From 8145e33b8bac3d5852d08e3de8128ae8db3a6d4c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 01 二月 2019 14:07:52 +0800
Subject: [PATCH] 6188 【后端】【1.5.200】诛仙塔爬塔补偿
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 12 +++++++++++-
1 files changed, 11 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
index 206b900..a642e49 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -2153,6 +2153,7 @@
dataDict = {"objID":npcID, "bossID":npcID, "touchCnt":newCnt,
"AccID":curPlayer.GetAccID(), "PlayerID":curPlayer.GetPlayerID()}
DataRecordPack.SendEventPack("AddKillBossCnt", dataDict, curPlayer)
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_KillBoss, 1, [limitIndex])
if isCrossServer:
return
@@ -3028,6 +3029,10 @@
# GameWorld.DebugLog("伤血玩家血量为0,清除该伤血!playerID=%s" % hurtID)
# return True
+ if not hurtPlayer.GetVisible():
+ GameWorld.DebugLog("伤血玩家不可见,清除该伤血!playerID=%s" % hurtID)
+ return True
+
if not self.GetIsInRefreshPoint(hurtPlayer.GetPosX(), hurtPlayer.GetPosY(), refreshPoint):
GameWorld.DebugLog("伤血玩家不在boss范围里,清除该伤血!playerID=%s" % hurtID)
return True
@@ -3059,6 +3064,10 @@
if curTeamPlayer:
if curTeamPlayer.GetCopyMapID() != copyMapID:
#GameWorld.DebugLog("队员不在本线路,不计!playerID=%s" % playerID)
+ continue
+
+ if not curTeamPlayer.GetVisible():
+ #GameWorld.DebugLog("队员不可见,不计!playerID=%s" % playerID)
continue
if curTeamPlayer.GetHP() <= 0 or curTeamPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
@@ -5038,6 +5047,7 @@
else:
if curNPC.GetLV()>=curPlayer.GetLV() - IpyGameDataPY.GetFuncCfg('DailyQuestKillMonster'):
PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_KillNPC)
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_KillSpecificNPC, 1, [npcID])
if ChConfig.IsGameBoss(curNPC):
OnPlayerKillBoss(curPlayer, npcID, mapID, False)
@@ -5178,7 +5188,7 @@
#===========================================================================================
# 在地上添加物品(统一接口)
- dropNPCID = 0 if not curNPC.GetIsBoss() else curNPCID
+ dropNPCID = 0 if not ChConfig.IsGameBoss(curNPC) else curNPCID
specOwnerIDList = self.__AllKillerDict.keys() if (len(self.__AllKillerDict) > 1 or dropType == ChConfig.Def_NPCHurtTypeSpecial) else []
curMapItem = ChItem.AddMapDropItem(posX, posY, curItem, ownerInfo=[dropType, ownerID, specOwnerIDList], dropNPCID=dropNPCID)
--
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