From 868c939723928a1dc6ba1f0b89f501848b8db75a Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 26 四月 2019 14:55:07 +0800
Subject: [PATCH] 6501 【后端】【2.0】仙盟任务(新增接口)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py | 49 +++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 49 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
index 23c4a01..717d12e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyBoss.py
@@ -24,6 +24,8 @@
import NetPackCommon
import ShareDefine
import IpyGameDataPY
+import PlayerDBGSEvent
+import PlayerControl
import ChConfig
import time
@@ -88,6 +90,7 @@
# @return None
def OnLogin(curPlayer):
NotifyFamilyBossFBInfo(curPlayer)
+ NotifyAllFamilyBossState(curPlayer)
return
@@ -272,4 +275,50 @@
+#############################多仙盟BOSS#############################
+def OnAllFamilyBossStateChange(isOpen):
+ if isOpen:
+ #本次开启时间距离上次击杀时间超过1小时则重置
+ lastKillTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_AllFamilyBossTime)
+ curTime = int(time.time())
+ if abs(curTime-lastKillTime)> 3600:
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_AllFamilyBossTime, 0)
+ #通知
+ NotifyAllFamilyBossState()
+ return
+
+def AllFamilyBossKilled():
+ if PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_AllFamilyBossTime):
+ GameWorld.Log('多仙盟Boss已被击杀,不可重复!!')
+ return
+ curTime = int(time.time())
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_AllFamilyBossTime, curTime)
+ GameWorld.Log('多仙盟Boss被击杀!!')
+ NotifyAllFamilyBossState()
+ return
+
+def NotifyAllFamilyBossState(curPlayer=None):
+ lastKillTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_AllFamilyBossTime)
+ bossInfo = ChPyNetSendPack.tagGCAllFamilyBossInfo()
+ bossInfo.IsEnd = 1 if lastKillTime else 0
+
+ if curPlayer == None:
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.GetActivePlayerCount()):
+ curPlayer = playerManager.GetActivePlayerAt(i)
+ if curPlayer == None or not curPlayer.GetInitOK():
+ continue
+ if PlayerControl.GetIsTJG(curPlayer):
+ continue
+ NetPackCommon.SendFakePack(curPlayer, bossInfo)
+ else:
+ if PlayerControl.GetIsTJG(curPlayer):
+ return
+ NetPackCommon.SendFakePack(curPlayer, bossInfo)
+ return
+
+#是否在仙盟BOSS活动中
+def IsInAllFamilyBoss(lineID=-1):
+ state1 = GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1)
+ return state1
\ No newline at end of file
--
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