From 7e061666ff94ee05d08028ab0e4ac41afd3d4419 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 07 十一月 2018 11:50:00 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 77 ++++++++++++++++++++++++++++++--------
1 files changed, 61 insertions(+), 16 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
index 37601ae..2d465c4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -58,7 +58,7 @@
import PlayerGoldGift
import PlayerActivity
import PlayerTeHui
-import HighLadderTube
+import PlayerBindJadeWheel
import PlayerAction
import PlayerTruck
import FBCommon
@@ -83,15 +83,21 @@
import GameLogic_ElderBattlefield
import GameLogic_FamilyBoss
import GameLogic_FamilyWar
+import GameLogic_Dogz
import OpenServerCampaign
import PlayerCostRebate
+import PlayerActTotalRecharge
import PlayerSpringSale
import PlayerBossReborn
import PlayerFlashGiftbag
import PlayerFairyCeremony
+import PlayerRefineStove
+import PlayerFlashSale
+import PlayerWishingWell
import PlayerVip
import PlayerDiceEx
import IpyGameDataPY
+import FamilyRobBoss
import QuestManager
import PyGameData
import PlayerTJG
@@ -421,9 +427,17 @@
# @remarks 函数详细说明.
def GameServer_InitOK(index, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- #通知BServer自己OK了
- curPlayer.SendToBServerServerInitOK()
- ChPlayer.OnAllServerInitOK(curPlayer, tick)
+ try:
+ #通知BServer自己OK了
+ curPlayer.SendToBServerServerInitOK()
+ ChPlayer.OnAllServerInitOK(curPlayer, tick)
+ except:
+ curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError)
+ import traceback
+ GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc())
+ if GameWorld.GetGameWorld().GetDebugLevel():
+ raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc())
+ return
#--------------------------------------------------------
def PlayerOnDay(curPlayer):
@@ -498,19 +512,19 @@
#成就
PlayerSuccess.SuccOnDay(curPlayer)
- # 仙盟红包OnDay
- PlayerFamilyRedPacket.RedPacketOnDay(curPlayer)
-
# 新手卡
PlayerNewGuyCard.NewGuyCardOnday(curPlayer)
- PlayerTJG.TJGOnDay(curPlayer)
#投资
PlayerGoldInvest.OnDay(curPlayer)
#法宝
PlayerMagicWeapon.OnDay(curPlayer)
-
+ PlayerGoldGift.OnDay(curPlayer)
+ #炼丹
+ PlayerRefineStove.OnDay(curPlayer)
+ #绑玉转盘
+ PlayerBindJadeWheel.OnDay(curPlayer)
# 特殊时间点X点过天
elif onEventType == ShareDefine.Def_OnEventTypeEx:
#触发每日任务重置脚本
@@ -529,7 +543,10 @@
ChItem.ResetItemUseCntToday(curPlayer)
# 极品白拿
PlayerFreeGoods.OnDay(curPlayer)
-
+ #采集次数重置
+ NPCCommon.CollNPCTimeOnDay(curPlayer)
+
+ PlayerTJG.TJGOnDay(curPlayer, onEventType)
# 以下为支持两种重置模式切换配置的
FBCommon.FBOnDay(curPlayer, onEventType)
@@ -539,7 +556,10 @@
# 商店物品购买兑换OnDay
FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType)
-
+ # 仙盟红包OnDay
+ PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType)
+ #许愿池
+ PlayerWishingWell.OnDay(curPlayer)
return
@@ -1219,8 +1239,13 @@
PyGameData.g_bossShuntPlayerInfo = eval(msgValue)
return
- if key == ShareDefine.Def_Notify_WorldKey_BossShuntDeadLine:
- PyGameData.g_bossShuntDeadLine = eval(msgValue)
+ if key == ShareDefine.Def_Notify_WorldKey_BossShuntLineState:
+ PyGameData.g_bossShuntLineState = eval(msgValue)
+ return
+
+ if key == ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt:
+ PyGameData.g_familyKillHorsePetRobBossCntDict = eval(msgValue)
+ FamilyRobBoss.OnFamilyKillHorsePetRobBossCntChange(tick)
return
if key == ShareDefine.Def_Notify_WorldKey_FBEnterTimeLimiitMapID:
@@ -1241,6 +1266,11 @@
GameLogic_FamilyBoss.GameServerOpenFamilyBoss(familyID, openCount)
return
+ if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo:
+ if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_FamilyParty:
+ PyGameData.g_familyPartyInfo = eval(msgValue)
+ return
+
if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]):
keyHead = ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]
actionName = key[len(keyHead):]
@@ -1251,7 +1281,8 @@
elif actionName == ShareDefine.OperationActionName_CostRebate:
PlayerCostRebate.RefreshCostRebateActionInfo()
-
+ elif actionName == ShareDefine.OperationActionName_TotalRecharge:
+ PlayerActTotalRecharge.RefreshTotalRechargeActionInfo()
elif actionName == ShareDefine.OperationActionName_SpringSale:
PlayerSpringSale.RefreshSpringSaleActionInfo()
@@ -1263,6 +1294,13 @@
elif actionName == ShareDefine.OperationActionName_FairyCeremony:
PlayerFairyCeremony.RefreshOperationAction_FairyCeremony()
+
+ elif actionName == ShareDefine.OperationActionName_FlashSale:
+ PlayerFlashSale.RefreshflashSaleActionInfo()
+
+ elif actionName == ShareDefine.OperationActionName_WishingWell:
+ PlayerWishingWell.RefreshWishingWellAction()
+
return
if msgValue.isdigit():
@@ -1349,7 +1387,12 @@
if curPlayer.GetID() == 0:
continue
PlayerWorldAverageLv.UpdatePlayerWorldAverageLv(curPlayer)
-
+
+ # 日常活动
+ elif key.startswith(ShareDefine.Def_Notify_WorldKey_DailyActionState[:-2]):
+ if value and gameWorldMgr.GetGameWorldDictByKey(key) != value:
+ NPCCustomRefresh.ResetActivityBossRefreshCount()
+
#通用设置
gameWorldMgr.SetGameWorldDict(key, value)
@@ -1369,7 +1412,9 @@
# 活动buff状态变更
elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]):
PlayerAction.OnActionBuffStateChange(key, tick)
-
+ #boss刷新时间参数
+ elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]):
+ GameLogic_Dogz.OnOnlineCntChange(key, tick)
#===============================================================================
# ---修改为上述的 统一字典处理
# if msg == ChConfig.Def_Notify_Key_PurTalk:
--
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