From 8145e33b8bac3d5852d08e3de8128ae8db3a6d4c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 01 二月 2019 14:07:52 +0800
Subject: [PATCH] 6188 【后端】【1.5.200】诛仙塔爬塔补偿
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 126 +++++++++++++----------------------------
1 files changed, 41 insertions(+), 85 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 5b1a8ae..3c5ea40 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -36,7 +36,9 @@
import PlayerXMZZ
import PlayerFamilySWRH
import GameWorldBoss
+import PlayerFamilyRedPacket
import PlayerFairyCeremony
+import PlayerNewFairyCeremony
import GameWorldProcess
import ChPyNetSendPack
import NetPackCommon
@@ -76,12 +78,22 @@
ipyData = operationActionDict[ShareDefine.OperationActionName_FairyCeremony][0]
if ipyData:
PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData, curPlayer)
-
+ # 新仙界盛典活动进行中
+ if ShareDefine.OperationActionName_NewFairyCeremony in operationActionDict:
+ ipyData = operationActionDict[ShareDefine.OperationActionName_NewFairyCeremony][0]
+ if ipyData:
+ PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData, curPlayer)
# 多倍修行点活动进行中
if ShareDefine.OperationActionName_RealmPoint in operationActionDict:
ipyData = operationActionDict[ShareDefine.OperationActionName_RealmPoint][0]
if ipyData:
Sync_OperationAction_RealmPoint(ipyData, curPlayer)
+ # 节日红包活动进行中
+ if ShareDefine.OperationActionName_FeastRedPacket in operationActionDict:
+ ipyData = operationActionDict[ShareDefine.OperationActionName_FeastRedPacket][0]
+ if ipyData:
+ PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData, curPlayer)
+
return
def SendMapServerOperationActionState():
@@ -161,7 +173,7 @@
startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
GameWorld.Log(" 开服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
- else:
+ elif actName not in ShareDefine.FeastOperationActionNameList:
if openServerDay <= customMaxServerDay:
GameWorld.Log(" 按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
continue
@@ -341,6 +353,10 @@
def __GetOperationActionServerIpyDataList(ipyDataMgr, serverID, actName):
## 获取运营活动本服务器对应的配置数据列表
+ if not hasattr(ipyDataMgr, "Get%sCount" % actName):
+ GameWorld.ErrLog("没有该运营活动类型对应活动时间表! actName=%s" % actName)
+ return []
+
# 所有配置先按活动标识归组
platform = GameWorld.GetPlatform()
actGroupDict = {} # {ActMark:{ServerIDTuple:[ipyData, ...], ...}, ...}
@@ -437,7 +453,8 @@
dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName
curActID = sendMapServerMsgDict.get(ShareDefine.ActKey_ID)
- if state >= 1 and curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
+ dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+ if curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
if actName in ShareDefine.NeedWorldLVOperationActNameList:
#记录开启时世界等级
@@ -451,10 +468,19 @@
elif actName == ShareDefine.OperationActionName_FairyCeremony:
#重置仙界盛典
PlayerFairyCeremony.ResetFairyCeremony()
-
-
+ elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
+ #重置仙界盛典
+ PlayerNewFairyCeremony.ResetNewFairyCeremony()
+ elif actName == ShareDefine.OperationActionName_FeastRedPacket:
+ #重置节日红包
+ if ipyData:
+ PlayerFamilyRedPacket.OnResetFeastRedPacket(ipyData, dayIndex)
+ elif actName == ShareDefine.OperationActionName_FlashSale:
+ #限时抢购重置购买次数 本次活动每场不能重复
+ #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+ PlayerStore.ResetFlashSaleBuyCnt(ipyData)
- if state >= 1 and actName in ShareDefine.NeedWorldLVOperationActNameList:
+ if actName in ShareDefine.NeedWorldLVOperationActNameList:
actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName)
sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
@@ -474,13 +500,18 @@
PlayerFairyCeremony.Sync_OperationAction_FairyCeremony(ipyData)
if preState != state and state == 0:
PlayerFairyCeremony.OnFairyCeremonyEnd()
+ elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
+ if isReload and ipyData:
+ PlayerNewFairyCeremony.Sync_OperationAction_NewFairyCeremony(ipyData)
+ if preState != state and state == 0:
+ PlayerNewFairyCeremony.OnNewFairyCeremonyEnd()
+
elif actName == ShareDefine.OperationActionName_RealmPoint:
if isReload and ipyData:
Sync_OperationAction_RealmPoint(ipyData)
- elif actName == ShareDefine.OperationActionName_FlashSale:
- if ipyData and preState != state:
- dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
- PlayerStore.ResetFlashSaleBuyCnt(ipyData, dayIndex, state)
+ elif actName == ShareDefine.OperationActionName_FeastRedPacket:
+ if isReload and ipyData:
+ PlayerFamilyRedPacket.Sync_FeastRedPacket(ipyData)
#通知Mapserver,设置字典
#GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知
@@ -1072,72 +1103,6 @@
Dispose_ActionGoOnByDayKey()
return
-
-## 设定上次开启活动时间距离现在天数事件
-# @param None:
-# @return: None
-def DoLogic_ServerLastOpenActionDay():
-
- #是跨服服务器
- if GameWorld.IsCrossServer():
- if not PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay):
- return
-
- PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
-
- #通知子服务器天数
- SendBroadcastMergeOpenActionDay()
- return
-
- DoLogic_ActionByDayKeyOnDay()
-
- #上次开启活动时间距离现在天数
- lastOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
- openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
- initDayList = ReadChConfig.GetEvalChConfig('ActionControlByDayInitOpenServerDay')
- if openServerDay < initDayList[0]:
- #开服时间未超过30天
- return
-
- #新一轮活动从头开始
- if lastOpenActionDay >= initDayList[1] or openServerDay == initDayList[2]:
- NewRingOpenActionDay()
- return
-
- PlayerDBGSEvent.SetDBGSTrig_ServerTime(PlayerDBGSEvent.Def_ServerLastOpenActionDay)
- return
-
-
-## 新一轮活动开始
-# @param None:
-# @return:
-def NewRingOpenActionDay():
-
- #设置字典值从1开始, 跟SetDBGSTrig_ServerTime接口同步
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerLastOpenActionDay, 1)
-
- # 活动天数重设
- OpenActionDay_Reset()
- return
-
-#------------------------------------------------------------------------------
-## 活动天数重设
-# @param None
-# @return None
-def OpenActionDay_Reset():
- # 设置国王战开始
- #PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeWarStart, 1)
- return
-
-### 检查key是否处理
-#def __CheckIsProcessDictName(dictName):
-#
-# # 非跨服服务器不处理某些key
-# if dictName in [ShareDefine.Def_Notify_WorldKey_Merge_King] and not GameWorld.IsCrossServer():
-# return False
-#
-# return True
-
## 当前时间与指定时间比较
# @param curTime 当前服务器时间
# @param timeInfo 指定时间 [[3,4(星期几)], 年,月,日,时,分]
@@ -1231,15 +1196,6 @@
#跨服PK
elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
- return
-
-#------------------------------------------------------------------------------
-## 通知子服务器天数
-# @param param: None
-# @return: None
-def SendBroadcastMergeOpenActionDay():
- mergeServerOpenActionDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_MergeServerOpenActionDay)
- #.SendBroadcastMerge(ChConfig.Def_MergeServerOpenActionDay, 0, {"Day":mergeServerOpenActionDay})
return
#-------------------------------------------------------------------------------
--
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