From 835c5fad7ad4e723c34be7f5fc073eeb7104e3f4 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 27 四月 2019 11:14:44 +0800
Subject: [PATCH] 6628 【2.0】【后端】查看玩家装备和查看玩家战力功能

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py |   40 ++++++++++++++++++++++++++++++++++++++--
 1 files changed, 38 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
index 75bf6eb..18599de 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerCompensation.py
@@ -130,6 +130,15 @@
     content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, json.dumps(paramList, ensure_ascii=False))
     return SendPersonalItemMailEx(title, content, 30, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource)
 
+def CrossServerMsg_SendMail(msgData):
+    ## 收到跨服服务器同步的发送邮件
+    mailTypeKey = msgData["MailTypeKey"]
+    playerIDList = msgData["Player"]
+    addItemList = msgData.get("Item", [])
+    paramList = msgData.get("Param", [])
+    SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList)
+    return
+
 #  此处货币playerIDList发放统一,如根据玩家不同而变,则应需修改
 ## 功能发放物品补偿/奖励邮件
 #  @param addItemList [(itemID, itemCnt, 是否拍品), {或物品信息字典}, ...]
@@ -760,8 +769,11 @@
 #  @return None
 def SendGMRequestCompensationResult(routeIndex, mapID, curPlayer, GUID, compensationType, curEntireRequire):
     
-    Text, gold, goldPaper, silver, moneySource, createTime = curEntireRequire.Text, curEntireRequire.Gold, \
-        curEntireRequire.GoldPaper, curEntireRequire.Silver, curEntireRequire.Type, curEntireRequire.CreateTime
+    Text, gold, goldPaper, silver, createTime = curEntireRequire.Text, curEntireRequire.Gold, \
+        curEntireRequire.GoldPaper, curEntireRequire.Silver, curEntireRequire.CreateTime
+    # 全服邮件没有 Type 字段
+    moneySource = curEntireRequire.Type if compensationType == Personal_CompensationType else 0
+    
     sendPack = ChGameToMapPyPack.tagGMRequestCompensationResult() 
     sendPack.PlayerID = curPlayer.GetID()
     sendPack.CompensationType = compensationType
@@ -853,11 +865,35 @@
     return
 
 
+##清理超时30天的个人邮件, 否则流失玩家在不断合服情况下数据会累积
+# 个人邮件暂无过期时间设定,只有30天清理逻辑,以创建时间为准
+#  @param None
+#  @return None
+def ClearUpPersonalCompensation():
+    #校验过期补偿
+    curTime = datetime.datetime.today()
+    needClearGUIDList = []
+    allCnt = GameWorld.GetCompensationMgr().GetAllPersonalCompensationCount()
+    for i in xrange(allCnt):
+        curMail = GameWorld.GetCompensationMgr().AtAllPersonalCompensation(i)
+        # 超过接收邮件30天则完全删除此邮件
+        limitTime = datetime.datetime.strptime(curMail.CreateTime, ChConfig.TYPE_Time_Format) + datetime.timedelta(days = 30)
+        if limitTime < curTime:
+            needClearGUIDList.append([curMail.PlayerID, curMail.GUID])
+    
+    GameWorld.Log("ClearUpPersonalCompensation count=%s"%len(needClearGUIDList))
+        
+    #删除过期补偿信息, 没有主动通知在线玩家
+    for playerID, GUID in needClearGUIDList:
+        ClearPersonalCompensation(playerID, GUID)
+    return
+
 ## 清理超时补偿, 个人邮件在超过上限后才会自动删除
 #  @param None
 #  @return None
 def ClearUpTimeOutCompensation():
     
+    ClearUpPersonalCompensation()
     ClearUpEntireCompensation()
     return
 

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