From 7f7cdbf15426f9203a2fcf5268c295cd5f888eba Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 08 十一月 2019 21:01:50 +0800
Subject: [PATCH] 8333 【主干】【后端】boss之家死亡在复活点复活,不退出副本(支持和中立地图一样可返回最后一次所在的野外地图;支持从副本退出后返回boss之家不重复扣除消耗)
---
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py | 403 ++++++++++++++++++++++++++++++++++++++++++++++-----------
1 files changed, 325 insertions(+), 78 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
index 4caf9cb..421e496 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -41,6 +41,11 @@
("char", "Numerical5", 0),
),
+ "CreateRoleLimitServer":(
+ ("list", "LimitServerGroupIDRangeList", 0),
+ ("list", "LimitServerGroupIDList", 0),
+ ),
+
"WorldLV":(
("WORD", "WorldLV", 1),
("DWORD", "OpenServerSecond", 0),
@@ -61,21 +66,36 @@
("dict", "LimitInfo", 0),
),
- "ActionControl":(
- ("WORD", "ID", 1),
- ("char", "Mark", 0),
- ("char", "Data", 0),
- ("WORD", "LVLimit", 0),
- ("char", "OpenDate", 0),
- ("char", "CloseDate", 0),
- ("char", "ValidOpenServerDay", 0),
- ("char", "ValidMixServerDay", 0),
- ("char", "VaildWeek", 0),
- ("char", "OpenTime", 0),
- ("char", "CloseTime", 0),
- ("BYTE", "TimeValidType", 0),
- ("char", "SpecTimeState", 0),
- ("char", "NotifyInfo", 0),
+ "AuctionItem":(
+ ("DWORD", "AuctionItemID", 1),
+ ("BYTE", "NoticeSaleMinutes", 0),
+ ("WORD", "FamilySaleMinutes", 0),
+ ("WORD", "WorldSaleMinutes", 0),
+ ("WORD", "BasePrice", 0),
+ ("WORD", "BuyoutPrice", 0),
+ ("WORD", "BiddingAdd", 0),
+ ("BYTE", "NeedWorldNotify", 0),
+ ("BYTE", "Sortpriority", 0),
+ ),
+
+ "AuctionSystemItem":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("char", "StartTime", 0),
+ ("char", "EndTime", 0),
+ ("list", "WorldLVRange", 0),
+ ("list", "AddRandSecondRange", 0),
+ ("WORD", "ReplenishCDMinutes", 0),
+ ("BYTE", "ReplenishAuctionCount", 0),
+ ("DWORD", "ReplenishItemID", 0),
+ ("list", "ReplenishEquipInfo", 0),
+ ("list", "ReplenishEquipPlaces", 0),
+ ("BYTE", "AuctionCount", 0),
+ ("list", "RandMinuteRange", 0),
+ ("list", "ItemCountWeightList", 0),
+ ("list", "AuctionItemWeightList", 0),
+ ("list", "RandMailKeyList", 0),
),
"DailyAction":(
@@ -89,6 +109,15 @@
("DWORD", "ID", 0),
("BYTE", "OpenServerWeek", 1),
("DWORD", "OpenServerDay", 0),
+ ("BYTE", "DailyID", 0),
+ ("list", "OpenTimeList", 0),
+ ("DWORD", "Duration", 0),
+ ("dict", "NotifyInfo", 0),
+ ),
+
+ "DailyActionCustomMix":(
+ ("DWORD", "ID", 0),
+ ("DWORD", "MixServerDay", 1),
("BYTE", "DailyID", 0),
("list", "OpenTimeList", 0),
("DWORD", "Duration", 0),
@@ -112,6 +141,19 @@
("DWORD", "ID", 0),
("BYTE", "OpenServerWeek", 1),
("DWORD", "OpenServerDay", 0),
+ ("DWORD", "DataMapID", 0),
+ ("BYTE", "StartHour", 0),
+ ("BYTE", "StartMinute", 0),
+ ("BYTE", "EndHour", 0),
+ ("BYTE", "EndMinute", 0),
+ ("BYTE", "CanEnter", 0),
+ ("BYTE", "StateValue", 0),
+ ("dict", "NotifyInfoDict", 0),
+ ),
+
+ "FBStateTimeCustomMix":(
+ ("DWORD", "ID", 0),
+ ("DWORD", "MixServerDay", 1),
("DWORD", "DataMapID", 0),
("BYTE", "StartHour", 0),
("BYTE", "StartMinute", 0),
@@ -159,6 +201,11 @@
("DWORD", "StoneNPCID", 0),
("WORD", "RebornPreNotifyTime", 0),
("char", "SourceName", 0),
+ ),
+
+ "BOSSFirstKill":(
+ ("DWORD", "NPCID", 1),
+ ("list", "ServerFirstKillPlayerAward", 0),
),
"QuestionBank":(
@@ -264,9 +311,8 @@
"ActExpRate":(
("DWORD", "CfgID", 1),
- ("char", "ActMark", 0),
- ("list", "PlatformList", 0),
- ("list", "ServerIDList", 0),
+ ("list", "ServerGroupIDList", 0),
+ ("list", "ServerGroupIDListExcept", 0),
("char", "StartDate", 0),
("char", "EndDate", 0),
("list", "StartTimeList", 0),
@@ -293,9 +339,8 @@
"ActBossReborn":(
("DWORD", "CfgID", 1),
- ("char", "ActMark", 0),
- ("list", "PlatformList", 0),
- ("list", "ServerIDList", 0),
+ ("list", "ServerGroupIDList", 0),
+ ("list", "ServerGroupIDListExcept", 0),
("char", "StartDate", 0),
("char", "EndDate", 0),
("BYTE", "ResetType", 0),
@@ -366,9 +411,8 @@
"ActWishingWell":(
("DWORD", "CfgID", 1),
- ("char", "ActMark", 0),
- ("list", "PlatformList", 0),
- ("list", "ServerIDList", 0),
+ ("list", "ServerGroupIDList", 0),
+ ("list", "ServerGroupIDListExcept", 0),
("char", "StartDate", 0),
("char", "EndDate", 0),
("BYTE", "IsDayReset", 0),
@@ -418,6 +462,8 @@
("BYTE", "DanLV", 1),
("WORD", "LVUpScore", 0),
("list", "MatchRange", 0),
+ ("BYTE", "MatchRobotRate", 0),
+ ("BYTE", "MatchRobotRateEx", 0),
),
"CrossPenglaiZoneMap":(
@@ -454,6 +500,7 @@
("BYTE", "ResetType", 0),
("dict", "NotifyInfoStart", 0),
("dict", "NotifyInfoEnd", 0),
+ ("list", "NotifyInfoLoop", 0),
("WORD", "LVLimit", 0),
),
@@ -504,6 +551,28 @@
("list", "NotifyInfoLoop", 0),
("WORD", "LVLimit", 0),
),
+
+ "EquipStarUp":(
+ ("BYTE", "ClassLV", 1),
+ ("BYTE", "EquipPlace", 1),
+ ("BYTE", "Star", 1),
+ ("list", "CostEquipPlace", 0),
+ ("BYTE", "IsJobLimit", 0),
+ ("list", "CostEquipColor", 0),
+ ("BYTE", "UnSuitRate", 0),
+ ),
+
+ "FamilyWarRankAward":(
+ ("WORD", "WarWorldLV", 1),
+ ("BYTE", "WarRank", 0),
+ ("list", "RankAuctionItem", 0),
+ ),
+
+ "FairyDomain":(
+ ("WORD", "ID", 1),
+ ("DWORD", "HourCntPubLimit", 0),
+ ("DWORD", "DayCntPubLimit", 0),
+ ),
}
@@ -525,6 +594,17 @@
def GetNumerical3(self): return self.Numerical3 # 数据3
def GetNumerical4(self): return self.Numerical4 # 数据4
def GetNumerical5(self): return self.Numerical5 # 数据5
+
+# 创角限制服务器配置表
+class IPY_CreateRoleLimitServer():
+
+ def __init__(self):
+ self.LimitServerGroupIDRangeList = []
+ self.LimitServerGroupIDList = []
+ return
+
+ def GetLimitServerGroupIDRangeList(self): return self.LimitServerGroupIDRangeList # 限制创角的服务器组ID范围列表
+ def GetLimitServerGroupIDList(self): return self.LimitServerGroupIDList # 限制创角的服务器组ID列表
# 世界等级表格
class IPY_WorldLV():
@@ -569,40 +649,71 @@
def GetQueryType(self): return self.QueryType # 查询类型
def GetLimitInfo(self): return self.LimitInfo # 限制条件
-# 运营活动表
-class IPY_ActionControl():
+# 拍卖物品表
+class IPY_AuctionItem():
def __init__(self):
- self.ID = 0
- self.Mark = ""
- self.Data = ""
- self.LVLimit = 0
- self.OpenDate = ""
- self.CloseDate = ""
- self.ValidOpenServerDay = ""
- self.ValidMixServerDay = ""
- self.VaildWeek = ""
- self.OpenTime = ""
- self.CloseTime = ""
- self.TimeValidType = 0
- self.SpecTimeState = ""
- self.NotifyInfo = ""
+ self.AuctionItemID = 0
+ self.NoticeSaleMinutes = 0
+ self.FamilySaleMinutes = 0
+ self.WorldSaleMinutes = 0
+ self.BasePrice = 0
+ self.BuyoutPrice = 0
+ self.BiddingAdd = 0
+ self.NeedWorldNotify = 0
+ self.Sortpriority = 0
return
- def GetID(self): return self.ID # 活动ID
- def GetMark(self): return self.Mark # 活动类型标记
- def GetData(self): return self.Data # 活动数据
- def GetLVLimit(self): return self.LVLimit # 限制等级
- def GetOpenDate(self): return self.OpenDate # 开启日期
- def GetCloseDate(self): return self.CloseDate # 结束日期
- def GetValidOpenServerDay(self): return self.ValidOpenServerDay # 有效开服天, 与合服天、星期互斥
- def GetValidMixServerDay(self): return self.ValidMixServerDay # 有效合服天, 与开服天、星期互斥
- def GetVaildWeek(self): return self.VaildWeek # 有效星期, 与开服天、合服天互斥
- def GetOpenTime(self): return self.OpenTime # 开启时间
- def GetCloseTime(self): return self.CloseTime # 结束时间
- def GetTimeValidType(self): return self.TimeValidType # 时间有效性
- def GetSpecTimeState(self): return self.SpecTimeState # 特殊活动状态时间控制信息
- def GetNotifyInfo(self): return self.NotifyInfo # 全服广播信息配置
+ def GetAuctionItemID(self): return self.AuctionItemID
+ def GetNoticeSaleMinutes(self): return self.NoticeSaleMinutes # 预告拍卖分钟
+ def GetFamilySaleMinutes(self): return self.FamilySaleMinutes # 仙盟拍卖分钟
+ def GetWorldSaleMinutes(self): return self.WorldSaleMinutes # 全服拍卖分钟
+ def GetBasePrice(self): return self.BasePrice # 起拍价
+ def GetBuyoutPrice(self): return self.BuyoutPrice # 一口价
+ def GetBiddingAdd(self): return self.BiddingAdd # 竞价增加
+ def GetNeedWorldNotify(self): return self.NeedWorldNotify # 是否需要广播
+ def GetSortpriority(self): return self.Sortpriority # 排序优先级归组
+
+# 拍卖行系统拍品表
+class IPY_AuctionSystemItem():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.StartTime = ""
+ self.EndTime = ""
+ self.WorldLVRange = []
+ self.AddRandSecondRange = []
+ self.ReplenishCDMinutes = 0
+ self.ReplenishAuctionCount = 0
+ self.ReplenishItemID = 0
+ self.ReplenishEquipInfo = []
+ self.ReplenishEquipPlaces = []
+ self.AuctionCount = 0
+ self.RandMinuteRange = []
+ self.ItemCountWeightList = []
+ self.AuctionItemWeightList = []
+ self.RandMailKeyList = []
+ return
+
+ def GetCfgID(self): return self.CfgID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetStartTime(self): return self.StartTime # 开启时间
+ def GetEndTime(self): return self.EndTime # 结束时间
+ def GetWorldLVRange(self): return self.WorldLVRange # 世界等级范围限制
+ def GetAddRandSecondRange(self): return self.AddRandSecondRange # 每件拍品随机间隔上架秒数 上限|下限
+ def GetReplenishCDMinutes(self): return self.ReplenishCDMinutes # 动态补充拍品间隔分钟
+ def GetReplenishAuctionCount(self): return self.ReplenishAuctionCount # 动态补充拍品保底数
+ def GetReplenishItemID(self): return self.ReplenishItemID # 动态补充物品ID
+ def GetReplenishEquipInfo(self): return self.ReplenishEquipInfo # 动态补充装备信息 [阶,颜色,是否套装]
+ def GetReplenishEquipPlaces(self): return self.ReplenishEquipPlaces # 动态补充上架装备位列表
+ def GetAuctionCount(self): return self.AuctionCount # 指定上架次数
+ def GetRandMinuteRange(self): return self.RandMinuteRange # 指定上架随机间隔分钟下限|上限
+ def GetItemCountWeightList(self): return self.ItemCountWeightList # 指定上架随机件数权重列表, [[权重, 件数], ...]
+ def GetAuctionItemWeightList(self): return self.AuctionItemWeightList # 指定上架物品随机权重, [[权重, 物品ID],[权重, [阶,颜色,部位集合,是否套装,星级]] ...]
+ def GetRandMailKeyList(self): return self.RandMailKeyList # 指定上架随机邮件列表,有配置时上架的时候在线玩家会收到一封上架邮件提醒
# 日常活动表
class IPY_DailyAction():
@@ -635,6 +746,25 @@
def GetID(self): return self.ID # ID
def GetOpenServerWeek(self): return self.OpenServerWeek # 开服是周几
def GetOpenServerDay(self): return self.OpenServerDay # 开服第几天
+ def GetDailyID(self): return self.DailyID # 日常活动ID
+ def GetOpenTimeList(self): return self.OpenTimeList # 开启时间列表
+ def GetDuration(self): return self.Duration # 持续时间, 0为不限制
+ def GetNotifyInfo(self): return self.NotifyInfo # 广播提示信息
+
+# 日常活动表定制表合服
+class IPY_DailyActionCustomMix():
+
+ def __init__(self):
+ self.ID = 0
+ self.MixServerDay = 0
+ self.DailyID = 0
+ self.OpenTimeList = []
+ self.Duration = 0
+ self.NotifyInfo = {}
+ return
+
+ def GetID(self): return self.ID # ID
+ def GetMixServerDay(self): return self.MixServerDay # 合服第几天
def GetDailyID(self): return self.DailyID # 日常活动ID
def GetOpenTimeList(self): return self.OpenTimeList # 开启时间列表
def GetDuration(self): return self.Duration # 持续时间, 0为不限制
@@ -687,6 +817,33 @@
def GetID(self): return self.ID # ID
def GetOpenServerWeek(self): return self.OpenServerWeek # 开服是周几
def GetOpenServerDay(self): return self.OpenServerDay # 开服第几天
+ def GetDataMapID(self): return self.DataMapID # 所属的玩法数据地图ID
+ def GetStartHour(self): return self.StartHour # 开始时
+ def GetStartMinute(self): return self.StartMinute # 开始分
+ def GetEndHour(self): return self.EndHour # 结束时
+ def GetEndMinute(self): return self.EndMinute # 结束分
+ def GetCanEnter(self): return self.CanEnter # 是否可进入副本
+ def GetStateValue(self): return self.StateValue # 状态值
+ def GetNotifyInfoDict(self): return self.NotifyInfoDict # 广播提示信息
+
+# 副本状态时间定制表合服
+class IPY_FBStateTimeCustomMix():
+
+ def __init__(self):
+ self.ID = 0
+ self.MixServerDay = 0
+ self.DataMapID = 0
+ self.StartHour = 0
+ self.StartMinute = 0
+ self.EndHour = 0
+ self.EndMinute = 0
+ self.CanEnter = 0
+ self.StateValue = 0
+ self.NotifyInfoDict = {}
+ return
+
+ def GetID(self): return self.ID # ID
+ def GetMixServerDay(self): return self.MixServerDay # 合服第几天
def GetDataMapID(self): return self.DataMapID # 所属的玩法数据地图ID
def GetStartHour(self): return self.StartHour # 开始时
def GetStartMinute(self): return self.StartMinute # 开始分
@@ -778,6 +935,17 @@
def GetStoneNPCID(self): return self.StoneNPCID # 墓碑NPCID
def GetRebornPreNotifyTime(self): return self.RebornPreNotifyTime # 复活前X秒通知
def GetSourceName(self): return self.SourceName # BOSS来源
+
+# Boss首杀
+class IPY_BOSSFirstKill():
+
+ def __init__(self):
+ self.NPCID = 0
+ self.ServerFirstKillPlayerAward = []
+ return
+
+ def GetNPCID(self): return self.NPCID # ID
+ def GetServerFirstKillPlayerAward(self): return self.ServerFirstKillPlayerAward # 全服首杀玩家奖励 [[物品ID,个数,是否拍品], ...]
# 宴会题库表
class IPY_QuestionBank():
@@ -995,9 +1163,8 @@
def __init__(self):
self.CfgID = 0
- self.ActMark = ""
- self.PlatformList = []
- self.ServerIDList = []
+ self.ServerGroupIDList = []
+ self.ServerGroupIDListExcept = []
self.StartDate = ""
self.EndDate = ""
self.StartTimeList = []
@@ -1010,9 +1177,8 @@
return
def GetCfgID(self): return self.CfgID # 配置ID
- def GetActMark(self): return self.ActMark # 活动组标记
- def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
- def GetServerIDList(self): return self.ServerIDList # 服务器ID列表
+ def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器组ID列表
+ def GetServerGroupIDListExcept(self): return self.ServerGroupIDListExcept # 排除的服务器组ID列表
def GetStartDate(self): return self.StartDate # 开启日期
def GetEndDate(self): return self.EndDate # 结束日期
def GetStartTimeList(self): return self.StartTimeList # 开启时间列表, 支持多个时段
@@ -1055,9 +1221,8 @@
def __init__(self):
self.CfgID = 0
- self.ActMark = ""
- self.PlatformList = []
- self.ServerIDList = []
+ self.ServerGroupIDList = []
+ self.ServerGroupIDListExcept = []
self.StartDate = ""
self.EndDate = ""
self.ResetType = 0
@@ -1068,9 +1233,8 @@
return
def GetCfgID(self): return self.CfgID # 配置ID
- def GetActMark(self): return self.ActMark # 活动组标记
- def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
- def GetServerIDList(self): return self.ServerIDList # 服务器ID列表
+ def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器组ID列表
+ def GetServerGroupIDListExcept(self): return self.ServerGroupIDListExcept # 排除的服务器组ID列表
def GetStartDate(self): return self.StartDate # 开启日期
def GetEndDate(self): return self.EndDate # 结束日期
def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
@@ -1207,9 +1371,8 @@
def __init__(self):
self.CfgID = 0
- self.ActMark = ""
- self.PlatformList = []
- self.ServerIDList = []
+ self.ServerGroupIDList = []
+ self.ServerGroupIDListExcept = []
self.StartDate = ""
self.EndDate = ""
self.IsDayReset = 0
@@ -1221,9 +1384,8 @@
return
def GetCfgID(self): return self.CfgID # 配置ID
- def GetActMark(self): return self.ActMark # 活动组标记
- def GetPlatformList(self): return self.PlatformList # 活动平台列表["平台A", "平台A", ...],配[]代表所有
- def GetServerIDList(self): return self.ServerIDList # 服务器ID列表
+ def GetServerGroupIDList(self): return self.ServerGroupIDList # 服务器组ID列表
+ def GetServerGroupIDListExcept(self): return self.ServerGroupIDListExcept # 排除的服务器组ID列表
def GetStartDate(self): return self.StartDate # 开启日期
def GetEndDate(self): return self.EndDate # 结束日期
def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
@@ -1313,12 +1475,16 @@
def __init__(self):
self.DanLV = 0
self.LVUpScore = 0
- self.MatchRange = []
+ self.MatchRange = []
+ self.MatchRobotRate = 0
+ self.MatchRobotRateEx = 0
return
def GetDanLV(self): return self.DanLV # 段位等级
def GetLVUpScore(self): return self.LVUpScore # 升段位所需积分
- def GetMatchRange(self): return self.MatchRange # 可匹配到的玩家段位区间 [从段位A, 到段位B],配[]代表只匹配本段位的
+ def GetMatchRange(self): return self.MatchRange # 可匹配到的玩家段位区间 [从段位A, 到段位B],配[]代表只匹配本段位的
+ def GetMatchRobotRate(self): return self.MatchRobotRate # 匹配机器人基础概率,百分率
+ def GetMatchRobotRateEx(self): return self.MatchRobotRateEx # 匹配机器人失败次数附加概率,百分率
# 跨服Boss蓬莱仙境分区地图表
class IPY_CrossPenglaiZoneMap():
@@ -1381,6 +1547,7 @@
self.ResetType = 0
self.NotifyInfoStart = {}
self.NotifyInfoEnd = {}
+ self.NotifyInfoLoop = []
self.LVLimit = 0
return
@@ -1395,6 +1562,7 @@
def GetResetType(self): return self.ResetType # 重置类型,0-0点重置;1-5点重置
def GetNotifyInfoStart(self): return self.NotifyInfoStart # 全服提示信息 - 相对开始时间
def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
+ def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
def GetLVLimit(self): return self.LVLimit # 限制等级
# 节日巡礼活动时间表
@@ -1496,6 +1664,53 @@
def GetNotifyInfoEnd(self): return self.NotifyInfoEnd # 全服提示信息 - 相对结束时间
def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
def GetLVLimit(self): return self.LVLimit # 限制等级
+
+# 装备升星表
+class IPY_EquipStarUp():
+
+ def __init__(self):
+ self.ClassLV = 0
+ self.EquipPlace = 0
+ self.Star = 0
+ self.CostEquipPlace = []
+ self.IsJobLimit = 0
+ self.CostEquipColor = []
+ self.UnSuitRate = 0
+ return
+
+ def GetClassLV(self): return self.ClassLV # 阶级
+ def GetEquipPlace(self): return self.EquipPlace # 装备位
+ def GetStar(self): return self.Star # 星数
+ def GetCostEquipPlace(self): return self.CostEquipPlace # 可用装备部位
+ def GetIsJobLimit(self): return self.IsJobLimit # 是否只用本职业装备材料
+ def GetCostEquipColor(self): return self.CostEquipColor # 可用装备品质
+ def GetUnSuitRate(self): return self.UnSuitRate # 单件非套装加成概率
+
+# 仙盟联赛排名奖励表
+class IPY_FamilyWarRankAward():
+
+ def __init__(self):
+ self.WarWorldLV = 0
+ self.WarRank = 0
+ self.RankAuctionItem = []
+ return
+
+ def GetWarWorldLV(self): return self.WarWorldLV # 联赛世界等级
+ def GetWarRank(self): return self.WarRank # 联赛排名
+ def GetRankAuctionItem(self): return self.RankAuctionItem # 拍品奖励[[拍品ID,个数], ...]
+
+# 缥缈仙域表
+class IPY_FairyDomain():
+
+ def __init__(self):
+ self.ID = 0
+ self.HourCntPubLimit = 0
+ self.DayCntPubLimit = 0
+ return
+
+ def GetID(self): return self.ID # 事件编号
+ def GetHourCntPubLimit(self): return self.HourCntPubLimit # 全服每小时次数限制
+ def GetDayCntPubLimit(self): return self.DayCntPubLimit # 全服每天次数限制
def Log(msg, playerID=0, par=0):
@@ -1523,22 +1738,30 @@
self.ipyConfigEx = {}
self.ipyFuncConfigCache = self.__LoadFileData("FuncConfig", IPY_FuncConfig)
self.ipyFuncConfigLen = len(self.ipyFuncConfigCache)
+ self.ipyCreateRoleLimitServerCache = self.__LoadFileData("CreateRoleLimitServer", IPY_CreateRoleLimitServer)
+ self.ipyCreateRoleLimitServerLen = len(self.ipyCreateRoleLimitServerCache)
self.ipyWorldLVCache = self.__LoadFileData("WorldLV", IPY_WorldLV)
self.ipyWorldLVLen = len(self.ipyWorldLVCache)
self.ipyFamilyCache = self.__LoadFileData("Family", IPY_Family)
self.ipyFamilyLen = len(self.ipyFamilyCache)
self.ipyMarketQueryCache = self.__LoadFileData("MarketQuery", IPY_MarketQuery)
self.ipyMarketQueryLen = len(self.ipyMarketQueryCache)
- self.ipyActionControlCache = self.__LoadFileData("ActionControl", IPY_ActionControl)
- self.ipyActionControlLen = len(self.ipyActionControlCache)
+ self.ipyAuctionItemCache = self.__LoadFileData("AuctionItem", IPY_AuctionItem)
+ self.ipyAuctionItemLen = len(self.ipyAuctionItemCache)
+ self.ipyAuctionSystemItemCache = self.__LoadFileData("AuctionSystemItem", IPY_AuctionSystemItem)
+ self.ipyAuctionSystemItemLen = len(self.ipyAuctionSystemItemCache)
self.ipyDailyActionCache = self.__LoadFileData("DailyAction", IPY_DailyAction)
self.ipyDailyActionLen = len(self.ipyDailyActionCache)
self.ipyDailyActionCustomCache = self.__LoadFileData("DailyActionCustom", IPY_DailyActionCustom)
self.ipyDailyActionCustomLen = len(self.ipyDailyActionCustomCache)
+ self.ipyDailyActionCustomMixCache = self.__LoadFileData("DailyActionCustomMix", IPY_DailyActionCustomMix)
+ self.ipyDailyActionCustomMixLen = len(self.ipyDailyActionCustomMixCache)
self.ipyFBStateTimeCache = self.__LoadFileData("FBStateTime", IPY_FBStateTime)
self.ipyFBStateTimeLen = len(self.ipyFBStateTimeCache)
self.ipyFBStateTimeCustomCache = self.__LoadFileData("FBStateTimeCustom", IPY_FBStateTimeCustom)
self.ipyFBStateTimeCustomLen = len(self.ipyFBStateTimeCustomCache)
+ self.ipyFBStateTimeCustomMixCache = self.__LoadFileData("FBStateTimeCustomMix", IPY_FBStateTimeCustomMix)
+ self.ipyFBStateTimeCustomMixLen = len(self.ipyFBStateTimeCustomMixCache)
self.ipyFBFuncCache = self.__LoadFileData("FBFunc", IPY_FBFunc)
self.ipyFBFuncLen = len(self.ipyFBFuncCache)
self.ipyFBLineCache = self.__LoadFileData("FBLine", IPY_FBLine)
@@ -1549,6 +1772,8 @@
self.ipyChinMapLen = len(self.ipyChinMapCache)
self.ipyBOSSInfoCache = self.__LoadFileData("BOSSInfo", IPY_BOSSInfo)
self.ipyBOSSInfoLen = len(self.ipyBOSSInfoCache)
+ self.ipyBOSSFirstKillCache = self.__LoadFileData("BOSSFirstKill", IPY_BOSSFirstKill)
+ self.ipyBOSSFirstKillLen = len(self.ipyBOSSFirstKillCache)
self.ipyQuestionBankCache = self.__LoadFileData("QuestionBank", IPY_QuestionBank)
self.ipyQuestionBankLen = len(self.ipyQuestionBankCache)
self.ipyFamilyRedPackCache = self.__LoadFileData("FamilyRedPack", IPY_FamilyRedPack)
@@ -1609,6 +1834,12 @@
self.ipyNewUniquenessArriveLen = len(self.ipyNewUniquenessArriveCache)
self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
+ self.ipyEquipStarUpCache = self.__LoadFileData("EquipStarUp", IPY_EquipStarUp)
+ self.ipyEquipStarUpLen = len(self.ipyEquipStarUpCache)
+ self.ipyFamilyWarRankAwardCache = self.__LoadFileData("FamilyWarRankAward", IPY_FamilyWarRankAward)
+ self.ipyFamilyWarRankAwardLen = len(self.ipyFamilyWarRankAwardCache)
+ self.ipyFairyDomainCache = self.__LoadFileData("FairyDomain", IPY_FairyDomain)
+ self.ipyFairyDomainLen = len(self.ipyFairyDomainCache)
Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
Log("IPY_DataMgr InitOK!")
return
@@ -1777,22 +2008,30 @@
def GetFuncConfigCount(self): return self.ipyFuncConfigLen
def GetFuncConfigByIndex(self, index): return self.ipyFuncConfigCache[index]
+ def GetCreateRoleLimitServerCount(self): return self.ipyCreateRoleLimitServerLen
+ def GetCreateRoleLimitServerByIndex(self, index): return self.ipyCreateRoleLimitServerCache[index]
def GetWorldLVCount(self): return self.ipyWorldLVLen
def GetWorldLVByIndex(self, index): return self.ipyWorldLVCache[index]
def GetFamilyCount(self): return self.ipyFamilyLen
def GetFamilyByIndex(self, index): return self.ipyFamilyCache[index]
def GetMarketQueryCount(self): return self.ipyMarketQueryLen
def GetMarketQueryByIndex(self, index): return self.ipyMarketQueryCache[index]
- def GetActionControlCount(self): return self.ipyActionControlLen
- def GetActionControlByIndex(self, index): return self.ipyActionControlCache[index]
+ def GetAuctionItemCount(self): return self.ipyAuctionItemLen
+ def GetAuctionItemByIndex(self, index): return self.ipyAuctionItemCache[index]
+ def GetAuctionSystemItemCount(self): return self.ipyAuctionSystemItemLen
+ def GetAuctionSystemItemByIndex(self, index): return self.ipyAuctionSystemItemCache[index]
def GetDailyActionCount(self): return self.ipyDailyActionLen
def GetDailyActionByIndex(self, index): return self.ipyDailyActionCache[index]
def GetDailyActionCustomCount(self): return self.ipyDailyActionCustomLen
def GetDailyActionCustomByIndex(self, index): return self.ipyDailyActionCustomCache[index]
+ def GetDailyActionCustomMixCount(self): return self.ipyDailyActionCustomMixLen
+ def GetDailyActionCustomMixByIndex(self, index): return self.ipyDailyActionCustomMixCache[index]
def GetFBStateTimeCount(self): return self.ipyFBStateTimeLen
def GetFBStateTimeByIndex(self, index): return self.ipyFBStateTimeCache[index]
def GetFBStateTimeCustomCount(self): return self.ipyFBStateTimeCustomLen
def GetFBStateTimeCustomByIndex(self, index): return self.ipyFBStateTimeCustomCache[index]
+ def GetFBStateTimeCustomMixCount(self): return self.ipyFBStateTimeCustomMixLen
+ def GetFBStateTimeCustomMixByIndex(self, index): return self.ipyFBStateTimeCustomMixCache[index]
def GetFBFuncCount(self): return self.ipyFBFuncLen
def GetFBFuncByIndex(self, index): return self.ipyFBFuncCache[index]
def GetFBLineCount(self): return self.ipyFBLineLen
@@ -1803,6 +2042,8 @@
def GetChinMapByIndex(self, index): return self.ipyChinMapCache[index]
def GetBOSSInfoCount(self): return self.ipyBOSSInfoLen
def GetBOSSInfoByIndex(self, index): return self.ipyBOSSInfoCache[index]
+ def GetBOSSFirstKillCount(self): return self.ipyBOSSFirstKillLen
+ def GetBOSSFirstKillByIndex(self, index): return self.ipyBOSSFirstKillCache[index]
def GetQuestionBankCount(self): return self.ipyQuestionBankLen
def GetQuestionBankByIndex(self, index): return self.ipyQuestionBankCache[index]
def GetFamilyRedPackCount(self): return self.ipyFamilyRedPackLen
@@ -1863,6 +2104,12 @@
def GetNewUniquenessArriveByIndex(self, index): return self.ipyNewUniquenessArriveCache[index]
def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
+ def GetEquipStarUpCount(self): return self.ipyEquipStarUpLen
+ def GetEquipStarUpByIndex(self, index): return self.ipyEquipStarUpCache[index]
+ def GetFamilyWarRankAwardCount(self): return self.ipyFamilyWarRankAwardLen
+ def GetFamilyWarRankAwardByIndex(self, index): return self.ipyFamilyWarRankAwardCache[index]
+ def GetFairyDomainCount(self): return self.ipyFairyDomainLen
+ def GetFairyDomainByIndex(self, index): return self.ipyFairyDomainCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
Gitblit v1.8.0