From 859f4c089c1aac7e8219096f10aa9fd454a7ec60 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 08 三月 2019 17:32:13 +0800
Subject: [PATCH] 6328 【后端】优化代码eval -还原部分cPickle 无法应用与数据库存储,保留部分传输解析
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py | 11 ++---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py | 5 +-
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py | 7 +--
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 17 ++++----
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py | 5 +-
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py | 23 +++++------
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 10 ++---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py | 3 -
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py | 3 -
ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py | 14 +++----
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py | 7 +--
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py | 8 ++--
12 files changed, 49 insertions(+), 64 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
index 81227c2..9b62c48 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -35,7 +35,6 @@
import operator
import random
import time
-import cPickle
class CrossPKPlayer():
## 跨服PK玩家类
@@ -1923,7 +1922,7 @@
overInfoData.OverType = overType
overInfoData.PlayerID = playerID
overInfoData.WinnerID = winnerID
- overInfoData.RoundWinnerInfo = cPickle.dumps(roundWinnerIDList, 2)
+ overInfoData.RoundWinnerInfo = str(roundWinnerIDList)
overInfoData.RoundWinnerLen = len(overInfoData.RoundWinnerInfo)
overInfoData.PKScore = pkScore
overInfoData.DanLV = danLV
@@ -1958,7 +1957,7 @@
winnerID = overInfoData.WinnerID
roundWinnerIDList = []
try:
- roundWinnerIDList = cPickle.loads(overInfoData.RoundWinnerInfo)
+ roundWinnerIDList = eval(overInfoData.RoundWinnerInfo)
except:
GameWorld.ErrLog("__OnLoginNotifyPKOverInfo roundWinnerIDList eval error! RoundWinnerInfo=%s" % overInfoData.RoundWinnerInfo, playerID)
pkScore = overInfoData.PKScore
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 52e3fc7..f564c1e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -43,7 +43,6 @@
from types import IntType
import time
-import cPickle
#---------------------------------------------------------------------
#年月日时间格式
@@ -1122,20 +1121,20 @@
recMapID = universalRecData.GetValue1()
if recMapID == mapID:
findRecData = universalRecData
- fbOpenRecord[recMapID] = cPickle.loads(universalRecData.GetStrValue1())
+ fbOpenRecord[recMapID] = eval(universalRecData.GetStrValue1())
if not findRecData:
findRecData = recTypeListData.AddRec()
findRecData.SetValue1(mapID)
- findRecData.SetStrValue1(cPickle.dumps([curDayStr], 2))
+ findRecData.SetStrValue1(str([curDayStr]))
fbOpenRecord[mapID] = [curDayStr]
else:
- recordList = cPickle.loads(findRecData.GetStrValue1())
+ recordList = eval(findRecData.GetStrValue1())
if curDayStr not in recordList:
recordList.append(curDayStr)
if len(recordList) > 3: #只存最近3次
del recordList[0]
- findRecData.SetStrValue1(cPickle.dumps(recordList, 2))
+ findRecData.SetStrValue1(str(recordList))
fbOpenRecord[mapID] = recordList
else:
return
@@ -1151,7 +1150,7 @@
for index in range(recTypeListData.Count()):
universalRecData = recTypeListData.At(index)
recMapID = universalRecData.GetValue1()
- recordList = cPickle.loads(universalRecData.GetStrValue1())
+ recordList = eval(universalRecData.GetStrValue1())
fbOpenRecord[recMapID] = recordList
return fbOpenRecord
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index f9af576..867a071 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -50,7 +50,6 @@
import CrossBoss
import time
-import cPickle
'''
ShareDefine.Def_UniversalGameRecType_BossInfo
@@ -718,10 +717,9 @@
# RecordData改json记录 bossid存为字符串
def UpdateBossAttention(self, playerid, bossid, isAdd):
- bossid = str(bossid)
if playerid in self.bossAttentionDict:
bossAttentionData = self.bossAttentionDict[playerid]
- recordDict = cPickle.loads(bossAttentionData.RecordData)
+ recordDict = eval(bossAttentionData.RecordData)
if isAdd:
recordDict[bossid] = isAdd
else:
@@ -732,7 +730,7 @@
self.bossAttentionDict.pop(playerid)
else:
- bossAttentionData.RecordData = cPickle.dumps(recordDict, 2)
+ bossAttentionData.RecordData = str(recordDict)
bossAttentionData.DataLen = len(bossAttentionData.RecordData)
else:
if not isAdd:
@@ -740,7 +738,7 @@
bossAttention = PyGameDataStruct.tagDBPyBossAttention()
bossAttention.clear()
bossAttention.PlayerID = playerid
- bossAttention.RecordData = cPickle.dumps({bossid:isAdd}, 2)
+ bossAttention.RecordData = str({bossid:isAdd})
bossAttention.DataLen = len(bossAttention.RecordData)
self.bossAttentionDict[playerid] = bossAttention
@@ -754,7 +752,7 @@
attentionData = self.bossAttentionDict.get(curPlayer.GetPlayerID())
if not attentionData:
return
- bttentionDict = cPickle.loads(attentionData.RecordData)
+ bttentionDict = eval(attentionData.RecordData)
packData = ChPyNetSendPack.tagGCBossAttentionInfo()
packData.BossList = []
for bossid, addState in bttentionDict.items():
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
index a86f522..4084b7b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
@@ -32,7 +32,6 @@
import random
import copy
-import cPickle
'''
1. 仙盟改名
@@ -80,8 +79,8 @@
def SetBatRecFamilyNameA(recData, familyNameA): return recData.SetStrValue1(familyNameA)
def GetBatRecFamilyNameB(recData): return recData.GetStrValue2()
def SetBatRecFamilyNameB(recData, familyNameB): return recData.SetStrValue2(familyNameB)
-def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else cPickle.loads(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...]
-def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(cPickle.dumps(dissFamilyIDList, 2))
+def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else eval(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...]
+def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(str(dissFamilyIDList))
''' 王者仙盟
value1 家族ID
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 11cd5dd..5438e00 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -28,8 +28,6 @@
import NetPackCommon
import IpyGameDataPY
import PyGameData
-import cPickle
-import json
# 获取玩家跨服服务器上的名字
#===============================================================================
# def GetCrossPlayerName(curPlayer):
@@ -286,11 +284,11 @@
GameWorld.DebugLog("查看跨服玩家,是本服玩家,直接回复!tagPlayerID=%s" % (tagPlayerID), playerID)
sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
sendPack.PlayerID = tagPlayerID
- sendPack.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
+ sendPack.PropData = curCache.GetPropData()
sendPack.PropDataSize = len(sendPack.PropData)
- sendPack.ItemData = json.dumps(cPickle.loads(PlayerViewCache.GetItemData(curCache)), ensure_ascii=False)
+ sendPack.ItemData = PlayerViewCache.GetItemData(curCache)
sendPack.ItemDataSize = len(sendPack.ItemData)
- sendPack.PlusData = json.dumps(cPickle.loads(PlayerViewCache.GetPlusData(curCache)), ensure_ascii=False)
+ sendPack.PlusData = PlayerViewCache.GetPlusData(curCache)
sendPack.PlusDataSize = len(sendPack.PlusData)
NetPackCommon.SendFakePack(curPlayer, sendPack)
return
@@ -347,11 +345,11 @@
PropData, ItemData, PlusData = cacheInfo
sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
sendPack.PlayerID = tagPlayerID
- sendPack.PropData = json.dumps(cPickle.loads(PropData), ensure_ascii=False)
+ sendPack.PropData = PropData
sendPack.PropDataSize = len(sendPack.PropData)
- sendPack.ItemData = json.dumps(cPickle.loads(ItemData), ensure_ascii=False)
+ sendPack.ItemData = ItemData
sendPack.ItemDataSize = len(sendPack.ItemData)
- sendPack.PlusData = json.dumps(cPickle.loads(PlusData), ensure_ascii=False)
+ sendPack.PlusData = PlusData
sendPack.PlusDataSize = len(sendPack.PlusData)
NetPackCommon.SendFakePack(curPlayer, sendPack)
return
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
index e65872c..ef6881f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -28,7 +28,6 @@
import copy
import PlayerViewCache
import PlayerTeam
-import cPickle
#---------------------------------------------------------------------
@@ -82,7 +81,7 @@
#玩家的数据没有缓存过
PlayerControl.NotifyCode(curPlayer, 'Friend_OffLine')
return
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
tagLV = cacheDict["LV"]
else:
tagLV = tagPlayer.GetLV()
@@ -324,7 +323,7 @@
PlayerControl.NotifyCode(srcPlayer, 'Friend_MakeFriend', [curPlayer.GetName()])
#srcPlayer.MapServer_QueryPlayerResult(0, 0, 'AddFriendSucceed', "", 0)
else:
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
PlayerControl.NotifyCode(curPlayer, 'Friend_MakeFriend', [cacheDict['Name']])
# 记录等对方上线通知地图,任务等会用到触发逻辑,通用记录次数即可, MapServer_SyncFriendInfo为具体的好友数量,根据策划需求制作
pass
@@ -396,7 +395,7 @@
curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagID)
if not curCache:
return
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
playerName = cacheDict['Name']
else:
playerName = tagPlayer.GetName()
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
index ca043b2..8f3468d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
@@ -25,7 +25,6 @@
import PyDataManager
import time
import json
-import cPickle
# VIP权限
Def_Onoff_VIPCount = 5
(
@@ -283,14 +282,14 @@
if curPlayer and not PlayerControl.GetIsTJG(curPlayer):
continue
- recordDict = cPickle.loads(bossAttentionData.RecordData)
+ recordDict = eval(bossAttentionData.RecordData)
if recordDict.get(bossID, 0) in [0, 9]:
#0-默认未关注, 1-主动关注, 2-自动关注, 9-主动取消关注
continue
curCache = PlayerViewCache.ViewCacheMgr.FindCache(playerID)
if not curCache:
continue
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
if not CheckCanGeTui(cacheDict, geTuiType):
# 过滤个推
continue
@@ -328,7 +327,7 @@
if not curCache:
return
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
if not CheckCanGeTui(cacheDict, Def_Onoff_Chat):
# 过滤个推
return
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py
index f944dc9..5a3ba64 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py
@@ -26,7 +26,6 @@
import IpyGameDataPY
import PlayerViewCache
import PyGameData
-import cPickle
#--------------------社交圈基本结构-------------------
# 社交圈
class SocialPlayers(object):
@@ -723,7 +722,7 @@
playerSocial.RealmLV = 1
playerSocial.OnlineType = ChConfig.Def_Offline
else:
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
playerSocial.clear()
playerSocial.PlayerID = playerID
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
index e71da50..d7aa654 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
@@ -28,7 +28,6 @@
import CrossRealmMsg
import ChNetSendPack
import NetPackCommon
-import cPickle
import PlayerGeTui
import re
@@ -101,7 +100,7 @@
return
if curCache:
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
tagPlayerName = cacheDict["Name"]
talkType = sendPack.GetTalkType()
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 3da6842..ae14d3b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -32,7 +32,6 @@
import ChConfig
import time
-import cPickle
import json
ViewCacheMgr = GameWorld.GameWorldData.GetPlayerViewCacheMgr()
@@ -86,7 +85,7 @@
# 同步更新助战信息
if PlayerFBHelpBattle.IsInHelpBattleCheckInList(PlayerID):
- PropDataDict = cPickle.loads(PropData)
+ PropDataDict = eval(PropData)
fightPower = PropDataDict.get("FightPower", 0)
familyID = PropDataDict.get("FamilyID", 0)
playerName = PropDataDict.get("Name", "")
@@ -215,11 +214,11 @@
sendPack.PlusDataSize = len(sendPack.PlusData)
else:
#成功回包 缓存数据
- sendPack.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
+ sendPack.PropData = curCache.GetPropData()
sendPack.PropDataSize = len(sendPack.PropData)
- sendPack.ItemData = json.dumps(cPickle.loads(GetItemData(curCache)), ensure_ascii=False)
+ sendPack.ItemData = GetItemData(curCache)
sendPack.ItemDataSize = len(sendPack.ItemData)
- sendPack.PlusData = json.dumps(cPickle.loads(GetPlusData(curCache)), ensure_ascii=False)
+ sendPack.PlusData = GetPlusData(curCache)
sendPack.PlusDataSize = len(sendPack.PlusData)
NetPackCommon.SendFakePack(curPlayer, sendPack)
@@ -237,7 +236,7 @@
return
playerEquipList = []
- equipItemList = cPickle.loads(itemData)
+ equipItemList = eval(itemData)
for equipItemDict in equipItemList:
equipIndex = equipItemDict["ItemIndex"]
if equipIndex not in ShareDefine.RoleEquipType:
@@ -277,7 +276,7 @@
answerPack.OnlineType = ChConfig.Def_Offline
answerPack.ServerGroupID = 0
else:
- cacheDict = cPickle.loads(curCache.GetPropData())
+ cacheDict = eval(curCache.GetPropData())
answerPack.PlayerID = clientPack.PlayerID
answerPack.PlayerName = cacheDict["Name"]
@@ -306,12 +305,12 @@
curCache = ViewCacheMgr.FindCache(playerID)
if not curCache:
return
- PropData = cPickle.loads(curCache.GetPropData())
+ PropData = eval(curCache.GetPropData())
PropData["FamilyID"] = familyID
PropData["FamilyName"] = familyName
playerLV = PropData["LV"]
- PropData = cPickle.dumps(PropData, 2)
+ PropData = json.dumps(PropData, ensure_ascii=False)
ItemData = GetItemData(curCache)
PlusData = GetPlusData(curCache)
UpdatePlayerCache(playerID, PropData, ItemData, PlusData, True if playerLV > 150 else False)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
index 1e12485..5504b4a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
@@ -34,9 +34,7 @@
import PlayerUniversalGameRec
import random
-import json
import math
-import cPickle
RecType = ShareDefine.Def_UniversalGameRecType_XMZZStageRecord
RecType1 = ShareDefine.Def_UniversalGameRecType_XMZZPKInfoRecord
@@ -270,9 +268,9 @@
packData = ChPyNetSendPack.tagGCXMZZFightInfo()
packData.Clear()
packData.PlayerID = pkPlayerID
- packData.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
+ packData.PropData = curCache.GetPropData()
packData.PropDataSize = len(packData.PropData)
- packData.ItemData = json.dumps(cPickle.loads(PlayerViewCache.GetItemData(curCache)), ensure_ascii=False)
+ packData.ItemData = PlayerViewCache.GetItemData(curCache)
packData.ItemDataSize = len(packData.ItemData)
NetPackCommon.SendFakePack(curPlayer, packData)
return
@@ -674,15 +672,14 @@
#已匹配过的跳过
continue
- propDataDict = cPickle.loads(curCache.GetPropData())
- itemDataDict = cPickle.loads(itemData)
if playerID in g_playerPowerDict:
power = g_playerPowerDict[playerID]
else:
+ propDataDict = eval(curCache.GetPropData())
power = propDataDict.get('FightPower', 0)
g_playerPowerDict[playerID] = power
- pkDataDict[playerID] = [propDataDict, itemDataDict]
+ pkDataDict[playerID] = [curCache.GetPropData(), itemData]
#GameWorld.DebugLog(' 筛选对手 playerID=%s,power=%s' % (playerID, power))
if minPower1 < power < myPower:
underList1.append(playerID)
@@ -716,15 +713,15 @@
if isRobotNPC:
#机器人, 职业随机
openJob = IpyGameDataPY.GetFuncEvalCfg("OpenJob")
- PropData = {"Job":random.choice(openJob), "LV":curPlayer.GetLV()}
- ItemData = {} # 前端自己根据职业及NPC等级处理
+ PropData = str({"Job":random.choice(openJob), "LV":curPlayer.GetLV()})
+ ItemData = "" # 前端自己根据职业及NPC等级处理
else:
if myPlayerID in g_historyPKDict:
g_historyPKDict[myPlayerID].append(pkPlayerID)
else:
g_historyPKDict[myPlayerID] = [pkPlayerID]
- PropData, ItemData = pkDataDict.get(pkPlayerID, [{}, {}])
+ PropData, ItemData = pkDataDict.get(pkPlayerID, ["", ""])
XMZZManager.vsPlayerIDDict[myPlayerID] = pkPlayerID
GameWorld.DebugLog(' 仙魔之争匹配对手信息 pkPlayerID=%s, PropData=%s, overInfo=%s' % (pkPlayerID, PropData, overInfo), myPlayerID)
@@ -733,16 +730,16 @@
packData = ChPyNetSendPack.tagGCXMZZFightInfo()
packData.Clear()
packData.PlayerID = pkPlayerID
- packData.PropData = json.dumps(PropData, ensure_ascii=False)
+ packData.PropData = PropData
packData.PropDataSize = len(packData.PropData)
- packData.ItemData = json.dumps(ItemData, ensure_ascii=False)
+ packData.ItemData = ItemData
packData.ItemDataSize = len(packData.ItemData)
NetPackCommon.SendFakePack(curPlayer, packData)
#通知地图
pkPlayerPropData = {}
if PropData:
- pkPlayerPropData = PropData
+ pkPlayerPropData = eval(PropData)
else:
GameWorld.ErrLog("仙魔之争没有匹配到对手信息!fightPower=%s" % curPlayer.GetFightPower(), myPlayerID)
vsPlayerInfo = [pkPlayerID, pkPlayerPropData]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
index b25ce9b..9384eae 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -32,7 +32,7 @@
import BossHurtMng
import time
-import cPickle
+import json
Def_Process_Tick = "ProcessPlayerCache"
##玩家下线同步
@@ -169,9 +169,9 @@
curPlayerPlusDict["Fruit"] = PlayerAttrFruit.GetAttrFruitEatCntDict(curPlayer)
#-----------
- curPlayerPropData = cPickle.dumps(curPlayerPropDict, 2)
- curPlayerItemData = cPickle.dumps(curEquipItemList, 2)
- curPlayerPlusData = cPickle.dumps(__RemoveEmptyDataKey(curPlayerPlusDict), 2)
+ curPlayerPropData = json.dumps(curPlayerPropDict, ensure_ascii=False)
+ curPlayerItemData = json.dumps(curEquipItemList, ensure_ascii=False)
+ curPlayerPlusData = json.dumps(__RemoveEmptyDataKey(curPlayerPlusDict), ensure_ascii=False)
return (curPlayerPropData, curPlayerItemData, curPlayerPlusData)
def __RemoveEmptyDataKey(dataDict):
--
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