From 7cf1869b1e6ee737eebb37c6e6d8721100229daf Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 13 十一月 2018 17:16:15 +0800 Subject: [PATCH] 4710 【1.3】【后端】魔族法宝副本修改(新增多个小关卡) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 43 +++++++++++++++++++++++++++++++------------ 1 files changed, 31 insertions(+), 12 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py index df8668c..17a53df 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py @@ -54,7 +54,9 @@ import PlayerSuccess import PassiveBuffEffMng import PlayerFamilyRedPacket +import FormulaControl import PlayerGoldGift +import PlayerFlashSale import PlayerWing import ChEquip @@ -461,7 +463,7 @@ relation = BaseAttack.GetTagRelation(curPlayer, curTag, None, tick) #判断是否敌对关系 if relation[0] != ChConfig.Type_Relation_Enemy : - AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1]) + #AttackCommon.PlayerAttackFailSysMessanage(curPlayer, relation[1]) return return curTag @@ -572,16 +574,6 @@ posX = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransPosX) posY = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransPosY) - #执行逻辑,应该在入口设置好消耗,这边只是扣除 - #======================================================================= - # isFreedomTransBuff = SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID) - # if transportType == ChConfig.Def_Transport_Type_BigMap or not isFreedomTransBuff: - # isAutoBuy = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransAutoBuyItem) - # #传送支付处理 - # if not ChPlayer.PayForTransport(curPlayer, transportType, isAutoBuy): - # return - #======================================================================= - if not TransCostAfterPrepare(curPlayer): return @@ -637,7 +629,7 @@ if not result: return - FBLogic.OnCollectOK(curPlayer, tick) + FBLogic.OnCollectOK(curPlayer, curNPC.GetNPCID(), tick) return #--------------------------------------------------------------------- @@ -1237,6 +1229,10 @@ PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False) #开服红包处理 PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick) + #限时抢购 + PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick) + #地图经验 + ProcessAreaExp(curPlayer, tick) return @@ -1467,4 +1463,27 @@ #GameWorld.DebugLog("设置Boss状态tick!tick=%s" % tick, curPlayer.GetPlayerID()) return +def ProcessAreaExp(curPlayer, tick): + ##给场景经验 + mapID = GameWorld.GetMap().GetMapID() + neutralMapExpAwardDict = IpyGameDataPY.GetFuncEvalCfg('NeutralMapExpAward', 1, {}) + expAwardInfo = GameWorld.GetDictValueByKey(neutralMapExpAwardDict, mapID) + if not expAwardInfo: + return + if len(expAwardInfo) != 2: + return + secondCD, expFormula = expAwardInfo + lastTick = curPlayer.GetDictByKey(ChConfig.Def_PDict_MapAreaExpTick) + if not lastTick: + curPlayer.SetDict(ChConfig.Def_PDict_MapAreaExpTick, tick) + return + if tick - lastTick < secondCD: + return + curPlayer.SetDict(ChConfig.Def_PDict_MapAreaExpTick, tick) + reExp = PlayerControl.GetPlayerReExp(curPlayer) + reLV = curPlayer.GetLV() + worldLV = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv) + addExp = eval(FormulaControl.GetCompileFormula('NeutralMapExpAward%s'%mapID, expFormula)) + PlayerControl.PlayerControl(curPlayer).AddExp(addExp) + return -- Gitblit v1.8.0