From 7ed0e73dddba3e791e6c45f05a5dfa8edb28209f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期五, 02 八月 2024 16:16:00 +0800 Subject: [PATCH] 10229 【越南】【主干】【港台】【砍树】古神战场修改(增加功能组队系统;古神支持组队进入,组队参与可增加原当被召集人成就146;) --- ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py | 248 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 248 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py index 67dbe48..9b43f57 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py @@ -3148,3 +3148,251 @@ ) return output + +# 功能队伍成员表 #tagDBPyFuncTeamMem +class tagDBPyFuncTeamMem(Structure): + _pack_ = 1 + _fields_ = [ + ('TeamID', ctypes.c_ulong), + ('PlayerID', ctypes.c_ulong), + ('Value1', ctypes.c_ulong), + ('Value2', ctypes.c_ulong), + ('Value3', ctypes.c_ulong), + ('Value4', ctypes.c_ulong), + ('Value5', ctypes.c_ulong), + ('ADOResult', ctypes.c_ulong), + ] + + def __init__(self): + Structure.__init__(self) + self.clear() + + + def clear(self): + memset(addressof(self), 0, self.getLength()) + + def readData(self, buf, pos = 0, length = 0): + if not pos <= length: + return -1 + if len(buf) < pos + self.getLength(): + return -1 + self.clear() + self.TeamID, pos = CommFunc.ReadDWORD(buf, pos) + self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos) + self.Value1, pos = CommFunc.ReadDWORD(buf, pos) + self.Value2, pos = CommFunc.ReadDWORD(buf, pos) + self.Value3, pos = CommFunc.ReadDWORD(buf, pos) + self.Value4, pos = CommFunc.ReadDWORD(buf, pos) + self.Value5, pos = CommFunc.ReadDWORD(buf, pos) + return self.getLength() + + + def getBuffer(self): + buf = create_string_buffer(self.getLength()) + memmove(addressof(buf), addressof(self), self.getLength()) + return string_at(addressof(buf), self.getLength()) + + def getLength(self): + return sizeof(tagDBPyFuncTeamMem) + + def outputString(self): + output = '''// 功能队伍成员表 #tagDBPyFuncTeamMem: + TeamID = %s, + PlayerID = %s, + Value1 = %s, + Value2 = %s, + Value3 = %s, + Value4 = %s, + Value5 = %s, + ADOResult = %s, + '''%( + self.TeamID, + self.PlayerID, + self.Value1, + self.Value2, + self.Value3, + self.Value4, + self.Value5, + self.ADOResult, + ) + return output + + +# 功能队伍表 #tagDBPyFuncTeam +class tagDBPyFuncTeam(Structure): + _pack_ = 1 + _fields_ = [ + ('TeamID', ctypes.c_ulong), + ('TeamName', ctypes.c_char * 33), + ('ZoneID', ctypes.c_ubyte), + ('FuncMapID', ctypes.c_ulong), + ('FuncMapEx', ctypes.c_ulong), + ('CreateTime', ctypes.c_ulong), + ('CaptainID', ctypes.c_ulong), + ('MinLV', ctypes.c_ushort), + ('MinFightPower', ctypes.c_ulong), + ('MinFightPowerEx', ctypes.c_ulong), + ('ServerOnly', ctypes.c_ubyte), + ('NeedCheck', ctypes.c_ubyte), + ('ApplyIDLen', ctypes.c_ushort), + ('ApplyIDList', ctypes.c_char_p), + ('Value1', ctypes.c_ulong), + ('Value2', ctypes.c_ulong), + ('Value3', ctypes.c_ulong), + ('Value4', ctypes.c_ulong), + ('Value5', ctypes.c_ulong), + ('ADOResult', ctypes.c_ulong), + ] + + def __init__(self): + Structure.__init__(self) + self.clear() + + def clear(self): + self.TeamID = 0 + self.TeamName = '' + self.ZoneID = 0 + self.FuncMapID = 0 + self.FuncMapEx = 0 + self.CreateTime = 0 + self.CaptainID = 0 + self.MinLV = 0 + self.MinFightPower = 0 + self.MinFightPowerEx = 0 + self.ServerOnly = 0 + self.NeedCheck = 0 + self.ApplyIDLen = 0 + self.ApplyIDList = '' + self.Value1 = 0 + self.Value2 = 0 + self.Value3 = 0 + self.Value4 = 0 + self.Value5 = 0 + + def readData(self, buf, pos = 0, length = 0): + if not pos <= length: + return -1 + if len(buf) < pos + self.getLength(): + return -1 + self.clear() + self.TeamID, pos = CommFunc.ReadDWORD(buf, pos) + self.TeamName, pos = CommFunc.ReadString(buf, pos, 33) + self.ZoneID, pos = CommFunc.ReadBYTE(buf, pos) + self.FuncMapID, pos = CommFunc.ReadDWORD(buf, pos) + self.FuncMapEx, pos = CommFunc.ReadDWORD(buf, pos) + self.CreateTime, pos = CommFunc.ReadDWORD(buf, pos) + self.CaptainID, pos = CommFunc.ReadDWORD(buf, pos) + self.MinLV, pos = CommFunc.ReadWORD(buf, pos) + self.MinFightPower, pos = CommFunc.ReadDWORD(buf, pos) + self.MinFightPowerEx, pos = CommFunc.ReadDWORD(buf, pos) + self.ServerOnly, pos = CommFunc.ReadBYTE(buf, pos) + self.NeedCheck, pos = CommFunc.ReadBYTE(buf, pos) + self.ApplyIDLen, pos = CommFunc.ReadWORD(buf, pos) + tmp, pos = CommFunc.ReadString(buf, pos, self.ApplyIDLen) + self.ApplyIDList = ctypes.c_char_p(tmp) + self.Value1, pos = CommFunc.ReadDWORD(buf, pos) + self.Value2, pos = CommFunc.ReadDWORD(buf, pos) + self.Value3, pos = CommFunc.ReadDWORD(buf, pos) + self.Value4, pos = CommFunc.ReadDWORD(buf, pos) + self.Value5, pos = CommFunc.ReadDWORD(buf, pos) + return self.getLength() + + def getBuffer(self): + buf = '' + buf = CommFunc.WriteDWORD(buf, self.TeamID) + buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 33, self.TeamName) + buf = CommFunc.WriteBYTE(buf, self.ZoneID) + buf = CommFunc.WriteDWORD(buf, self.FuncMapID) + buf = CommFunc.WriteDWORD(buf, self.FuncMapEx) + buf = CommFunc.WriteDWORD(buf, self.CreateTime) + buf = CommFunc.WriteDWORD(buf, self.CaptainID) + buf = CommFunc.WriteWORD(buf, self.MinLV) + buf = CommFunc.WriteDWORD(buf, self.MinFightPower) + buf = CommFunc.WriteDWORD(buf, self.MinFightPowerEx) + buf = CommFunc.WriteBYTE(buf, self.ServerOnly) + buf = CommFunc.WriteBYTE(buf, self.NeedCheck) + buf = CommFunc.WriteWORD(buf, self.ApplyIDLen) + buf = CommFunc.WriteString(buf, self.ApplyIDLen, self.ApplyIDList) + buf = CommFunc.WriteDWORD(buf, self.Value1) + buf = CommFunc.WriteDWORD(buf, self.Value2) + buf = CommFunc.WriteDWORD(buf, self.Value3) + buf = CommFunc.WriteDWORD(buf, self.Value4) + buf = CommFunc.WriteDWORD(buf, self.Value5) + return buf + + def getLength(self): + length = 0 + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_char) * 33 + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ushort) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ubyte) + length += sizeof(ctypes.c_ushort) + length += self.ApplyIDLen + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + length += sizeof(ctypes.c_ulong) + return length + + def outputString(self): + output = '''// 功能队伍表 #tagDBPyFuncTeam: + TeamID = %s, + TeamName = %s, + ZoneID = %s, + FuncMapID = %s, + FuncMapEx = %s, + CreateTime = %s, + CaptainID = %s, + MinLV = %s, + MinFightPower = %s, + MinFightPowerEx = %s, + ServerOnly = %s, + NeedCheck = %s, + ApplyIDLen = %s, + ApplyIDList = %s, + Value1 = %s, + Value2 = %s, + Value3 = %s, + Value4 = %s, + Value5 = %s, + ADOResult = %s, + '''%( + self.TeamID, + self.TeamName, + self.ZoneID, + self.FuncMapID, + self.FuncMapEx, + self.CreateTime, + self.CaptainID, + self.MinLV, + self.MinFightPower, + self.MinFightPowerEx, + self.ServerOnly, + self.NeedCheck, + self.ApplyIDLen, + self.ApplyIDList, + self.Value1, + self.Value2, + self.Value3, + self.Value4, + self.Value5, + self.ADOResult, + ) + return output + + #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错 + def SetTeamName(self,Str): + if len(Str)<=33: + self.TeamName = Str + else: + self.TeamName = Str[:33] + -- Gitblit v1.8.0