From 84ede803777ff10b5cbe93b1ec0168af08f55d5e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 一月 2021 18:11:26 +0800
Subject: [PATCH] 8677 【BT】【后端】跨服冲榜活动; 新增跨服活动时间管理模块、跨服榜单;跨服邮件;跨服广播优化;相关GM命令、后台工具;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py | 15 +++++++++------
1 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
index ccd03a4..0c59fe1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
@@ -26,6 +26,7 @@
import SkillCommon
import IPY_GameWorld
import DataRecordPack
+import NPCHurtManager
#import PlayerTruck
import ShareDefine
import SkillShell
@@ -249,10 +250,10 @@
#curMapTeam.SetTeamType(recvPack.GetTeamType())
DR_Team("RefreshPlayerTeamID_Create", teamID, dataDict)
- if playerTeamID != teamID or not curTeam:
- isNewTeam = playerTeamID != teamID # 切地图/上线时teamID可能不变,但是team为None
+ if (playerTeamID != teamID or not curTeam) and curMapTeam:
+ #isNewTeam = playerTeamID != teamID # 切地图/上线时teamID可能不变,但是team为None
#GameWorld.DebugLog(" 玩家当前无队伍,处理玩家进队!isNewTeam=%s" % isNewTeam, playerID)
- __OnEnterTeam(curPlayer, curMapTeam, isNewTeam, tick, dataDict)
+ __OnEnterTeam(curPlayer, curMapTeam, playerTeamID, tick, dataDict)
else:
dataDict["MemberCount"] = 0 if not curMapTeam else curMapTeam.GetMemberCount()
DR_Team("RefreshPlayerTeamID_Update", teamID, dataDict)
@@ -264,7 +265,7 @@
# @param tick 当前时间
# @return None
# @remarks 函数详细说明.
-def __OnEnterTeam(curPlayer, curMapTeam, isNewTeam, tick, dataDict):
+def __OnEnterTeam(curPlayer, curMapTeam, playerTeamID, tick, dataDict):
teamID = curMapTeam.GetTeamID()
memCount = curMapTeam.GetMemberCount()
if memCount >= ShareDefine.Def_Team_MaxPlayerCount:
@@ -292,8 +293,8 @@
#PlayerTruck.ChangeTruckNoteInfo(curPlayer)
#以下为进入一个新的队伍额外处理
- if not isNewTeam:
- return
+ if playerTeamID != teamID:
+ NPCHurtManager.OnNPCHurtPlayerEnterTeam(playerID, curPlayer.GetPlayerName(), playerTeamID, curMapTeam, tick)
return
def __OnPlayerLeaveTeam(copyMapID, playerID, leaveTeamID, tick):
@@ -311,6 +312,8 @@
__DelPlayerIDFromTeamPlayer(playerID, False)
+ NPCHurtManager.OnNPCHurtPlayerLeaveTeam(playerID, leaveTeamID, tick)
+
dataDict = {"playerID":playerID, "copyMapID":copyMapID}
### =========================== 以下逻辑是玩家存在时才需要处理的 =================================
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
--
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