From 875d928db2370eaaa6a43bf01d0761d7939dab5f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 13 十月 2018 17:14:42 +0800
Subject: [PATCH] 4064 【后端】【主干】直接给玩家的货币类物品优化处理; 2094 邮件发放神兽装备,神兽背包空间不足逻辑错误;
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 12 ++++++++----
1 files changed, 8 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 845061b..4099682 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -1135,21 +1135,25 @@
if curSkill.GetFuncType() != ChConfig.Def_SkillFuncType_Dogz:
continue
skillID = curSkill.GetSkillID()
- if skillID in dogzSkills:
- dogzSkills.pop(skillID)
- continue
delDogzSkills.append(skillID)
GameWorld.DebugLog("PlayerDogzSkill:%s - 删除%s"%(dogzSkills, delDogzSkills))
- # 删除非助战技能
+ # 删除神兽技能
for skillID in delDogzSkills:
skillManager.DeleteSkillBySkillID(skillID, False)
# 添加助战技能,同类技能取最高
dogzSkills.sort()
for skillID in dogzSkills:
+ skillData = GameWorld.GetGameData().GetSkillBySkillID(skillID)
+ if not skillData:
+ continue
+ if skillData.GetSkillType() == ChConfig.Def_SkillType_AttrSkillNoLearn:
+ # 同技能可多个叠加的技能不能学,算属性时直接取表
+ continue
+
skillManager.LearnSkillByID(skillID, False)
# 刷被动效果
--
Gitblit v1.8.0