From 80cec3121d7ea24123404d2b0dc95c603b780bcd Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 20 五月 2019 21:40:52 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_803.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_803.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_803.py
index d6552a9..6560fb0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_803.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_803.py
@@ -15,7 +15,7 @@
 import GameWorld
 import SkillCommon
 
-def CheckCanHappen(attacker, defender, passiveEffect, skillID):
+def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
 
     curSkill = GameWorld.GetGameData().GetSkillBySkillID(skillID)
     if not curSkill:

--
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