From 84f9abc7067dde4e6b504a1ba2e9f0600a6de46b Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 12 三月 2019 20:58:56 +0800
Subject: [PATCH] 4042 【后端】【2.0】邮件包含附件时不能删除邮件 -  服务端添加防范

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |   29 +++++++++++++++++++++++------
 1 files changed, 23 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index b936a48..be27616 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -52,8 +52,9 @@
 import PlayerTJG
 import AICommon
 import PlayerSuccess
+import CrossPlayerData
 import PassiveBuffEffMng
-import PlayerFamilyRedPacket
+import FunctionNPCCommon
 import FormulaControl
 import PlayerGoldGift
 import PlayerFlashSale
@@ -136,7 +137,9 @@
     if not __DoClientUseSkillEx(curPlayer, useSkillData, tick):
         SkillShell.AttackFailNotify(curPlayer, useSkillData)
         GameWorld.DebugLog("----攻击失败 可能是技能CD %s"%skillTypeID)
-    
+        # 根据策划需求 以客户端动作为标准,不可攻击状态也进入CD
+        BaseAttack.Sync_AttackResult(curPlayer, useSkillData)
+        
     if useSkillData and useSkillData.GetSkillID() != ChConfig.Def_SkillID_Somersault:
         # 跟随玩家同频率攻击
         PetControl.PetFight(curPlayer, tick)
@@ -1129,7 +1132,7 @@
         return True
     equipID = result[0]
     equipPlace = result[1]
-    if equipPlace == ShareDefine.retGuard:
+    if equipPlace in [ShareDefine.retGuard1, ShareDefine.retGuard2]:
         PlayerControl.NotifyCode(curPlayer, 'Guardian_Timeout', [equipID, spaceIndex])
     elif equipPlace == ShareDefine.retWing:
         PlayerControl.NotifyCode(curPlayer, 'WingTiyan_Timeout')
@@ -1143,8 +1146,8 @@
             PlayerGoldGift.FirstGoldTryItemOutTime(curPlayer)
             
     # 广播卸装
-    if equipIndex in ChConfig.Def_SyncEquipStateByIndex:
-        curPlayer.Sync_UnEquipItem(equipID, equipPlace)
+    if equipIndex in PlayerControl.GetFaceEquipIndexList(curPlayer) or equipPlace in ChConfig.Def_SyncEquipStateByIndex:
+        curPlayer.Sync_UnEquipItem(equipID, equipIndex)
     return True
 #---------------------------------------------------------------------
 ##全局定时器调用, 刷新玩家状态
@@ -1268,11 +1271,15 @@
     #成就
     PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
     #开服红包处理
-    PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick)
+    #PlayerFamilyRedPacket.ProcessOSRedPacket(curPlayer, tick)
     #限时抢购
     PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
     #地图经验
     ProcessAreaExp(curPlayer, tick)
+    #神秘商店刷新
+    FunctionNPCCommon.CheckMysticalShopRefresh(curPlayer, tick)
+    #跨服数据同步,放最后
+    CrossPlayerData.ProcessCrossPlayer(curPlayer, tick)
     return
 
 
@@ -1490,6 +1497,14 @@
     ProcessProDef(curPlayer, tick)
     return
 
+def Sync_PKBossState(curPlayer):
+    psState = 1 if curPlayer.GetDictByKey(ChConfig.Def_PDict_PKStateTick) else 0
+    curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_PKState, psState, False)
+    
+    bossState = 1 if curPlayer.GetDictByKey(ChConfig.Def_PDict_BossStateTick) else 0
+    curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_BossState, bossState, False)
+    return
+
 # 脱离PK战斗 X秒后按比例恢复
 def ProcessProDef(curPlayer, tick):
     if PlayerControl.GetProDefHPPer(curPlayer) == 0:
@@ -1544,6 +1559,8 @@
     ##给场景经验
     if GameWorld.IsCrossServer():
         return
+    if curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene):
+        return
     crossMapID = PlayerControl.GetCrossMapID(curPlayer)
     mapID = crossMapID if crossMapID else GameWorld.GetMap().GetMapID()
     neutralMapExpAwardDict = IpyGameDataPY.GetFuncEvalCfg('NeutralMapExpAward', 1, {})

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