From 7d3e1b11373f664833362b3887dfe96e44dbf0da Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 25 一月 2019 16:07:51 +0800 Subject: [PATCH] 2954 【1.5.100】【1.5.0】跨服竞技场地图报错 -- 男号技能极光琉璃的减攻速buff 被敌方反弹导致报错问题 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py index e356700..1dd4708 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestManager.py @@ -1274,12 +1274,14 @@ Item = curRunAroundRewardNode.GetAttribute("item") minLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("minlv"), 0) maxLV = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("maxlv"), 0) + familyHornor = GameWorld.ToIntDef(curRunAroundRewardNode.GetAttribute("familyhornor"), 0) #继承每日奖励,参考设置 dayEventRewardData = RunAroundRewardData() dayEventRewardData.Exp = Exp dayEventRewardData.AddExp = addExp dayEventRewardData.Money = Money dayEventRewardData.Item = Item + dayEventRewardData.PlayerFamilyHornor = familyHornor allRunAround.Rewards[(minLV, maxLV)] = dayEventRewardData if minLV < allRunAround.MinLV: allRunAround.MinLV = minLV -- Gitblit v1.8.0