From 7d3e1b11373f664833362b3887dfe96e44dbf0da Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 25 一月 2019 16:07:51 +0800
Subject: [PATCH] 2954 【1.5.100】【1.5.0】跨服竞技场地图报错 -- 男号技能极光琉璃的减攻速buff 被敌方反弹导致报错问题
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
index 29f2494..40b0865 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4517.py
@@ -34,9 +34,6 @@
if not defender:
return
- if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
- return
-
findSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
if not findSkill:
return
@@ -52,6 +49,9 @@
return
BuffSkill.SetBuffLayer(attacker, findBuff, findBuff.GetLayer()-1, skillTypeID=findSkill.GetSkillTypeID())
+ if defender.GetGameObjType() != IPY_GameWorld.gotPlayer:
+ # 不反弹NPC
+ return
# 给对方加buff
BuffSkill.DoAddBuff(defender, SkillCommon.GetBuffType(tagSkill), tagSkill,
--
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