From 7e061666ff94ee05d08028ab0e4ac41afd3d4419 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 07 十一月 2018 11:50:00 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 315 ++++++++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 302 insertions(+), 13 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index e36210d..fc6cd29 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -80,11 +80,14 @@
("DWORD", "LimitMagicWeapon", 0),
("WORD", "LimiRealmLV", 0),
("DWORD", "LimitMissionID", 0),
+ ("BYTE", "LimitVIPLV", 0),
),
"ItemCompound":(
("WORD", "ID", 1),
+ ("BYTE", "ComposeGroup", 0),
("list", "MakeID", 0),
+ ("BYTE", "IsFirstSuccMakeJobItem", 0),
("list", "UnfixedItemID", 0),
("BYTE", "UnfixedItemCount", 0),
("list", "FixedItemID", 0),
@@ -92,6 +95,7 @@
("DWORD", "NeedMoney", 0),
("WORD", "SuccessRate", 0),
("WORD", "SuccessRateMax", 0),
+ ("list", "SuccessRateIncrease", 0),
("BYTE", "AddonsCountMax", 0),
("char", "SysMark", 0),
("BYTE", "SysMarkParamType", 0),
@@ -133,6 +137,7 @@
("list", "HelpBattleSkills", 0),
("DWORD", "FightPowerEx", 0),
("list", "EquipPlaceColorList", 0),
+ ("list", "HelpBattleNotify", 0),
),
"DogzEquipPlus":(
@@ -291,6 +296,7 @@
("DWORD", "NPCID", 1),
("BYTE", "IsStrengthenByPlayerCount", 0),
("BYTE", "LVStrengthenType", 0),
+ ("BYTE", "CmpNPCBaseLV", 0),
("DWORD", "HitTime", 0),
("DWORD", "DefCoefficient", 0),
("DWORD", "AtkCoefficient", 0),
@@ -373,6 +379,9 @@
("DWORD", "CftFaintDefRate", 0),
("DWORD", "CftAtkSpeed", 0),
("DWORD", "CftLuckyHit", 0),
+ ("DWORD", "CftSpeedPer", 0),
+ ("DWORD", "CftAtkPer", 0),
+ ("DWORD", "CftMaxHPPer", 0),
),
"NPCDropItem":(
@@ -498,6 +507,8 @@
("DWORD", "SpeedPerC", 0),
("DWORD", "AtkSpeedC", 0),
("DWORD", "SkillAtkRateReduceC", 0),
+ ("DWORD", "HitC", 0),
+ ("DWORD", "MissC", 0),
),
"Success":(
@@ -624,11 +635,13 @@
("list", "LimitVIPLV", 0),
("DWORD", "LimitLV", 0),
("list", "LimitCnt", 0),
+ ("DWORD", "ServerLimitCnt", 0),
("BYTE", "MoneyType", 0),
("DWORD", "MoneyNum", 0),
("DWORD", "MoneyOriginal", 0),
("DWORD", "LimitValue", 0),
("char", "NotifyMark", 0),
+ ("char", "MailKey", 0),
),
"ActSpringSale":(
@@ -794,6 +807,7 @@
("list", "RandTimeList1", 0),
("list", "RandItemList2", 0),
("list", "RandTimeList2", 0),
+ ("dict", "RandItemByUseCount", 0),
("list", "JobItemList", 0),
("BYTE", "MoneyType", 0),
("DWORD", "MoneyCount", 0),
@@ -1004,6 +1018,75 @@
("WORD", "HighestLV", 0),
("DWORD", "Defense", 0),
),
+
+ "TalentSkill":(
+ ("DWORD", "SkillID", 1),
+ ("BYTE", "TalentType", 0),
+ ("BYTE", "Series", 0),
+ ),
+
+ "ActFlashSale":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("list", "StartTimeList", 0),
+ ("list", "EndTimeList", 0),
+ ("WORD", "AdvanceMinutes", 0),
+ ("WORD", "LVLimit", 0),
+ ("BYTE", "IsDayReset", 0),
+ ("list", "ShopTypeList", 0),
+ ("char", "MailKey", 0),
+ ("list", "MailItemPrize", 0),
+ ),
+
+ "ActWishingWell":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("BYTE", "IsDayReset", 0),
+ ("BYTE", "ResetType", 0),
+ ("WORD", "LVLimit", 0),
+ ("BYTE", "TemplateID", 0),
+ ),
+
+ "WishingWell":(
+ ("BYTE", "TemplateID", 1),
+ ("BYTE", "IsFree", 0),
+ ("list", "WorldLVLimit", 0),
+ ("DWORD", "ItemID", 0),
+ ("WORD", "ItemCnt", 0),
+ ("BYTE", "IsBind", 0),
+ ("DWORD", "Weight", 0),
+ ("DWORD", "Mark", 0),
+ ),
+
+ "FunctionForecast":(
+ ("DWORD", "FuncID", 1),
+ ("dict", "Award", 0),
+ ),
+
+ "ChatBubbleBox":(
+ ("BYTE", "BoxID", 1),
+ ("WORD", "NeedLV", 0),
+ ("BYTE", "NeedVIPLVGift", 0),
+ ),
+
+ "ActTotalRecharge":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("WORD", "LVLimit", 0),
+ ("BYTE", "IsDayReset", 0),
+ ("list", "TemplateIDList", 0),
+ ),
+
+ "TotalRechargeTemplate":(
+ ("DWORD", "TemplateID", 1),
+ ("DWORD", "NeedGold", 0),
+ ("BYTE", "AwardIndex", 0),
+ ("dict", "AwardItem", 0),
+ ("char", "NotifyKey", 0),
+ ),
}
@@ -1103,21 +1186,25 @@
self.LimitLV = 0
self.LimitMagicWeapon = 0
self.LimiRealmLV = 0
- self.LimitMissionID = 0
+ self.LimitMissionID = 0
+ self.LimitVIPLV = 0
return
def GetFuncId(self): return self.FuncId # 功能标识
def GetLimitLV(self): return self.LimitLV # 开启等级
def GetLimitMagicWeapon(self): return self.LimitMagicWeapon # 需要解锁法宝ID
def GetLimiRealmLV(self): return self.LimiRealmLV # 需要境界等级
- def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID
+ def GetLimitMissionID(self): return self.LimitMissionID # 需要完成的任务ID
+ def GetLimitVIPLV(self): return self.LimitVIPLV # 需要VIP等级
# 合成表
class IPY_ItemCompound():
def __init__(self):
self.ID = 0
+ self.ComposeGroup = 0
self.MakeID = []
+ self.IsFirstSuccMakeJobItem = 0
self.UnfixedItemID = []
self.UnfixedItemCount = 0
self.FixedItemID = []
@@ -1125,13 +1212,16 @@
self.NeedMoney = 0
self.SuccessRate = 0
self.SuccessRateMax = 0
+ self.SuccessRateIncrease = []
self.AddonsCountMax = 0
self.SysMark = ""
self.SysMarkParamType = 0
return
def GetID(self): return self.ID # 合成配置编号ID
+ def GetComposeGroup(self): return self.ComposeGroup # 合成归组类型
def GetMakeID(self): return self.MakeID # 可合成的道具ID,多个则随机一个
+ def GetIsFirstSuccMakeJobItem(self): return self.IsFirstSuccMakeJobItem # 首次成功是否必出本职业
def GetUnfixedItemID(self): return self.UnfixedItemID # 不固定道具ID, 多个ID时则任意一种均可
def GetUnfixedItemCount(self): return self.UnfixedItemCount # 不固定道具消耗数量
def GetFixedItemID(self): return self.FixedItemID # 消耗固定道具ID, 多个ID时代表每个ID均需消耗
@@ -1139,6 +1229,7 @@
def GetNeedMoney(self): return self.NeedMoney # 消耗铜钱
def GetSuccessRate(self): return self.SuccessRate # 成功率万分率
def GetSuccessRateMax(self): return self.SuccessRateMax # 最大成功率万分率
+ def GetSuccessRateIncrease(self): return self.SuccessRateIncrease # 提高成功率道具, 道具ID|个数|提高的概率
def GetAddonsCountMax(self): return self.AddonsCountMax # 最大可附加材料数, 增加概率用, 非必须, 0代表不可附加材料
def GetSysMark(self): return self.SysMark # 提示mark
def GetSysMarkParamType(self): return self.SysMarkParamType # 系统提示参数组合类型
@@ -1214,7 +1305,8 @@
self.BaseAttrValues = []
self.HelpBattleSkills = []
self.FightPowerEx = 0
- self.EquipPlaceColorList = []
+ self.EquipPlaceColorList = []
+ self.HelpBattleNotify = []
return
def GetDogzID(self): return self.DogzID # 神兽ID
@@ -1222,7 +1314,8 @@
def GetBaseAttrValues(self): return self.BaseAttrValues # 基础属性值列表
def GetHelpBattleSkills(self): return self.HelpBattleSkills # 助战技能ID列表
def GetFightPowerEx(self): return self.FightPowerEx # 助战附加战力
- def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
+ def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
+ def GetHelpBattleNotify(self): return self.HelpBattleNotify # 助战广播 ["广播key",[参数1,参数2,...],广播CD分钟]
# 神兽强化表
class IPY_DogzEquipPlus():
@@ -1548,6 +1641,7 @@
self.NPCID = 0
self.IsStrengthenByPlayerCount = 0
self.LVStrengthenType = 0
+ self.CmpNPCBaseLV = 0
self.HitTime = 0
self.DefCoefficient = 0
self.AtkCoefficient = 0
@@ -1565,6 +1659,7 @@
def GetNPCID(self): return self.NPCID # NPCID
def GetIsStrengthenByPlayerCount(self): return self.IsStrengthenByPlayerCount # 是否根据人数成长
def GetLVStrengthenType(self): return self.LVStrengthenType # 等级成长类型, 0-不按等级成长;1-按玩家平均等级;2-按玩家最大等级;3-按世界等级;
+ def GetCmpNPCBaseLV(self): return self.CmpNPCBaseLV # 是否比较NPC表等级, 是的话取NPC表配置等级与成长等级中较大等级
def GetHitTime(self): return self.HitTime # 受击次数
def GetDefCoefficient(self): return self.DefCoefficient # 人物防御系数
def GetAtkCoefficient(self): return self.AtkCoefficient # 人物攻击系数
@@ -1700,7 +1795,10 @@
self.CftIgnoreDefRateReduce = 0
self.CftFaintDefRate = 0
self.CftAtkSpeed = 0
- self.CftLuckyHit = 0
+ self.CftLuckyHit = 0
+ self.CftSpeedPer = 0
+ self.CftAtkPer = 0
+ self.CftMaxHPPer = 0
return
def GetLV(self): return self.LV # 等级
@@ -1722,7 +1820,10 @@
def GetCftIgnoreDefRateReduce(self): return self.CftIgnoreDefRateReduce # 无视防御抗性系数
def GetCftFaintDefRate(self): return self.CftFaintDefRate # 控制抵抗系数
def GetCftAtkSpeed(self): return self.CftAtkSpeed # 攻速系数
- def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
+ def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
+ def GetCftSpeedPer(self): return self.CftSpeedPer # 移动速度百分比系数
+ def GetCftAtkPer(self): return self.CftAtkPer # 攻击百分比系数
+ def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数
# NPC掉落表
class IPY_NPCDropItem():
@@ -1951,7 +2052,9 @@
self.SkillAtkRateC = 0
self.SpeedPerC = 0
self.AtkSpeedC = 0
- self.SkillAtkRateReduceC = 0
+ self.SkillAtkRateReduceC = 0
+ self.HitC = 0
+ self.MissC = 0
return
def GetClassLV(self): return self.ClassLV # 装备阶级
@@ -1979,7 +2082,9 @@
def GetSkillAtkRateC(self): return self.SkillAtkRateC # 技能伤害百分比系数
def GetSpeedPerC(self): return self.SpeedPerC # 移动速度百分比系数
def GetAtkSpeedC(self): return self.AtkSpeedC # 攻击速度系数
- def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC # 技能减伤百分比系数
+ def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC # 技能减伤百分比系数
+ def GetHitC(self): return self.HitC # 命中系数
+ def GetMissC(self): return self.MissC # 闪避系数
# 成就表
class IPY_Success():
@@ -2228,11 +2333,13 @@
self.LimitVIPLV = []
self.LimitLV = 0
self.LimitCnt = []
+ self.ServerLimitCnt = 0
self.MoneyType = 0
self.MoneyNum = 0
self.MoneyOriginal = 0
self.LimitValue = 0
- self.NotifyMark = ""
+ self.NotifyMark = ""
+ self.MailKey = ""
return
def GetID(self): return self.ID # ID
@@ -2247,12 +2354,14 @@
def GetRefreshType(self): return self.RefreshType # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点
def GetLimitVIPLV(self): return self.LimitVIPLV # VIP限制
def GetLimitLV(self): return self.LimitLV # 等级限制
- def GetLimitCnt(self): return self.LimitCnt # 限制数量
+ def GetLimitCnt(self): return self.LimitCnt # 个人限制数量
+ def GetServerLimitCnt(self): return self.ServerLimitCnt # 全服限制数量
def GetMoneyType(self): return self.MoneyType # 金钱类型
def GetMoneyNum(self): return self.MoneyNum # 金钱数量
def GetMoneyOriginal(self): return self.MoneyOriginal # 原价
def GetLimitValue(self): return self.LimitValue # 限制条件
- def GetNotifyMark(self): return self.NotifyMark # 广播提示
+ def GetNotifyMark(self): return self.NotifyMark # 广播提示
+ def GetMailKey(self): return self.MailKey # 背包不足时邮件KEY
# 限时特惠表
class IPY_ActSpringSale():
@@ -2592,6 +2701,7 @@
self.RandTimeList1 = []
self.RandItemList2 = []
self.RandTimeList2 = []
+ self.RandItemByUseCount = {}
self.JobItemList = []
self.MoneyType = 0
self.MoneyCount = 0
@@ -2606,6 +2716,7 @@
def GetRandTimeList1(self): return self.RandTimeList1 # 随机次数饼图列表1
def GetRandItemList2(self): return self.RandItemList2 # 随机物品饼图列表2
def GetRandTimeList2(self): return self.RandTimeList2 # 随机次数饼图列表2
+ def GetRandItemByUseCount(self): return self.RandItemByUseCount # 宝箱开启X次对应特殊产出,与饼图列表2互斥
def GetJobItemList(self): return self.JobItemList # 职业物品列表
def GetMoneyType(self): return self.MoneyType # 货币类型
def GetMoneyCount(self): return self.MoneyCount # 货币数量
@@ -3045,6 +3156,152 @@
def GetLowLV(self): return self.LowLV # 推荐最低等级
def GetHighestLV(self): return self.HighestLV # 推荐最高等级
def GetDefense(self): return self.Defense # 推荐防御
+
+# 天赋技能表
+class IPY_TalentSkill():
+
+ def __init__(self):
+ self.SkillID = 0
+ self.TalentType = 0
+ self.Series = 0
+ return
+
+ def GetSkillID(self): return self.SkillID # 技能ID
+ def GetTalentType(self): return self.TalentType # 天赋类型
+ def GetSeries(self): return self.Series # 天赋系别
+
+# 限时抢购表
+class IPY_ActFlashSale():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.StartTimeList = []
+ self.EndTimeList = []
+ self.AdvanceMinutes = 0
+ self.LVLimit = 0
+ self.IsDayReset = 0
+ self.ShopTypeList = []
+ self.MailKey = ""
+ self.MailItemPrize = []
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
+ def GetEndTimeList(self): return self.EndTimeList # 结束时间列表, 支持多个时段
+ def GetAdvanceMinutes(self): return self.AdvanceMinutes # 前端提前X分钟展示活动
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+ def GetShopTypeList(self): return self.ShopTypeList # 商店类型列表
+ def GetMailKey(self): return self.MailKey # 活动更新时发送邮件key
+ def GetMailItemPrize(self): return self.MailItemPrize # 活动更新时发送邮件奖励物品
+
+# 许愿池活动时间表
+class IPY_ActWishingWell():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.IsDayReset = 0
+ self.ResetType = 0
+ self.LVLimit = 0
+ self.TemplateID = 0
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+ def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetTemplateID(self): return self.TemplateID # 模板编号
+
+# 许愿池库模板表
+class IPY_WishingWell():
+
+ def __init__(self):
+ self.TemplateID = 0
+ self.IsFree = 0
+ self.WorldLVLimit = []
+ self.ItemID = 0
+ self.ItemCnt = 0
+ self.IsBind = 0
+ self.Weight = 0
+ self.Mark = 0
+ return
+
+ def GetTemplateID(self): return self.TemplateID # 模板ID
+ def GetIsFree(self): return self.IsFree # 是否免费库
+ def GetWorldLVLimit(self): return self.WorldLVLimit # 世界等级范围
+ def GetItemID(self): return self.ItemID # 物品ID
+ def GetItemCnt(self): return self.ItemCnt # 物品数量
+ def GetIsBind(self): return self.IsBind # 是否绑定
+ def GetWeight(self): return self.Weight # 权重
+ def GetMark(self): return self.Mark # 排序用标识
+
+# 功能预告表
+class IPY_FunctionForecast():
+
+ def __init__(self):
+ self.FuncID = 0
+ self.Award = {}
+ return
+
+ def GetFuncID(self): return self.FuncID # 功能ID
+ def GetAward(self): return self.Award # 属性类型
+
+# 聊天气泡表
+class IPY_ChatBubbleBox():
+
+ def __init__(self):
+ self.BoxID = 0
+ self.NeedLV = 0
+ self.NeedVIPLVGift = 0
+ return
+
+ def GetBoxID(self): return self.BoxID # 气泡框ID
+ def GetNeedLV(self): return self.NeedLV # 所需等级
+ def GetNeedVIPLVGift(self): return self.NeedVIPLVGift # 所需购买VIP等级礼包
+
+# 累计充值活动表
+class IPY_ActTotalRecharge():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.LVLimit = 0
+ self.IsDayReset = 0
+ self.TemplateIDList = []
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+ def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
+
+# 累计充值模板表
+class IPY_TotalRechargeTemplate():
+
+ def __init__(self):
+ self.TemplateID = 0
+ self.NeedGold = 0
+ self.AwardIndex = 0
+ self.AwardItem = {}
+ self.NotifyKey = ""
+ return
+
+ def GetTemplateID(self): return self.TemplateID # 模板ID
+ def GetNeedGold(self): return self.NeedGold # 需要充值仙玉数
+ def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
+ def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
+ def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
def Log(msg, playerID=0, par=0):
@@ -3256,6 +3513,22 @@
self.ipyAllPeoplePartyAwardLen = len(self.ipyAllPeoplePartyAwardCache)
self.ipyMapEventPointCache = self.__LoadFileData("MapEventPoint", IPY_MapEventPoint)
self.ipyMapEventPointLen = len(self.ipyMapEventPointCache)
+ self.ipyTalentSkillCache = self.__LoadFileData("TalentSkill", IPY_TalentSkill)
+ self.ipyTalentSkillLen = len(self.ipyTalentSkillCache)
+ self.ipyActFlashSaleCache = self.__LoadFileData("ActFlashSale", IPY_ActFlashSale)
+ self.ipyActFlashSaleLen = len(self.ipyActFlashSaleCache)
+ self.ipyActWishingWellCache = self.__LoadFileData("ActWishingWell", IPY_ActWishingWell)
+ self.ipyActWishingWellLen = len(self.ipyActWishingWellCache)
+ self.ipyWishingWellCache = self.__LoadFileData("WishingWell", IPY_WishingWell)
+ self.ipyWishingWellLen = len(self.ipyWishingWellCache)
+ self.ipyFunctionForecastCache = self.__LoadFileData("FunctionForecast", IPY_FunctionForecast)
+ self.ipyFunctionForecastLen = len(self.ipyFunctionForecastCache)
+ self.ipyChatBubbleBoxCache = self.__LoadFileData("ChatBubbleBox", IPY_ChatBubbleBox)
+ self.ipyChatBubbleBoxLen = len(self.ipyChatBubbleBoxCache)
+ self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
+ self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
+ self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
+ self.ipyTotalRechargeTemplateLen = len(self.ipyTotalRechargeTemplateCache)
Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
Log("IPY_DataMgr InitOK!")
return
@@ -3608,6 +3881,22 @@
def GetAllPeoplePartyAwardByIndex(self, index): return self.ipyAllPeoplePartyAwardCache[index]
def GetMapEventPointCount(self): return self.ipyMapEventPointLen
def GetMapEventPointByIndex(self, index): return self.ipyMapEventPointCache[index]
+ def GetTalentSkillCount(self): return self.ipyTalentSkillLen
+ def GetTalentSkillByIndex(self, index): return self.ipyTalentSkillCache[index]
+ def GetActFlashSaleCount(self): return self.ipyActFlashSaleLen
+ def GetActFlashSaleByIndex(self, index): return self.ipyActFlashSaleCache[index]
+ def GetActWishingWellCount(self): return self.ipyActWishingWellLen
+ def GetActWishingWellByIndex(self, index): return self.ipyActWishingWellCache[index]
+ def GetWishingWellCount(self): return self.ipyWishingWellLen
+ def GetWishingWellByIndex(self, index): return self.ipyWishingWellCache[index]
+ def GetFunctionForecastCount(self): return self.ipyFunctionForecastLen
+ def GetFunctionForecastByIndex(self, index): return self.ipyFunctionForecastCache[index]
+ def GetChatBubbleBoxCount(self): return self.ipyChatBubbleBoxLen
+ def GetChatBubbleBoxByIndex(self, index): return self.ipyChatBubbleBoxCache[index]
+ def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
+ def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
+ def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
+ def GetTotalRechargeTemplateByIndex(self, index): return self.ipyTotalRechargeTemplateCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
@@ -3802,7 +4091,7 @@
'''查询条件下与对应查询字段参考值相近的数据实例;参考值小于配置表最小值时返回none,大于最大值时返回最大值对应的实例
@param dtName: 表名,不含tag
@param keyName: 参考字段名
- @param keyValue: 参考字段值
+ @param keyValue: 参考字段值,大于等于字段值时返回对应数据
@param conditionDict: 查询条件,{查询字段名:字段值, ...}
@return: 找不到数据返回 None , 否则返回对应的 ipyData 数据实例
'''
@@ -3834,7 +4123,7 @@
for i in xrange(near - 1, low - 1, -1):
nearData = dataList[i]
nearValue = getattr(nearData, "%s" % keyName)
- if nearValue < keyValue:
+ if nearValue <= keyValue:
return nearData
elif keyValue > nearValue:
--
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