From 8068ba5ca1ea2aef5908e2e42604be27d6ffcf3c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 06 六月 2019 15:53:19 +0800
Subject: [PATCH] 7152 【后端】每次炼制灵根丹数量随机1-2
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 20 ++++++++++++++++++++
1 files changed, 20 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 5629cf1..5ea05d2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -126,6 +126,26 @@
if not canLvUp:
GameWorld.DebugLog(' 副本未过关,不能升级境界')
return
+ #等级判断
+ if curPlayer.GetLV() < realmIpyData.GetNeedLV():
+ return
+ #装备判断
+ needEquip = realmIpyData.GetNeedEquip()
+ if needEquip and len(needEquip) == 3:
+ classLV, color, isSuite = needEquip
+ equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
+ for place in ChConfig.EquipPlace_Base:
+ ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
+ if not ipyData:
+ return
+ gridIndex = ipyData.GetGridIndex()
+ curEquip = equipPack.GetAt(gridIndex)
+ if not ItemCommon.CheckItemCanUse(curEquip):
+ return
+ if curEquip.GetItemColor() < color:
+ return
+ if isSuite and not curEquip.GetSuiteID():
+ return
needItemID = realmIpyData.GetNeedItemID()
needItemCount = realmIpyData.GetNeedItemCnt()
--
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