From 80e8600a91252c32c4db9061c96311ea5f9e02f4 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 30 一月 2019 17:44:18 +0800
Subject: [PATCH] 2945 【1.5.200】1血不死的技能效果会被非斩杀技能杀死

---
 ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
index 59e596f..75db506 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/ClearOpenServerDay.py
@@ -64,7 +64,8 @@
     
     curTime = int(time.time())
     PlayerDBGSEvent.SetInitOpenServerTime(curTime)
-    
+    openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
+    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday, openServerWeekday)
     # 重置数据记录及领奖状态
     for campaignType in ShareDefine.Def_Campaign_Type_List:
         GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_MixServerCampaignSaveData % campaignType, 0)

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