From 82cfe894a6fab9122e2f558522e583ad4fde6acc Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 16 一月 2025 18:12:01 +0800 Subject: [PATCH] 10263 【越南】【英文】【BT】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(优化切图同步功能地图ID数据A126 A127 ExAttr3) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py index 98b6123..60d7882 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_DuJie.py @@ -181,11 +181,12 @@ PlayerControl.PlayerLeaveFB(curPlayer) return + reqMapID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBMapID) lineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine) if not FBCommon.GetHadSetFBPropertyMark(): #此处副本属性和功能线路ID不同,故分开设置 propertyMark = curPlayer.GetOfficialRank() if lineID else lineID #小境界0 大境界为境界等级 GameWorld.GetGameFB().SetGameFBDict(ChConfig.Map_FBDict_PropertyMark, propertyMark + 1) - PlayerControl.SetFBFuncLineID(curPlayer, lineID) + PlayerControl.SetFBFuncLineID(curPlayer, reqMapID, lineID) #FBCommon.SetFBPropertyMark(lineID) #if lineID == 0: FBCommon.SetFBStep(FB_Step_MapPrepare, tick) -- Gitblit v1.8.0