From 84ede803777ff10b5cbe93b1ec0168af08f55d5e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 13 一月 2021 18:11:26 +0800
Subject: [PATCH] 8677 【BT】【后端】跨服冲榜活动; 新增跨服活动时间管理模块、跨服榜单;跨服邮件;跨服广播优化;相关GM命令、后台工具;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4061.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4061.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4061.py
index 6e8fbe9..9bd20e5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4061.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4061.py
@@ -17,7 +17,7 @@
 import ChEquip
 
 def CheckCanHappen(attacker, defender, effect, curSkill):    
-    suitsLV = ChEquip.GetEquipSuitsLVByType(defender, ChConfig.EquipSuitType_Normal, ChConfig.EquipGroupType_Armor)
+    suitsLV = ChEquip.GetEquipSuitsLVByType(attacker, ChConfig.EquipSuitType_Normal, ChConfig.EquipGroupType_Armor)
     if suitsLV < effect.GetEffectValue(1):
         # 全身防具普通套装阶数判断
         return False

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