From 84f9abc7067dde4e6b504a1ba2e9f0600a6de46b Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 12 三月 2019 20:58:56 +0800
Subject: [PATCH] 4042 【后端】【2.0】邮件包含附件时不能删除邮件 - 服务端添加防范
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 29 +++++++++++++++++++++++------
1 files changed, 23 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index b936a48..be27616 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -52,8 +52,9 @@
import PlayerTJG
import AICommon
import PlayerSuccess
+import CrossPlayerData
import PassiveBuffEffMng
-import PlayerFamilyRedPacket
+import FunctionNPCCommon
import FormulaControl
import PlayerGoldGift
import PlayerFlashSale
@@ -136,7 +137,9 @@
if not __DoClientUseSkillEx(curPlayer, useSkillData, tick):
SkillShell.AttackFailNotify(curPlayer, useSkillData)
GameWorld.DebugLog("----攻击失败 可能是技能CD %s"%skillTypeID)
-
+ # 根据策划需求 以客户端动作为标准,不可攻击状态也进入CD
+ BaseAttack.Sync_AttackResult(curPlayer, useSkillData)
+
if useSkillData and useSkillData.GetSkillID() != ChConfig.Def_SkillID_Somersault:
# 跟随玩家同频率攻击
PetControl.PetFight(curPlayer, tick)
@@ -1129,7 +1132,7 @@
return True
equipID = result[0]
equipPlace = result[1]
- if equipPlace == ShareDefine.retGuard:
+ if equipPlace in [ShareDefine.retGuard1, ShareDefine.retGuard2]:
PlayerControl.NotifyCode(curPlayer, 'Guardian_Timeout', [equipID, spaceIndex])
elif equipPlace == ShareDefine.retWing:
PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout')
@@ -1143,8 +1146,8 @@
PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer)
# 广播卸装
- if equipIndex in ChConfig.Def_SyncEquipStateByIndex:
- curPlayer.Sync_UnEquipItem(equipID, equipPlace)
+ if equipIndex in PlayerControl.GetFaceEquipIndexList(curPlayer) or equipPlace in ChConfig.Def_SyncEquipStateByIndex:
+ curPlayer.Sync_UnEquipItem(equipID, equipIndex)
return True
#---------------------------------------------------------------------
##全局定时器调用, 刷新玩家状态
@@ -1268,11 +1271,15 @@
#成就
PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
#开服红包处理
- PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick)
+ #PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick)
#限时抢购
PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
#地图经验
ProcessAreaExp(curPlayer, tick)
+ #神秘商店刷新
+ FunctionNPCCommon.CheckMysticalShopRefresh(curPlayer, tick)
+ #跨服数据同步,放最后
+ CrossPlayerData.ProcessCrossPlayer(curPlayer, tick)
return
@@ -1490,6 +1497,14 @@
ProcessProDef(curPlayer, tick)
return
+def Sync_PKBossState(curPlayer):
+ psState = 1 if curPlayer.GetDictByKey(ChConfig.Def_PDict_PKStateTick) else 0
+ curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_PKState, psState, False)
+
+ bossState = 1 if curPlayer.GetDictByKey(ChConfig.Def_PDict_BossStateTick) else 0
+ curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_BossState, bossState, False)
+ return
+
# 脱离PK战斗 X秒后按比例恢复
def ProcessProDef(curPlayer, tick):
if PlayerControl.GetProDefHPPer(curPlayer) == 0:
@@ -1544,6 +1559,8 @@
##给场景经验
if GameWorld.IsCrossServer():
return
+ if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
+ return
crossMapID = PlayerControl.GetCrossMapID(curPlayer)
mapID = crossMapID if crossMapID else GameWorld.GetMap().GetMapID()
neutralMapExpAwardDict = IpyGameDataPY.GetFuncEvalCfg('NeutralMapExpAward', 1, {})
--
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