From 89cd1373014cea5337624c82d25fa6f84c7fe7c7 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 25 四月 2019 17:38:48 +0800
Subject: [PATCH] 6607 【2.0】【后端】技能升级功能改版
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 19 +++++++++++++++++++
1 files changed, 19 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 0b599b0..709d0fe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -491,6 +491,8 @@
DefPer = 0#attrDict.get(ShareDefine.Def_Effect_DefPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDefPerC())
LuckyHitRate = attrDict.get(ShareDefine.Def_Effect_LuckyHitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetLuckyHitRateC())
LuckyHitRateReduce = attrDict.get(ShareDefine.Def_Effect_LuckyHitRateReduce, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetLuckyHitRateReduceC())
+ LuckyHit = attrDict.get(ShareDefine.Def_Effect_LuckyHit, 0)
+ LuckyHitReduce = attrDict.get(ShareDefine.Def_Effect_LuckyHitReduce, 0)
LuckPer = attrDict.get(ShareDefine.Def_Effect_LuckPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetLuckPerC())
PetDamPer = 0#attrDict.get(ShareDefine.Def_Effect_PetDamPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetPetDamPerC())
PerLVAtk = attrDict.get(ShareDefine.Def_Effect_PerLVAtk, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetPerLVAtkC())
@@ -2074,6 +2076,23 @@
itemDict["UserData"] = itemInfo.GetUserData()
return itemDict
+def GetWeightItemListByAlchemyDiffLV(curPlayer, weightList, alchemyDiffLV):
+ ## 根据炼丹等级差异等级过滤权重列表中不满足的物品,返回新的权重列表
+ resultWeightList = []
+ if alchemyDiffLV:
+ curAlchemyLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_AlchemyLV)
+ for itemInfo in weightList:
+ itemID = itemInfo[1][0]
+ itemData = GameWorld.GetGameData().GetItemByTypeID(itemID)
+ if not itemData:
+ continue
+ if GetItemClassLV(itemData) > curAlchemyLV + alchemyDiffLV:
+ continue
+ resultWeightList.append(itemInfo)
+ else:
+ resultWeightList = weightList
+ return resultWeightList
+
## =======================================================================================
def SyncMakeItemAnswer(curPlayer, makeType, isSuccess, makeItemID):
--
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