From 7eec619011481e229532c693a0ad24e029d45869 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 26 六月 2024 17:59:40 +0800
Subject: [PATCH] 10191 【越南】【主干】【港台】新增多种培养材料副本(增加VIP购买次数特权ID自定义配置支持)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
index 05b356d..a5eff3d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -1987,6 +1987,9 @@
     costGold = eval(costGold)
     costMoneyTypeInfo = IpyGameDataPY.GetFuncEvalCfg('BuyFBCntCost', 2, {})
     costType = costMoneyTypeInfo.get(str(mapID), ShareDefine.TYPE_Price_Gold_Paper_Money)
+    if costGold <= 0:
+        GameWorld.DebugLog("没有配置购买副本次数消耗货币数! mapID=%s,costType=%s,costGold=%s" % (mapID, costType, costGold))
+        return
     costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, costType, costGold)
     #GameWorld.Log('costMoneyList=%s,costGold=%s'%(costMoneyList,costGold))
     if not costMoneyList:

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