From 826e5b0eb64b5083855dba01591840ab526c87c7 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 25 四月 2022 18:21:43 +0800 Subject: [PATCH] 9570 【后端】【BT6】【主干】【yn】优化发送邮件物品格式检查 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py | 71 ++++++++++++++++++++++++++++------- 1 files changed, 57 insertions(+), 14 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py index 29bc77e..25705b1 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py @@ -26,8 +26,11 @@ import NetPackCommon import DataRecordPack import PlayerFamily +import PyDataManager +import PlayerViewCache import time +import random Def_Key_BillboardSortTick = "BillboardSortTick_%s" # 排行榜是否排序tick,参数(排行榜类型) Def_Key_BillboardNeedSort = "BillboardNeedSort_%s" # 排行榜是否需要排序,参数(排行榜类型) @@ -444,7 +447,7 @@ def MapServer_UpdateBillboard(billInfoDict, tick): '''地图更新排行榜, 通用 {"Type":bType, "Type2":bType2, "ID":bID, "ID2":bID2, "Name1":bName, "Name2":bName2, "ExInfo":exInfo, - "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3} + "Value1":value1, "Value2":value2, "CmpValue":cmpValue, "CmpValue2":cmpValue2, "CmpValue3":cmpValue3, "autoSort":autoSort} ''' bType = billInfoDict["Type"] @@ -477,14 +480,12 @@ gameWorld = GameWorld.GetGameWorld() lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType) - autoSort = (tick - lastSortTick) >= 60000 # 1分钟强制排序一次 + autoSort = (tick - lastSortTick) >= 60000 or billInfoDict.get("autoSort") == True # 1分钟强制排序一次 if autoSort: gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick) #GameWorld.DebugLog("更新排行榜:bType=%s,autoSort=%s,tick=%s,lastSortTick=%s,d=%s" % (bType, autoSort, tick, lastSortTick, tick - lastSortTick)) UpdatePlayerBillboard(bID, bName, bName2, bType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3) - gameWorld.SetDict(Def_Key_BillboardNeedSort % bType, 1) - #__UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd) exInfo = billInfoDict["ExInfo"] # 以下为榜单附加特殊处理 @@ -506,20 +507,61 @@ if job in ShareDefine.JobFightPowerBillboardDict: jobBType = ShareDefine.JobFightPowerBillboardDict[job] UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2) - gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1) - #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd) return -def __UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd): - key = Def_Key_BillboardNeedSort % bType - needSort = gameWorld.GetDictByKey(key) - if not autoSort and isUpd and not needSort: - gameWorld.SetDict(key, 1) - elif autoSort and needSort: - gameWorld.SetDict(key, 0) +def GetBillboardOperateInfo(curPlayer): + # 排行榜中所保存的运营商相关信息 + platform = curPlayer.GetAccID() + if platform in ["tencent"]: + return curPlayer.GetOperateInfo() + return platform + +def UpdatePlayerBillboardEx(curPlayer, playerID, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, autoSort=False): + ## 更新玩家排行榜 + # @param curPlayer: 可能为None + + playerOpInfo = "" + playerJob = 0 + playerName = "" + playerRealmLV = 0 + + if curPlayer: + playerID = curPlayer.GetID() + playerJob = curPlayer.GetJob() + playerName = curPlayer.GetName() + playerRealmLV = curPlayer.GetOfficialRank() + playerOpInfo = GetBillboardOperateInfo(curPlayer) + else: + socialPlayer = PyDataManager.GetPersonalSocialManager().GetSocialPlayer(playerID) + if socialPlayer: + playerJob = socialPlayer.playerInfo.Job + playerName = socialPlayer.playerInfo.PlayerName + playerRealmLV = socialPlayer.playerInfo.RealmLV + else: + curCache = PlayerViewCache.FindViewCache(playerID) + if curCache: + cacheDict = PlayerViewCache.GetCachePropDataDict(curCache) + playerJob = cacheDict["Job"] + playerName = cacheDict["Name"] + playerRealmLV = cacheDict["RealmLV"] + + if not playerName and playerID < 10000: + playerJob = random.choice([1, 2]) + playerName = "testName%s" % playerID + playerRealmLV = random.randint(1, 10) - #GameWorld.DebugLog("__UpdateBillboardSortState:bType=%s,autoSort=%s,isUpd=%s,needSort=%s" % (bType, autoSort, isUpd, gameWorld.GetDictByKey(key))) + if bType in ShareDefine.BTValue1_OfficialRankList: + value1 = playerRealmLV + + tick = GameWorld.GetGameWorld().GetTick() + gameWorld = GameWorld.GetGameWorld() + lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType) + autoSort = ((tick - lastSortTick) >= 60000 or autoSort) # 1分钟强制排序一次 + if autoSort: + gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick) + + UpdatePlayerBillboard(playerID, playerName, playerOpInfo, bType, playerJob, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3) return #--------------------------------------------------------------------- @@ -604,6 +646,7 @@ % (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData), curPlayerID) if not autoSort: #不自动排序 + GameWorld.GetGameWorld().SetDict(Def_Key_BillboardNeedSort % billboardIndex, 1) # 设置需要下次查看需要先排序 return True #重新排序排行榜 -- Gitblit v1.8.0