From 8998ec5daea710f0465f56740aafbd0c2f0d2ee7 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 24 二月 2025 11:51:53 +0800
Subject: [PATCH] 10337 【越南】【英语】【BT】【GM】【砍树】爬塔通关类的支持一键过关(战力不足时提示TaskFeedback4)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActHorsePetTrain.py | 13 +++++++++++--
1 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActHorsePetTrain.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActHorsePetTrain.py
index 52d56cc..715b4e2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActHorsePetTrain.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActHorsePetTrain.py
@@ -26,6 +26,7 @@
import PyDataManager
import CrossRealmMsg
import GameXiangong
+import GameWorship
import GameWorld
def OnActStart(actNum, ipyData):
@@ -174,6 +175,8 @@
accID = curPlayer.GetAccID()
playerName = curPlayer.GetName()
job = curPlayer.GetJob()
+ face = curPlayer.GetFace()
+ facePic = curPlayer.GetFacePic()
realmLV = curPlayer.GetOfficialRank()
_, updScore, isRelationCrossAct = dataMsg
@@ -182,7 +185,7 @@
if isRelationCrossAct:
#同步跨服
playerInfo = {"playerID":playerID, "playerName":playerName, "accID":accID, "job":job, "realmLV":realmLV,
- "playerScore":updScore}
+ "playerScore":updScore, "face":face, "facePic":facePic}
SyncHorsePetTrainToCrossServer(curPlayer, playerInfo)
return
@@ -234,13 +237,15 @@
accID = playerInfo["accID"]
realmLV = playerInfo["realmLV"]
playerScore = playerInfo["playerScore"]
+ face = playerInfo.get("face", 0)
+ facePic = playerInfo.get("facePic", 0)
groupValue1 = zoneID
if playerScore >= personlLimit:
name2, type2, value1, value2 = accID, job, realmLV, 0
CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_HorsePetTrainScore, groupValue1, playerID, playerName,
- name2, type2, value1, value2, playerScore, autoSort=False)
+ name2, type2, value1, value2, playerScore, autoSort=False, value3=face, value4=facePic)
return
def OnCrossActIDChange(cfgID, zoneID, ipyData, state):
@@ -343,6 +348,8 @@
if not orderIpyDataList:
return
+ worshipType = ShareDefine.Def_WorshipType_CrossHorsePetTrain
+ syncNewWorshipList = []
syncNewXiangongDict = {}
rankPre = 0
billboardIndex = 0
@@ -385,6 +392,8 @@
billboardIndex += 1
GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, playerRank, syncNewXiangongDict)
+ GameWorship.AddWorshipPlayer(worshipType, playerRank, playerID, serverIDRangeList, syncList=syncNewWorshipList)
+ GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
return
--
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