From 8449a1a53dc3ce66817b86a9400bc6768c43c506 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 25 二月 2019 11:40:58 +0800
Subject: [PATCH] 6250 【后端】【2.0】拍卖行开发单(封包)

---
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py |  236 +++++++++++++++++++++++++++++++++++++++++-----------------
 1 files changed, 166 insertions(+), 70 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index b677221..5e81214 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -132,6 +132,7 @@
 Def_Notify_WorldKey_IsMixServer = 'IsMixServer'           # 是否合服服务器
 Def_Notify_WorldKey_MixServerDay = 'MixServerDay'         # 合服天数
 Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
+Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
 Def_Notify_WorldKey_OnDayEx = 'OnDayEx'                   # 特殊时间点凌晨X点过天
 Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx'                 # 特殊时间点凌晨X点过周
 Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx'               # 特殊时间点凌晨X点过月
@@ -167,14 +168,16 @@
 
 Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo"  # 仙盟宴会数据
 
+Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState"  # 跨服服务器链接状态
+Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen"  # 跨服服务器是否开启中
+Def_Notify_WorldKey_CrossZoneName = "CrossZoneName"  # 跨服分区名
+
 Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID"  # 本服跨服PK所属赛区
 Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID"  # 本服跨服PK当前赛季
 Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState"  # 本服跨服PK赛季状态 0-关闭,1-开启中
 
-Def_Notify_WorldKey_MixServerCampaignSaveData = "MixServerCampaignSaveData_%s"  # 合服活动记录数据时机0-否 1-是
-Def_Notify_WorldKey_MixServerCampaignGetAward = "MixServerCampaignGetAward_%s"  # 合服活动可领奖时机0-否 1-是
-
-Def_Notify_WorldKey_GameWorldBossReborn = 'GameWorldBossReborn_%s'   # 世界boss重生, %s为标识点28,29
+Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s'   # 跨服世界boss重生, 参数为(zoneID, bossID)
+Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s'   # 世界boss重生, 参数为(bossID)
 Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
 Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s"  #世界boss重生时间计算 在线人数统计 %s为bossid
 Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer'   # boss分流玩家信息
@@ -210,8 +213,6 @@
 Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s'   # 登录领取奖励开始时间,参数为活动类型
 Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s'   # 登录领取奖励结束时间,参数为活动类型
 
-Def_Notify_WorldKey_ClearBillboardSign = 'ClearBillboardSign'  # 清除排行榜标记
-
 Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput'  # 红包产出信息
 
 #运营活动表名定义
@@ -221,17 +222,34 @@
 OperationActionName_BossReborn = "ActBossReborn" # BOSS复活活动
 OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
 OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
+OperationActionName_NewFairyCeremony = "ActNewFairyCeremony" # 仙界盛典活动
 OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
 OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
 OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
 OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
+OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
+OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
+OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
+OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
+OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动
+OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
+#节日活动类型列表 - 该类型无视开服天,日期到了就开启
+FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords]
+#所有的运营活动列表,含节日活动
 OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, 
                            OperationActionName_BossReborn,OperationActionName_SpringSale, 
                            OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
                            OperationActionName_RealmPoint, OperationActionName_FlashSale,
-                           OperationActionName_WishingWell, OperationActionName_TotalRecharge]
+                           OperationActionName_WishingWell, OperationActionName_TotalRecharge, 
+                           OperationActionName_WeekParty, OperationActionName_LoginAward, 
+                           OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \
+                           + FeastOperationActionNameList
 #需要记录开启活动时的世界等级的运营活动
-NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell]
+NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
+                                   OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
+                                   OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+                                   OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
+                                   OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
 
 #活动信息字典key定义
 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -239,6 +257,7 @@
 ActKey_CfgID = "CfgID" # 活动表配置ID
 ActKey_DayIndex = "DayIndex" # 活动表配置ID
 ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
+ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
 
 #答题类型枚举
 Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -471,6 +490,41 @@
 
 Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
 
+Def_Effect_JobAHurtAddPer = 90 # 对目标战士伤害加成
+Def_Effect_JobBHurtAddPer = 91 # 对目标法师伤害加成
+Def_Effect_JobCHurtAddPer = 92 # 对目标弓箭伤害加成
+Def_Effect_JobAAtkReducePer = 93 # 战士攻击伤害减免
+Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免
+Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免
+
+Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比
+Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比
+Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比
+Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比
+Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比
+Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比
+
+Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1
+Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2
+Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3
+Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4
+Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5
+Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6
+Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7
+
+Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1
+Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2
+Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3
+Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4
+Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5
+Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
+Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
+
+Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
+Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
+Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
+Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
+
 #增加%d物理伤害值,其中a值为伤害值
 Def_Effect_AddAtk = 1005
 #增加%d魔法伤害值,其中a值为伤害值
@@ -563,21 +617,19 @@
     Def_BT_Campaign_Recharge,                 #累计充值(开服活动榜)
     Def_BT_Campaign_PetLV,                    #灵宠等级(开服活动榜)
     
+    Def_BT_ZhuXianTower,                      #诛仙塔榜
+    Def_BT_NewFCCostGold,                     #消费排行榜(新仙界盛典)
+    
     Def_BT_HighLadder,                        #天梯竞技场排行
     Def_BT_HighLadder_Yester,                 #天梯竞技场昨日排行
     Def_BT_RechargeTeHuiLast,                 #充值特惠活动排行榜-上一期记录
     Def_BT_RechargeTeHui,                     #充值特惠活动排行榜-当前期记录
     
-    Def_BT_MixCampaign_PlayerBattle,          #总战斗力(合服活动)
-    Def_BT_MixCampaign_Recharge,              #累计充值(合服活动)
-    Def_BT_MixCampaign_WinFamilyMember,       #获胜战盟成员,按职位排(合服活动)
-    Def_BT_MixCampaign_FamilyKillBoss,        #战盟击杀boss(合服活动)
-    
     Def_BT_CostTeHui,                         #消费特惠排行榜
     Def_BT_CostTeHuiLast,                     #消费特惠排行榜上一期
     
     Def_BT_Max,                               #排行榜最大类型
-) = range(0, 32 + 2) 
+) = range(0, 30 + 2) 
     
 #职业对应战力排行榜类型
 JobFightPowerBillboardDict = {
@@ -589,7 +641,7 @@
 #排行榜Value1存储境界信息的榜单列表
 BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin, 
                              Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
-                             Def_BT_FBHelpBattle,
+                             Def_BT_FBHelpBattle, Def_BT_ZhuXianTower,
                              ]
 
 ##---比率---
@@ -779,7 +831,10 @@
 CDBPlayerRefresh_SoulDust,              # 魂尘 196
 CDBPlayerRefresh_SoulSplinters,         # 聚魂碎片 197
 CDBPlayerRefresh_SoulCore,              # 核心环 198
-) = range(146, 199)
+CDBPlayerRefresh_Honor,                 # 荣誉 199
+CDBPlayerRefresh_ZhuxianRate,           # 诛仙一击概率 200
+CDBPlayerRefresh_ZhuxianHurtPer,        # 诛仙一击伤害百分比 201
+) = range(146, 202)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
 TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -789,6 +844,7 @@
 TYPE_Price_FamilyActivity = 15    # 仙盟活跃令
 TYPE_Price_FBHelpPoint = 16    # 副本助战积分, 废弃
 TYPE_Price_XianyuanCoin = 17    # 仙缘币
+TYPE_Price_Honor = 18    # 荣誉
 TYPE_Price_Rune = 23    # 符印精华点
 TYPE_Price_RuneSplinters = 24    # 符印碎片
 TYPE_Price_TreasureScore = 25    # 寻宝积分
@@ -804,7 +860,6 @@
 TYPE_Price_HighLadder_Currency = 102     # 天梯竞技场积分
 TYPE_Price_HighLadder_Signet = 103    # 物品兑换(圣光晶石)
 TYPE_Price_GongXun = 105    # 功勋点
-TYPE_Price_Honor = 108    # 荣誉商店积分
 TYPE_Price_ArrestPoint = 110    # 悬赏积分
 
 # 物品兑换
@@ -827,6 +882,7 @@
                            TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
                            TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
                            TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
+                           TYPE_Price_Honor:CDBPlayerRefresh_Honor,
                            }
 
 # 高效战斗状态
@@ -869,6 +925,7 @@
 GameFuncID_LittleHelper = 146   # 小助手
 GameFuncID_TJG = 147            # 脱机挂
 GameFuncID_SuperGift = 150      # 超值礼包
+GameFuncID_ZhuXianBoss = 163    # 诛仙BOSS
 # 以下为暂时无用的
 GameFuncID_Truck = 33           # 运镖
 GameFuncID_RunDaily = 34        # 日常跑环
@@ -892,7 +949,9 @@
 Def_TalkExtraValue_Bit_GM,            #GM
 Def_TalkExtraValue_Bit_JOB, #job
 Def_TalkExtraValue_Bit_BubbleBox, #气泡框
-) = range(0, 4)
+Def_TalkExtraValue_Bit_ServerGroupID, #服务器组ID
+Def_TalkExtraValue_Bit_LV, #等级
+) = range(0, 6)
 
 #聊天信息附加值中某信息数据所占位置
 #{聊天信息附加值类型:[起始位置(从左往右), 结束位置(不包含)]}
@@ -901,6 +960,8 @@
      Def_TalkExtraValue_Bit_GM:[2, 3],  # GM
      Def_TalkExtraValue_Bit_JOB:[3, 4],  # job
      Def_TalkExtraValue_Bit_BubbleBox:[4, 6],  # 气泡框
+     Def_TalkExtraValue_Bit_ServerGroupID:[6, 13],  # 服务器组ID
+     Def_TalkExtraValue_Bit_LV:[13, 17],  # 等级
      }
 
 # 聊天频道 暂用语音
@@ -919,8 +980,10 @@
 rptPet,             # 宠物背包(用物品存储宠物的数据) 31
 rptDogzItem,        # 神兽物品背包 32
 rptDogzEquip,       # 神兽装备背包 33
+rptZhuXianItem,     # 诛仙物品背包 34
+rptZhuXianEquip,    # 诛仙装备背包 35
 rptMax,             # 最大背包类型数量,放在最后一个
-) = range(28, 28 + 7)  #C++定义的枚举到27
+) = range(28, 28 + 9)  #C++定义的枚举到27
 
 #虚拟背包类型, 从255递减
 Def_VPack_TypeList = (
@@ -949,8 +1012,8 @@
                                 Def_UniversalGameRecType_StoreServerCntRecord,  #商店全服购买记录 8,
                                 Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
                                 Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
-                                Def_UniversalGameRecType_11,
-                                Def_UniversalGameRecType_12,
+                                Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
+                                Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
                                 Def_UniversalGameRecType_13,
                                 Def_UniversalGameRecType_Reward,    # 通用奖励表(TopBar)14
                                 Def_UniversalGameRecType_15,
@@ -968,7 +1031,7 @@
                                 Def_UniversalGameRecType_27,
                                 Def_UniversalGameRecType_28,
                                 Def_UniversalGameRecType_BossInfo,  # boss信息29
-                                Def_UniversalGameRecType_30,
+                                Def_UniversalGameRecType_CrossBossInfo,  # 跨服boss信息
                                 Def_UniversalGameRecType_31,
                                 Def_UniversalGameRecType_32,              
                                 Def_UniversalGameRecType_ManorWarInfo,  # 领地争夺战占领结果33
@@ -1087,9 +1150,6 @@
 Def_Enter_Truck,  #进入骠车
 ) = range(1, 3)
 
-Def_OSC_ValidDay = 6 # 开服活动有效活动天
-Def_MSC_ValidDay = 5 # 合服活动有效活动天
-
 # 开服活动类型标识, 不可超过32
 Def_Campaign_Type_List = (
 Def_Campaign_Type_PlusLV,           # 强化等级排行 1
@@ -1132,40 +1192,6 @@
 Def_CampaignAwardState_Over, # 领奖结束
 ) = range(3)
 
-#合服活动类型标识
-Def_MixCampaign_Type_List = (
-    Def_MixCampaign_Type_PlayerBattle,     # 总战斗力0
-    Def_MixCampaign_Type_RechargeFirst,    # 首充奖励1
-    Def_MixCampaign_Type_RechargeRank,     # 累计充值排行奖励2
-    Def_MixCampaign_Type_RechargeCnt,      # 累计充值保底奖励3
-    Def_MixCampaign_Type_FamilyWar,        # 冰封王座家族战获胜家族成员奖励4
-    Def_MixCampaign_Type_FamilyWarEnter,   # 冰封王座参与奖5
-    Def_MixCampaign_Type_FamilyKillBoss,   # 战盟击杀boss排行
-    Def_MixCampaign_Type_PlayerKillBoss,   # 个人击杀boss
-) = range(8)
-
-#合服活动类型对应的奖励排行榜
-Def_MixCampaign_Billboard_Dict = {
-    Def_MixCampaign_Type_PlayerBattle:Def_BT_MixCampaign_PlayerBattle,  # 总战斗力
-    Def_MixCampaign_Type_RechargeRank:Def_BT_MixCampaign_Recharge,      # 累计充值排行 
-    Def_MixCampaign_Type_FamilyWar:Def_BT_MixCampaign_WinFamilyMember,  # 获胜战盟成员 
-    Def_MixCampaign_Type_FamilyKillBoss:Def_BT_MixCampaign_FamilyKillBoss,  # 战盟击杀boss排行 
-    }
-
-# 直接在MapServer中处理的合服活动类型
-DoOnMapServerMixCampaignTypeList = [
-                                 Def_MixCampaign_Type_RechargeFirst,
-                                 Def_MixCampaign_Type_RechargeCnt,
-                                 Def_MixCampaign_Type_FamilyWarEnter,
-                                 Def_MixCampaign_Type_PlayerKillBoss,
-                                 ]
-# 合服活动请求GameServer操作类型定义
-(
-Def_MSCGameServerQuery_QueryAward, # 查询
-Def_MSCGameServerQuery_GetAward, # 领奖
-Def_MSCGameServerQuery_MailAward, # 邮件发送奖励
-) = range(3)
-
 #队伍最大人数
 Def_Team_MaxPlayerCount = 4
 
@@ -1180,8 +1206,11 @@
 ] = range(3)
 
 # 跨服服务器发送子服信息定义
+CrossServerMsg_CrossServerState = "CrossServerState"    # 跨服服务器状态变更
 CrossServerMsg_ExitCrossServer = "ExitCrossServer"      # 退出跨服服务器
 CrossServerMsg_Notify = "Notify"                        # 提示信息
+CrossServerMsg_ChatCrossWorld = "ChatCrossWorld"        # 跨服世界聊天
+CrossServerMsg_ViewPlayerCacheRet = "ViewPlayerCacheRet"# 查看跨服玩家信息结果
 CrossServerMsg_PKMatchReqRet = "PKMatchReqRet"          # 跨服PK匹配请求结果
 CrossServerMsg_PKMatchResult = "PKMatchResult"          # 跨服PK匹配结果
 CrossServerMsg_PKReadyOKRoomList = "PKReadyOKRoomList"  # 跨服PK已准备好的房间列表
@@ -1189,19 +1218,32 @@
 CrossServerMsg_PKOverInfo = "PKOverInfo"                # 跨服PK结果
 CrossServerMsg_PKSeasonInfo = "PKSeasonInfo"            # 跨服PK赛季信息
 CrossServerMsg_PKSyncBillboard = "PKSyncBillboard"      # 跨服PK同步排行榜 
+CrossServerMsg_CrossBossInfo = "CrossBossInfo"          # 跨服Boss信息
+CrossServerMsg_CrossBossState = "CrossBossState"        # 跨服Boss状态
+CrossServerMsg_PutInItem = "PutInItem"                  # 获得物品
+CrossServerMsg_GiveMoney = "GiveMoney"                  # 获得货币
+CrossServerMsg_DropGoodItem = "DropGoodItem"            # 掉落好物品
+CrossServerMsg_RebornRet = "RebornRet"                  # 复活结果
+CrossServerMsg_NPCInfoRet = "NPCInfoRet"                # 跨服地图NPC信息
+CrossServerMsg_CollectNPCOK = "CollectNPCOK"            # 采集NPC完成
 
 # 子服发送跨服信息定义
 ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
+ClientServerMsg_ChatCrossWorld = "ChatCrossWorld"       # 跨服世界聊天
 ClientServerMsg_GMCMD = "GMCMD"                         # GM命令
+ClientServerMsg_ViewPlayerCache = "ViewPlayerCache"     # 查看跨服玩家信息
 ClientServerMsg_PKMatch = "PKMatch"                     # 跨服PK匹配
 ClientServerMsg_PKCancel = "PKCancel"                   # 跨服PK取消匹配
 ClientServerMsg_PKPrepareOK = "PKPrepareOK"             # 跨服PK准备完毕
 ClientServerMsg_PKBillboard = "PKBillboard"             # 跨服PK排行榜
+ClientServerMsg_Reborn = "Reborn"                       # 复活
+ClientServerMsg_QueryNPCInfo = "QueryNPCInfo"           # 查询跨服地图NPC信息
+ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
+ClientServerMsg_CollectNPC = "CollectNPC"               # 采集NPC
 
-# 跨服活动类型
-(
-Def_CrossAction_PK,  # 跨服匹配PK
-) = range(1)
+#跨服广播类型定义
+CrossNotify_World = "World"
+CrossNotify_Family = "Family"
 
 #角色改名结果
 (
@@ -1251,6 +1293,7 @@
 Def_IudetWingProgressValue = 42 #羽翼精炼值
 Def_IudetCreateTime = 44 # 时效物品的创建时间
 Def_IudetGatherSoulLV = 46  # 聚魂等级
+Def_IudetExpireTime = 48 # 时效物品指定有效时间,时间单位由时效类型决定
 # 200~300 宠物数据用
 Def_IudetPet_NPCID = 200  # npcID
 Def_IudetPet_ClassLV = 202  # 阶级
@@ -1312,7 +1355,7 @@
 )=range(5)
 
 # 战斗力模块类型
-Def_MFPType_Max = 27
+Def_MFPType_Max = 29
 ModuleFightPowerTypeList = (
 Def_MFPType_Role, # 角色 0
 Def_MFPType_Equip, # 装备(基本装备位) 1
@@ -1338,6 +1381,8 @@
 Def_MFPType_Dogz, # 神兽 21
 Def_MFPType_GatherSoul, # 聚魂 22
 Def_MFPType_MagicWeapon4, # 王者法宝 23
+Def_MFPType_Coat, # 时装 24
+Def_MFPType_ZhuXian, # 诛仙 25
 Def_MFPType_Other, # 其他
 
 #以下暂时没用到,改时再处理
@@ -1490,7 +1535,8 @@
 DailyActionID_IceLode, # 冰晶矿脉
 DailyActionID_HelpBattleCheckIn, # 助战登记  20
 DailyActionID_CrossReamPK, # 跨服PK  21
-) = range(1, 21 + 1)
+DailyActionID_ZhuXianBoss, # 诛仙BOSS  22
+) = range(1, 22 + 1)
 
 
 
@@ -1630,10 +1676,19 @@
 SuccType_Collect, #采集X物品X次131
 SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
 SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
-) = range(1, 134)
+SuccType_FeastRedPack_TalkWorld, #节日红包 - 世界频道发言 x次 134
+SuccType_FeastRedPack_Pray, # 节日红包 - 祈祷x次 135
+SuccType_FeastRedPack_KillSpecificNPC, # 节日红包 - 击杀特定NPC x次 136
+SuccType_FeastRedPack_KillBoss, # 节日红包 - 指定类型boss x次 137
+SuccType_FeastRedPack_EnterMap, # 节日红包 - 进入指定地图 x次  138
+SuccType_FeastRedPack_TaskCRun, # 节日红包 - 完成x次日常环任务成就 139
+SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次  140
+SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次  141
+SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次  142
+) = range(1, 143)
 
-
-
+# 节日红包成就类型
+FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
 
 # 连续天规则的成就类型
 ContinueSuccessTypeList = []
@@ -1648,6 +1703,8 @@
                               SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
                               SuccType_UseItem,SuccType_FamilyTechLV,
                               SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
+                              SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
+                              SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
                               ]
 #传进来的条件满足配置的条件列表中的一个就行的成就类型
 ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
@@ -1694,8 +1751,11 @@
     retBaldric5,     #17 佩饰
     retBaldric6,     #18 佩饰
     retHorse,        #19 坐骑
+    retWeaponSkin,   #20 时装武器
+    retClothesSkin,  #21 时装衣服
+    retWeapon2Skin,  #22 时装副手
     retMax,
-) = range(1, 21)
+) = range(1, 24)
 
 
 # 神兽装备位定义
@@ -1707,6 +1767,27 @@
     dogzetScute,    # 神兽鳞甲
 ) = range(101, 101 + 5)
 
+# 诛仙装备位定义
+ZhuXianEquipPlace = (
+    zxetCloak,      # 诛仙披风 121
+    zxetMask,       # 诛仙面具 122
+    zxetGlove,      # 诛仙手套 123
+    zxetGlove2,     # 诛仙手套 124
+    zxetRuyi,       # 诛仙如意 125
+    zxetPendant,    # 诛仙吊坠 126
+    zxetRing,       # 诛仙戒指 127
+    zxetRing2,      # 诛仙戒指 128
+    zxetWeapon1,    # 诛仙剑1 129
+    zxetWeapon2,    # 诛仙剑2 130
+    zxetWeapon3,    # 诛仙剑3 131
+    zxetWeapon4,    # 诛仙剑4 132
+) = range(121, 121 + 12)
+
+# 共享通用装备位,可装备同一类型装备
+ShareEquipPlace = [
+                   [zxetGlove, zxetGlove2],
+                   [zxetRing, zxetRing2],
+                   ]
 
 # 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低)
 EnterFBAskResult = (
@@ -1724,9 +1805,11 @@
     EntFBAskRet_InFB,           # 11 副本中
     EntFBAskRet_TJG,            # 12 脱机挂中
     EntFBAskRet_Sit,            # 13 打坐中
+    EntFBAskRet_CrossPKMatching,# 14 跨服匹配中
+    EntFBAskRet_InCrossMap,     # 15 跨服地图中
     EntFBAskRet_Other,          # xx 其他限制
     EntFBAskRet_Max,
-) = range(16)
+) = range(18)
 
 
 #增加仙盟活跃的活动类型
@@ -1747,3 +1830,16 @@
 Def_Boss_Func_Dogz, # 神兽功能BOSS
 ) = range(3)
 
+# 红包类型定义
+RedPackType_GoldPacket = 0 # 主动发钻石红包
+RedPackType_OpenServer = 5 # 开服红包
+RedPackType_FeastSysBig = 31 # 节日系统大红包
+RedPackType_FeastSysSmall = 32 # 节日系统小红包
+RedPackType_FeastSucc = 33 # 节日成就红包
+# 节日红包类型
+FeastRedPackType = [RedPackType_FeastSysBig, RedPackType_FeastSysSmall, RedPackType_FeastSucc]
+# 需要限制服务器最大红包数的红包类型 {统计个数编号:[红包类型, ...], ...}
+RedPackMaxCountDict = {1:[RedPackType_OpenServer],
+                       2:[RedPackType_FeastSucc],
+                       }
+

--
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