------
+def OnLogin(curPlayer):
+    NotifyBuyFBBuffInfo(curPlayer)
+    return
 
 ## 玩家副本行为封包 A5 08
 #  @param playerIndex 玩家索引  
@@ -512,3 +516,71 @@
     return
 
 
+#// B1 0A 副本购买buff #tagCMFBBuyBuff
+#struct    tagCMFBBuyBuff
+#{
+#    tagHead         Head;
+#    DWORD        MapID;
+#    WORD        MoneyCnt;
+#};
+def OnFBBuyBuff(playerIndex, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(playerIndex)
+    playerID = curPlayer.GetPlayerID()
+    mapID = clientData.MapID
+    moneyCnt = clientData.MoneyCnt
+    ipyData = IpyGameDataPY.GetIpyGameData('FBBuyBuff', mapID, moneyCnt)
+    if not ipyData:
+        return
+    addBuffID = ipyData.GetBuffID()
+    curSkill = GameWorld.GetGameData().GetSkillBySkillID(addBuffID)
+    if not curSkill:
+        return
+    crossMapID = PlayerControl.GetCrossMapID(curPlayer)
+    if crossMapID and mapID !=crossMapID:
+        return
+    if not crossMapID and mapID != GameWorld.GetMap().GetMapID():
+        return
+    
+    curTime = int(time.time())
+    #判断CD 
+    timeKey = (mapID, moneyCnt)
+    lastTime = PyGameData.g_fbBuyBuffTimeDict.get(playerID, {}).get(timeKey, 0)
+    if lastTime and curTime - lastTime < ipyData.GetBuffCD():
+        GameWorld.DebugLog('副本购买buff CD未到 ')
+        return
+
+    #扣钱
+    infoDict =  {"MapID":mapID, "addBuffID":addBuffID}
+    if not PlayerControl.PayMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Money, moneyCnt, ChConfig.Def_Cost_FBBuyBuff, infoDict):
+        return
+    if playerID not in PyGameData.g_fbBuyBuffTimeDict:
+        PyGameData.g_fbBuyBuffTimeDict[playerID] = {}
+    PyGameData.g_fbBuyBuffTimeDict[playerID][timeKey] = curTime
+    NotifyBuyFBBuffInfo(curPlayer)
+    if crossMapID:
+        msgDict = {"PlayerID":curPlayer.GetPlayerID(), "buffID":addBuffID}
+        GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_AddBuff, msgDict)
+        GameWorld.DebugLog("跨服中请求复活, crossMapID=%s,msgDict=%s" % (crossMapID, msgDict), playerID)
+        return
+
+    SkillShell.__DoLogic_AddBuff(curPlayer, curPlayer, curSkill, False, tick, 0, 0)
+    #SkillCommon.AddBuffBySkillType(curPlayer, addBuffID, tick)
+    return
+
+def NotifyBuyFBBuffInfo(curPlayer):
+    playerID = curPlayer.GetPlayerID()
+    buffTimeDict = PyGameData.g_fbBuyBuffTimeDict.get(playerID, {})
+    if not buffTimeDict:
+        return
+    packData = ChPyNetSendPack.tagMCFBBuyBuffInfo()
+    packData.InfoList = []
+    for timeKey, buyTime in buffTimeDict.items():
+        mapID, moneyCnt = timeKey
+        timeInfo = ChPyNetSendPack.tagMCFBBuyBuffTime()
+        timeInfo.MapID = mapID
+        timeInfo.MoneyCnt = moneyCnt
+        timeInfo.BuyTime = buyTime
+        packData.InfoList.append(timeInfo)
+    packData.Cnt = len(packData.InfoList)
+    NetPackCommon.SendFakePack(curPlayer, packData)
+    return

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