From 81e17bea6f1dec0fd60c44ca22f3068e90d42969 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期一, 17 六月 2019 21:08:13 +0800 Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index d33b761..ed073ad 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -4606,7 +4606,9 @@ if beforePointList[i] != afterPointList[i]: diffPointAttrList.append(attrID) SkillShell.RefreshElementSkillByAttr(curPlayer, diffPointAttrList) - + # 更新开服活动灵根数据 + OpenServerCampaign.UpdOpenServerCampaignLingGenData(curPlayer) + # 同步前端战力,因为有 SetFightPower 所以累加战力放在这里所有刷新及计算处理完后才处理,才能正常触发set同步前端 self.SendModuleFightPowerPack(curPlayer, mfpDict) billFuncCnt = len(PyGameData.g_refreshAttrBillboardFunc) # 只处理固定次数,防止死循环 -- Gitblit v1.8.0