From 858ee8dd80555d802f2b6ffaa47012fe7fc2c19e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 07 一月 2019 09:45:49 +0800 Subject: [PATCH] 2831 【BUG】【1.5】跨服pk,跨服重连中会被本服玩家打死 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 25 +++++++++++++++++++------ 1 files changed, 19 insertions(+), 6 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py index 74ee805..c0472d1 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py @@ -94,6 +94,7 @@ import EventReport #import ReloadModule import CrossRealmPK +import CrossRealmMsg import PlayerFBHelpBattle import PlayerFamilyRedPacket import IpyGameDataPY @@ -1211,7 +1212,8 @@ if initOpenServerTime <= 0 or openServerWeekday <= 0: #记录首次开发时间(现实时间戳) PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time())) - + + CrossRealmMsg.OnGameServerInitOK() #初始化家族数量 GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt) #排序元宝交易平台 @@ -1238,12 +1240,20 @@ ChPlayer.LoadPlayerLVData() #加载助战信息 PlayerFBHelpBattle.OnServerStart() + #跨服PK + CrossRealmPK.OnGameServerInitOK() #世界boss被杀次数重置 #GameWorldBoss.CheckResetBossKilledCntOnServerInit() #GameWorldActionTeHui.OnGameServerInitOK() # 特惠活动初始化 - #子服启动成功告知跨服主服 - serverGroupID = GameWorld.GetServerGroupID() - GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID) + isCrossServer = GameWorld.IsCrossServer() + if isCrossServer: + isServerClose = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossServerClose) + isServerOpen = 0 if isServerClose else 1 + GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isServerOpen) + GameWorld.Log("跨服服务器启动成功: isServerOpen=%s" % isServerOpen) + else: + serverGroupID = GameWorld.GetServerGroupID() + GameWorld.Log("服务器启动成功: ServerGroupID=%s" % serverGroupID) return def DoCheckNewServerOpen(tick): @@ -1403,6 +1413,10 @@ # 商店信息 #GameWorldShopItem.OnMapServerInitOK() + # 跨服服务器状态 + isCrossServerOpen = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossServerOpen) + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isCrossServerOpen) + # 跨服PK CrossRealmPK.OnMapServerInitOK() @@ -1432,7 +1446,6 @@ # 清除指定通用数据 universalRecMgr = GameWorld.GetUniversalRecMgr() delRecTypeList = [ShareDefine.Def_UniversalGameRecType_ManorWarInfo, - #ShareDefine.Def_UniversalGameRecType_MergeRegister, ] GameWorld.DebugLog(" 清除指定通用数据 delRecTypeList=%s" % str(delRecTypeList)) for delRecType in delRecTypeList: @@ -1457,7 +1470,7 @@ # 删除过期的通用数据 curTime = int(time.time()) GameWorld.Log("执行删除过期的通用数据, curTime=%s" % curTime) - delOutofdayRecDataDict = {ShareDefine.Def_UniversalGameRecType_MergeRegister:31 * 24 * 3600, + delOutofdayRecDataDict = { } for otDayRecType, otTime in delOutofdayRecDataDict.items(): otRecDataList = universalRecMgr.GetTypeList(otDayRecType) -- Gitblit v1.8.0