From 81d4c82d07f4d5aff78c40579049ae70a94163d5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 06 二月 2024 18:08:13 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(增加道法技能支持;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py |    4 ----
 1 files changed, 0 insertions(+), 4 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
index a550b5f..22babe4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -7137,10 +7137,6 @@
 #---受伤计算百分比----
 def GetHurtPer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_AttrHurtPer)
 def SetHurtPer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_AttrHurtPer, value)
-  
-#---自动恢复XP值比率----
-def GetXPRestorePer(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_AttrXPRestorePer)
-def SetXPRestorePer(curPlayer, value): curPlayer.SetDict(ChConfig.Def_PlayerKey_AttrXPRestorePer, value)
 
 #---魔法盾伤害吸收蓝耗比率----
 def GetShieldMPCostRate(curPlayer): return curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_AttrShieldMPCostRate)

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