From 7fbb43a339c8b3536aface156013b49edcb6ad98 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 19 九月 2018 14:38:30 +0800
Subject: [PATCH] 3681 【后端】神兽基础战斗力
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 9 +++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 3 +++
2 files changed, 12 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 8e23e21..e36210d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -131,6 +131,7 @@
("list", "BaseAttrTypes", 0),
("list", "BaseAttrValues", 0),
("list", "HelpBattleSkills", 0),
+ ("DWORD", "FightPowerEx", 0),
("list", "EquipPlaceColorList", 0),
),
@@ -1212,6 +1213,7 @@
self.BaseAttrTypes = []
self.BaseAttrValues = []
self.HelpBattleSkills = []
+ self.FightPowerEx = 0
self.EquipPlaceColorList = []
return
@@ -1219,6 +1221,7 @@
def GetBaseAttrTypes(self): return self.BaseAttrTypes # 基础属性类型列表
def GetBaseAttrValues(self): return self.BaseAttrValues # 基础属性值列表
def GetHelpBattleSkills(self): return self.HelpBattleSkills # 助战技能ID列表
+ def GetFightPowerEx(self): return self.FightPowerEx # 助战附加战力
def GetEquipPlaceColorList(self): return self.EquipPlaceColorList # 穿戴装备颜色限制
# 神兽强化表
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index 3f9c581..ccb1d2d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -125,6 +125,7 @@
# 助战状态换装需要刷属性
if GetDogzIsHelpFight(curPlayer, dogzID):
RefreshDogzAttr(curPlayer)
+ PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
return
@@ -201,6 +202,7 @@
if GetDogzIsHelpFight(curPlayer, dogzID):
SetDogzIsHelpFight(curPlayer, dogzID, False) # 因为脱下了状态,所以必须设置为非助战状态
RefreshDogzAttr(curPlayer)
+ PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
return
@@ -262,6 +264,7 @@
GameWorld.DebugLog("神兽助战状态变更!dogzID=%s,isFight=%s" % (dogzID, isFight), playerID)
SetDogzIsHelpFight(curPlayer, dogzID, isFight)
RefreshDogzAttr(curPlayer)
+ PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
return
@@ -432,6 +435,7 @@
if isRefreshAtrr:
RefreshDogzAttr(curPlayer)
+ PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
return
@@ -460,6 +464,7 @@
def RefreshDogzAttr(curPlayer):
## 刷新神兽属性
+ fightPowerEx = 0
allAttrList = [{} for _ in range(4)]
dogzEquipPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
@@ -520,8 +525,12 @@
ChEquip.CalcAttr_LegendAttr(curPlayer, curEquip, allAttrList)
#GameWorld.DebugLog(" 装备传奇: itemID=%s,%s" % (itemID, allAttrList))
+ # 附加战力
+ fightPowerEx += ipyData.GetFightPowerEx()
+
# 保存计算值
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_Dogz, allAttrList)
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_Dogz, fightPowerEx)
return
def Sync_DogzInfo(curPlayer):
--
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