From 81d4c82d07f4d5aff78c40579049ae70a94163d5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 二月 2024 18:08:13 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(增加道法技能支持;)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActCTGBillboard.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActCTGBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActCTGBillboard.py
index b7970fa..5eb7c8b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActCTGBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActCTGBillboard.py
@@ -20,6 +20,7 @@
 import PlayerCompensation
 import IpyGameDataPY
 import GameWorld
+import CommFunc
 
 def OnActIDChange(cfgID, dbTemplateID, state):
     ## 活动ID变更
@@ -56,7 +57,6 @@
     
     # 结算时排序并保存榜单数据流向
     billboardObj.SortData()
-    billboardObj.SaveDRData()
     
     GameWorld.Log("结算跨服充值排行奖励: billboardType=%s,cfgID=%s,dbTemplateID=%s,billboardDataCount=%s" 
                   % (billboardType, cfgID, dbTemplateID, billboardDataCount))
@@ -69,7 +69,7 @@
     for ipyData in orderIpyDataList:
         orderA = ipyData.GetOrderA()
         orderB = ipyData.GetOrderB()
-        ctgAtleast = ipyData.GetCTGAtleast()
+        ctgAtleast = CommFunc.RMBToCoin(ipyData.GetCTGAtleast())
         awardItemList = ipyData.GetAwardItemList()
         orderCountTotal = orderB - orderA + 1 # 奖励名次数量
         orderCount = 0

--
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