From 859f4c089c1aac7e8219096f10aa9fd454a7ec60 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 08 三月 2019 17:32:13 +0800
Subject: [PATCH] 6328 【后端】优化代码eval -还原部分cPickle 无法应用与数据库存储,保留部分传输解析

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py |    7 +++----
 1 files changed, 3 insertions(+), 4 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
index e65872c..ef6881f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -28,7 +28,6 @@
 import copy
 import PlayerViewCache
 import PlayerTeam
-import cPickle
 
 #---------------------------------------------------------------------
 
@@ -82,7 +81,7 @@
             #玩家的数据没有缓存过
             PlayerControl.NotifyCode(curPlayer, 'Friend_OffLine')
             return
-        cacheDict = cPickle.loads(curCache.GetPropData())
+        cacheDict = eval(curCache.GetPropData())
         tagLV = cacheDict["LV"]
     else:
         tagLV = tagPlayer.GetLV()
@@ -324,7 +323,7 @@
         PlayerControl.NotifyCode(srcPlayer, 'Friend_MakeFriend', [curPlayer.GetName()])
         #srcPlayer.MapServer_QueryPlayerResult(0, 0, 'AddFriendSucceed', "", 0)
     else:
-        cacheDict = cPickle.loads(curCache.GetPropData())
+        cacheDict = eval(curCache.GetPropData())
         PlayerControl.NotifyCode(curPlayer, 'Friend_MakeFriend', [cacheDict['Name']])  
         # 记录等对方上线通知地图,任务等会用到触发逻辑,通用记录次数即可, MapServer_SyncFriendInfo为具体的好友数量,根据策划需求制作
         pass
@@ -396,7 +395,7 @@
         curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagID)
         if not curCache:
             return
-        cacheDict = cPickle.loads(curCache.GetPropData())
+        cacheDict = eval(curCache.GetPropData())
         playerName = cacheDict['Name']
     else:
         playerName = tagPlayer.GetName()

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