From 7fc14311b1a05376ffb63c6ddb8ccbfda6ee0456 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 11 一月 2019 21:59:21 +0800
Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(增加回本服时如果本服角色死亡则直接复活、回本服刷新本服队伍信息)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 28 +++++++++++++---------------
1 files changed, 13 insertions(+), 15 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index b31f8ee..794177d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -94,6 +94,7 @@
import EventReport
#import ReloadModule
import CrossRealmPK
+import CrossRealmMsg
import PlayerFBHelpBattle
import PlayerFamilyRedPacket
import IpyGameDataPY
@@ -543,22 +544,16 @@
# 所有服务器人数要回报一次, 每个map也要回报一次
# gameWorld.GetTickByType(0 - n) 取间隔
def DisposeGameActivePlayer(tick):
-# gameWorld = GameWorld.GetGameWorld()
-# lastTick = gameWorld.GetTickByType(ChConfig.TYPE_GetActivePlayerCount)
-#
-# if lastTick == -1:
-# #GameWorld.Log("未初始化服务器")
-# return
-#
-# if tick - lastTick < ChConfig.TYPE_Tick_Time[ChConfig.TYPE_GetActivePlayerCount]:
-# return
-#
-#
-# gameWorld.SetTickByType(ChConfig.TYPE_GetActivePlayerCount , tick)
-
+ gameWorld = GameWorld.GetGameWorld()
+ curMinute = datetime.datetime.today().minute
#为了每个服的输出时间点统一一个分钟点,便于统计
- if datetime.datetime.today().minute % 5 != 0:
+ if curMinute % 5 != 0:
return
+ noteData = gameWorld.GetDictByKey("OnlineCntM")
+ if noteData == curMinute:
+ # 同一分钟不多发送,此处不建议用CD处理,避免两CD冲突
+ return
+ gameWorld.SetDict("OnlineCntM", curMinute)
# 全服在线人数平台明细
platformOLDict = {} # 平台在线人数 {平台:人数, ...}
@@ -1211,7 +1206,8 @@
if initOpenServerTime <= 0 or openServerWeekday <= 0:
#记录首次开发时间(现实时间戳)
PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time()))
-
+
+ CrossRealmMsg.OnGameServerInitOK()
#初始化家族数量
GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt)
#排序元宝交易平台
@@ -1238,6 +1234,8 @@
ChPlayer.LoadPlayerLVData()
#加载助战信息
PlayerFBHelpBattle.OnServerStart()
+ #跨服PK
+ CrossRealmPK.OnGameServerInitOK()
#世界boss被杀次数重置
#GameWorldBoss.CheckResetBossKilledCntOnServerInit()
#GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化
--
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