From 8305e47be942c376430044332780e6e69a3c7a7f Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 28 一月 2019 10:40:46 +0800 Subject: [PATCH] 6077 【后端】【1.5.200】新增一个仙界盛典(特殊版本)活动 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 91 ++++++++++++++++++++++++++++++++++++--------- 1 files changed, 73 insertions(+), 18 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 57b1728..f9b54c8 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -359,6 +359,20 @@ Def_ItemType_DogzEquipScute = 123 # 神兽鳞甲 Def_ItemType_AddCrossRealmPKCnt = 127 #增加跨服PK次数 +Def_ItemType_ZXCloak = 128 # 诛仙披风 +Def_ItemType_ZXMask = 129 # 诛仙面具 +Def_ItemType_ZXGlove = 130 # 诛仙手套 +Def_ItemType_ZXRuyi = 131 # 诛仙如意 +Def_ItemType_ZXPendant = 132 # 诛仙吊坠 +Def_ItemType_ZXRing = 133 # 诛仙戒指 +Def_ItemType_ZXWeapon1 = 134 # 诛仙剑1 +Def_ItemType_ZXWeapon2 = 135 # 诛仙剑2 +Def_ItemType_ZXWeapon3 = 136 # 诛仙剑3 +Def_ItemType_ZXWeapon4 = 137 # 诛仙剑4 +Def_ItemType_ZhuXianStuff = 138 # 诛仙材料 + +Def_ItemType_DogzStuff = 139 # 神兽材料 + #以下定义物品类型下次删除 Def_Item_Type_Horse = 1000036 #坐骑 @@ -368,22 +382,16 @@ ShareDefine.rptGatherSoul:'GatherSoulPackCount', } -#虚拟背包可以放入的物品字典 -Def_PackItemTypeList_Dict = { -ShareDefine.rptRune:[Def_ItemType_Rune, Def_ItemType_RuneExp], -ShareDefine.rptDogzItem:[Def_ItemType_DogzEquipExp, Def_ItemType_DogzEquipHorn, Def_ItemType_DogzEquipEye, - Def_ItemType_DogzEquipTooth, Def_ItemType_DogzEquipClaw, Def_ItemType_DogzEquipScute], -ShareDefine.rptGatherSoul:[Def_ItemType_GatherSoulExp, Def_ItemType_GatherSoul, Def_ItemType_GatherSoulCore], - } - def GetItemPackType(itemType, defaultPack=IPY_GameWorld.rptItem): ## 获取物品类型对应存放的默认背包类型 if defaultPack in [ShareDefine.rptTreasure, ShareDefine.rptTempItem]: #寻宝背包、临时背包不做处理 return defaultPack + import IpyGameDataPY + Def_PackItemTypeList_Dict = IpyGameDataPY.GetFuncEvalCfg("PutInItemPack", 1, {}) for pack, itemTypeList in Def_PackItemTypeList_Dict.items(): if itemType in itemTypeList: - return pack + return int(pack) return defaultPack # 部位对应装备类型列表 @@ -788,13 +796,16 @@ Def_EquipItemType_TJGAutoEat = xrange(Def_ItemType_retWeapon, Def_ItemType_retShoes + 1) #装备类型 -Def_EquipItemType = xrange(Def_ItemType_retWeapon, Def_ItemType_DogzEquipScute + 1) +Def_EquipItemType = range(Def_ItemType_retWeapon, Def_ItemType_DogzEquipScute + 1) + range(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1) #武器类型 Def_WeaponItemType = [Def_ItemType_retWeapon, Def_ItemType_retWeapon2] #神兽装备类型 Def_DogzEquiipType = xrange(Def_ItemType_DogzEquipHorn, Def_ItemType_DogzEquipScute + 1) + +#诛仙装备类型 +Def_ZhuXianEquiipType = xrange(Def_ItemType_ZXCloak, Def_ItemType_ZXWeapon4 + 1) # 技能造成实质性伤害的类型 Def_RealAttack_Type = [Def_HurtType_Normal, # 普通伤害 1 @@ -854,6 +865,10 @@ Def_PackCnt_DogzItem = 100 #初始化神兽装备格子数 Def_PackCnt_DogzEquip = 100 +#初始化诛仙背包格子数 +Def_PackCnt_ZhuXianItem = 100 +#初始化诛仙装备格子数 +Def_PackCnt_ZhuXianEquip = 12 #初始化装备栏2 Def_PackCnt_Equip2 = 0 #初始化回收站 @@ -1097,6 +1112,8 @@ ShareDefine.rptPet, ShareDefine.rptDogzItem, ShareDefine.rptDogzEquip, + ShareDefine.rptZhuXianItem, + ShareDefine.rptZhuXianEquip, ] #装备可强化背包列表 @@ -1462,7 +1479,7 @@ #自动恢复计算间隔 Def_HPRestoreInterval = 5000 #允许重置的背包索引 -Def_CanItemResetPack = [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure] +Def_CanItemResetPack = [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure, ShareDefine.rptZhuXianItem] #仓库分页个数 Def_ItemReset_WarehousePageCnt = 56 #玩家捡起物品的距离 8 @@ -1788,6 +1805,8 @@ Def_FBMapID_SealDemonEx = 52020 #诛仙BOSS Def_FBMapID_ZhuXianBoss = 31380 +#诛仙塔 +Def_FBMapID_ZhuXianTower = 31370 #仙魔之争 Def_FBMapID_XMZZ = 31010 #神兽副本 @@ -1897,6 +1916,7 @@ 'CrossRealmPK':[Def_FBMapID_CrossRealmPK], #跨服竞技场 'GatherSoul':[Def_FBMapID_GatherSoul],#聚魂副本 'ZhuXianBoss':[Def_FBMapID_ZhuXianBoss],#诛仙BOSS + 'ZhuXianTower':[Def_FBMapID_ZhuXianTower],#诛仙塔 } #特殊副本ID, 由系统分配, 进入时候不验证IsMapCopyFull @@ -3298,6 +3318,8 @@ # 玩家字典key定义规则, key的长度不能超过29个字节, 注意尽量避免命名重复 # 新增参数TYPE 用于字典分类,默认0 +Def_QuDao_DoubleBillGold = "qddbGold" # 渠道返利的仙玉 +Def_QuDao_DoubleBillCount = "qddbCount" # 渠道返利的仙玉领取次数 日期+次数组合数字 Def_PDict_GeTuiSet = "GetuiSet" # 推送提醒的设置 Def_PDict_NoGeTuiTime = "NoGetuiTime" # 推送提醒免打扰时间,将字符串组合数字 Def_PlayerKey_TJGNPC = "TJGNPC" # 脱机挂机NPC点 @@ -3623,7 +3645,8 @@ #试炼之塔 Def_Player_Dict_TrialTower_PassLV = "TrialTower_PassLV" # 试炼之塔通关层数 Def_Player_Dict_TrialTower_LastDayPassLV = "Tower_LastDayPassLV" # 试炼之塔昨日通关层数 - +#诛仙塔 +Def_Player_Dict_ZhuXianTowerPassLV = "ZhuXianTowerPassLV" # 诛仙塔通关层数 #古神禁地 Def_Player_Dict_GodArea_Anger = "GodArea_Anger" # 古神禁地怒气值 Def_Player_Dict_GodArea_LastAddAngerTime = "GodArea_LastAddAngerTime" # 古神禁地上一次增加怒气值的时间 @@ -3690,6 +3713,15 @@ Def_PDict_FCPartyCurPoint = "FCPartyCurPoint" #全民来嗨活动当前总点数 Def_PDict_FCPartyAwardRecord = "FCPartyAwardRecord" #全民来嗨活动领奖记录 Def_PDict_FCCostGold = "FCCostGold" # 绝版降临总累计消费仙玉 + +#新仙界盛典 +Def_PDict_NewFairyCeremonyID = "NewFairyCeremonyID" # 玩家身上的仙界盛典活动ID,唯一标识,取活动开始日期time值 +Def_PDict_NewFCActionWorldLV = "NewFCActionWorldLV" #玩家身上的仙界盛典时的世界等级 +Def_PDict_NewFCRechargeState = "NewFCRechargeState" # 充值大礼状态 0-不可领 1-可领 2-已领取 +Def_PDict_NewFCPartyCurCnt = "NewFCPartyCurCnt_%s" #全民来嗨活动当前完成次数 参数活动ID +Def_PDict_NewFCPartyCurPoint = "NewFCPartyCurPoint" #全民来嗨活动当前总点数 +Def_PDict_NewFCPartyAwardRecord = "NewFCPartyAwardRecord" #全民来嗨活动领奖记录 +Def_PDict_NewFCCostGold = "NewFCCostGold" # 绝版降临总累计消费仙玉 #绑玉转盘 Def_PDict_BindJadeWheelCurCnt = "BindJadeWheelCurCnt" # 今日已转次数 @@ -4180,6 +4212,12 @@ AttrName_SuperHit:[[TYPE_Calc_SuperHit], False, TYPE_Linear], AttrName_NPCHurtAddPer:[[TYPE_Calc_NPCHurtAddPer], False, TYPE_Linear], ShareDefine.Def_Effect_NPCHurtAddPer:[[TYPE_Calc_NPCHurtAddPer], False, TYPE_Linear], + ShareDefine.Def_Effect_JobAHurtAddPer:[[TYPE_Calc_JobAHurtAddPer], False, TYPE_Linear], + ShareDefine.Def_Effect_JobBHurtAddPer:[[TYPE_Calc_JobBHurtAddPer], False, TYPE_Linear], + ShareDefine.Def_Effect_JobCHurtAddPer:[[TYPE_Calc_JobCHurtAddPer], False, TYPE_Linear], + ShareDefine.Def_Effect_JobAAtkReducePer:[[TYPE_Calc_JobAAtkReducePer], False, TYPE_Linear], + ShareDefine.Def_Effect_JobBAtkReducePer:[[TYPE_Calc_JobBAtkReducePer], False, TYPE_Linear], + ShareDefine.Def_Effect_JobCAtkReducePer:[[TYPE_Calc_JobCAtkReducePer], False, TYPE_Linear], AttrName_JobAHurtAddPer:[[TYPE_Calc_JobAHurtAddPer], False, TYPE_Linear], AttrName_JobBHurtAddPer:[[TYPE_Calc_JobBHurtAddPer], False, TYPE_Linear], AttrName_JobCHurtAddPer:[[TYPE_Calc_JobCHurtAddPer], False, TYPE_Linear], @@ -4361,7 +4399,9 @@ Def_CalcAttrFunc_GatherSoul, # 聚魂39 Def_CalcAttrFunc_MagicWeapon4, # 王者法宝40 Def_CalcAttrFunc_Coat, # 时装41 -) = range(42) +Def_CalcAttrFunc_ZXEquip, # 诛仙装备42 +Def_CalcAttrFunc_ZXEquipSuit, # 诛仙装备套装43 +) = range(44) # 在此列表中的功能属性,不享受百分比加成,--属性参与战力计算 @@ -4403,8 +4443,9 @@ ShareDefine.Def_MFPType_MagicWeaponSoul:[Def_CalcAttrFunc_MagicWeaponSoul], ShareDefine.Def_MFPType_GatherSoul:[Def_CalcAttrFunc_GatherSoul], ShareDefine.Def_MFPType_Coat:[Def_CalcAttrFunc_Coat], - # 神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算 + # 诛仙装备战力、神兽战力同装备模块战力一致,受评分影响,装备评分相关的战力另外算 ShareDefine.Def_MFPType_Dogz:[Def_CalcAttrFunc_Dogz, Def_CalcAttrFunc_DogzEquipPlus], + ShareDefine.Def_MFPType_ZhuXian:[Def_CalcAttrFunc_ZXEquipSuit], ShareDefine.Def_MFPType_Other:[Def_CalcAttrFunc_Success, Def_CalcAttrFunc_FamilyTech, Def_CalcAttrFunc_EquipDecompose], } @@ -4847,7 +4888,8 @@ ItemDel_ChatBubbleBox, # 激活聊天气泡框 ItemDel_GatherSoul, # 聚魂分解 ItemDel_CoatDecompose, # 时装分解 -) = range(2000, 2000 + 37) +ItemDel_ZhuXianDecompose, # 诛仙装备分解 +) = range(2000, 2000 + 38) # 物品扣除类型对应信息 {类型:eventName, ...} ItemDelTypeDict = { @@ -4888,6 +4930,7 @@ ItemDel_ChatBubbleBox:"ChatBubbleBox", ItemDel_GatherSoul:"GatherSoul", ItemDel_CoatDecompose:"CoatDecompose", + ItemDel_ZhuXianDecompose:"ZhuXianDecompose", } ##================================================================================================== @@ -5043,7 +5086,8 @@ Def_SkillFuncType_SkillRoll, #10为翻滚 服务端未用到 Def_SkillFuncType_RealmSuppress, #11为境界压制 目前是NPC在用 Def_SkillFuncType_Dogz, #12 神兽技能 -) = range(13) +Def_SkillFuncType_ZhuXian, #13 诛仙技能 +) = range(14) # 受技能效果完全影响的怪, 对应 Def_BattleRelationType_CommNoBoss Def_SkillAttack_NPCIsBoss = [ Def_NPCType_Ogre_Normal , #平凡小怪 0 # c++ 定义为普通NPC视野刷新 @@ -5160,7 +5204,9 @@ Def_RewardType_WeekPartyAct, # 领取周狂欢活动奖励20 Def_RewardType_WeekPartyPoint, # 领取周狂欢积分奖励21 Def_RewardType_ActLoginAwardAct, # 领取登录奖励活动奖励22 -)= range(23) +Def_RewardType_NewFairyCRecharge, # 新仙界盛典充值大礼23 +Def_RewardType_NewFairyCParty, # 新仙界盛典全民来嗨24 +)= range(25) #boss复活相关活动定义 @@ -5219,7 +5265,16 @@ Def_WPAct_XMZZ, #仙魔之争 18 Def_WPAct_FamilyWar, #仙魔联赛 19 Def_WPAct_Login, #每日登录 20 -) = range(1, 20+1) +Def_WPAct_Horse, #激活某只坐骑 21 +Def_WPAct_Pet, #激活某只灵宠 22 +Def_WPAct_Dogz, #出战某只神兽 23 +Def_WPAct_Stone, #宝石总等级 24 +Def_WPAct_GodWeapon, #神兵总等级 25 +Def_WPAct_Rune, #穿戴某品质符印 26 +) = range(1, 26+1) + +#可提前完成的周狂欢活动 +AheadFinishWPActList = [Def_WPAct_Horse, Def_WPAct_Pet, Def_WPAct_Dogz, Def_WPAct_Rune] # 套装枚举,普通套装,强化套装 (EquipSuitType_Normal, -- Gitblit v1.8.0