From 82a94e55b5710d50643b3d0bf8581afbb3f58cf2 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 18 六月 2019 16:15:05 +0800
Subject: [PATCH] 7339 子 【开发】【2.0】称号,灵宠,技能附带效果 / 【后端】【2.0】新增效果

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py |    5 ++++-
 1 files changed, 4 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 7d496a0..672e994 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -41,6 +41,7 @@
 import CalcNoLineEffect
 import CrossPlayerData
 import CalcLineEffect
+import PlayerActivity
 
 import random
 import math
@@ -708,7 +709,9 @@
             #广播
             sysMark = sysMarkList[i] if i < len(sysMarkList) else 'PetUpLv'
             PlayerControl.WorldNotify(0, sysMark, [playerName, petNPCID, limitPetClassLV, skillid])
-
+            #增加升级活跃点效果
+            PlayerActivity.AddActivityByLVOnLearnSkill(curPlayer, skillid)
+            
         if not learnSkillList and updClassLV + 1 == maxClassLV:
             PlayerControl.WorldNotify(0, 'PetUpLvMax', [playerName, petNPCID])
         # 如果是当前出战的宠物, 则该宠物学习技能

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