From 81de9d0ad10ff2e5c73cc311e8cca6b4e7e42bcf Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 四月 2019 19:21:06 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(跨服副本动态线路分流人数配置)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/EquipZhuXian.py | 14 +++++++-------
1 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/EquipZhuXian.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/EquipZhuXian.py
index 67b4e12..41696ec 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/EquipZhuXian.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/EquipZhuXian.py
@@ -111,7 +111,7 @@
zhuXianItemPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianItem)
curEquip = zhuXianItemPack.GetAt(itemIndex)
- if not ItemCommon.CheckItemCanUse(curEquip):
+ if not ItemCommon.CheckItemCanUse(curEquip) or ItemControler.GetIsAuctionItem(curEquip):
GameWorld.DebugLog("物品为空或不可用: itemIndex=%s" % itemIndex, playerID)
return
if not ItemCommon.GetIsZhuXianEquip(curEquip):
@@ -184,8 +184,8 @@
def RefreshZhuXianAttr(curPlayer):
- CalcZhuXianAttr(curPlayer)
- PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
+ #CalcZhuXianAttr(curPlayer)
+ #PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
return
@@ -362,14 +362,14 @@
PlayerControl.CalcAttrDict_Type(effID, effValue, allAttrListZXStone)
# 保存计算值
- PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_ZXEquip, allAttrList)
- PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_ZXEquipSuit, allAttrListZXSuit)
- PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_ZXEquipStone, allAttrListZXStone)
+ #PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_ZXEquip, allAttrList)
+ #PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_ZXEquipSuit, allAttrListZXSuit)
+ #PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_ZXEquipStone, allAttrListZXStone)
#计算装备基础属性附加战力 (目前组成: 评分战力 + ...)
equipFightPowerEx = eval(IpyGameDataPY.GetFuncCompileCfg("FightpowerFormula", 2))
GameWorld.DebugLog("诛仙装备评分战力: equipScoreTotal=%s,equipFightPowerEx=%s" % (equipScoreTotal, equipFightPowerEx))
- curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_ZhuXian, equipFightPowerEx)
+ #curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_ZhuXian, equipFightPowerEx)
return
--
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