From 80f11b590ece01d82d2af052876366bd2c1df2eb Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 21 八月 2018 16:10:09 +0800 Subject: [PATCH] add:【1891】神兽地界 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 56 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index 6ed28d3..ac6ef1d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -102,6 +102,7 @@ import PlayerTJG import GameLogic_XMZZ import GameLogic_SealDemon +import GameLogic_Dogz import PlayerFlashGiftbag import PlayerCostRebate import PlayerSpringSale @@ -427,7 +428,7 @@ # 古神禁地 GameLogic_GodArea.GodAreaOnLogin(curPlayer) # # 采集NPC次数通知 -# NPCCommon.SyncCollNPCTime(curPlayer) + NPCCommon.SyncCollNPCTime(curPlayer) # # # 特惠活动 # PlayerTeHui.PlayerLogin_TeHui(curPlayer) @@ -536,8 +537,11 @@ SyncPackDownloadAward(curPlayer) # 登录触发功能开启(老号处理) GameFuncComm.DoFuncOpenLogic(curPlayer) - # 神兽 + # 神兽 PlayerDogz.OnPlayerLogin(curPlayer) + # 神兽副本 + GameLogic_Dogz.SyncNPCRefreshTime(curPlayer.GetID()) + # 上线查询一次充值订单 curPlayer.SendDBQueryRecharge() @@ -5217,6 +5221,56 @@ return + +## 地图NPC数量查询封包 A2 27 查询地图NPC数量信息 #tagCMQueryNPCCntInfo +# @param curPlayer +# @return None +def OnQueryMapNPCCntInfo(index, clientData, tick): + curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) + if not curPlayer: + return + + # 查询间隔控制 + if not clientData.IsNoTimeLimit: + if not GameWorld.CheckPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_QueryMapNPCInfo, tick): + GameWorld.DebugLog("OnQueryMapNPCCntInfo 查询过于频繁!") + return + + tagMapID = clientData.MapID + tagLineID = clientData.LineID + queryNPCStr = clientData.NPCIDList + npcIDList = [] + if queryNPCStr: + try: + npcIDList = eval(clientData.NPCIDList) + except BaseException: + GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s" % clientData.NPCIDList) + return + + if not isinstance(npcIDList, list): + GameWorld.ErrLog("OnQueryMapNPCCntInfo, npcIDList=%s is not list!" % str(npcIDList)) + return + + GameWorld.DebugLog("OnQueryMapNPCCntInfo tagMapID=%s,tagLineID=%s,npcIDList=%s" + % (tagMapID, tagLineID, str(npcIDList))) + + curMapID = GameWorld.GetMap().GetMapID() + + # 如果是同张地图,直接查询通知 + if curMapID == tagMapID: + npcInfoDict = NPCCommon.GetNPCCntInfo(npcIDList, tick) + + GameWorld.DebugLog(" 同地图查询curMapID=%s,tagLineID=%s,npcInfoDict=%s" + % (curMapID, tagLineID, str(npcInfoDict))) + NPCCommon.SyncNPCCntInfo(curPlayer, tagMapID, npcInfoDict) + else: + # 请求GameServer目标地图NPC信息 + sendMsg = "%s" % str([tagMapID, tagLineID, npcIDList]) + curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_NPCCnt, 0, + 'NPCCntInfo', sendMsg, len(sendMsg)) + return + + ## 跨服赛报名状态 # @param index 玩家索引 # @param tick 当前时间 -- Gitblit v1.8.0